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Searched refs:isClickable (Results 1 – 25 of 309) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dscene_objects.cpp54 _sceneObjects[i].isClickable = false; in clear()
67 …ct(sceneObjectId, kSceneObjectTypeActor, boundingBox, screenRectangle, isClickable, false, 0, isTa… in addActor()
72 …return addSceneObject(sceneObjectId, kSceneObjectTypeObject, boundingBox, rect, isClickable, isObs… in addObject()
100 *isClickable = false; in findByXYZ()
109 if ((findClickables && sceneObject->isClickable) || in findByXYZ()
119 *isClickable = sceneObject->isClickable; in findByXYZ()
204 _sceneObjects[index].isClickable = isClickable; in addSceneObject()
306 void SceneObjects::setIsClickable(int sceneObjectId, bool isClickable) { in setIsClickable() argument
311 _sceneObjects[i].isClickable = isClickable; in setIsClickable()
353 f.writeBool(_sceneObjects[i].isClickable); in save()
[all …]
H A Dscene_objects.h56 bool isClickable; member
75 …st BoundingBox &boundingBox, const Common::Rect &screenRectangle, bool isClickable, bool isMoving,…
76 …bool addObject(int sceneObjectId, const BoundingBox &boundingBox, bool isClickable, bool isObstacl…
80 …int findByXYZ(bool *isClickable, bool *isObstacle, bool *isTarget, Vector3 &position, bool findCli…
86 void setIsClickable(int sceneObjectId, bool isClickable);
96 …st BoundingBox &boundingBox, const Common::Rect &screenRectangle, bool isClickable, bool isObstacl…
H A Dset.cpp87 _objects[i].isClickable = s->readByte(); in open()
142 …sceneObjects->addObject(i + kSceneObjectOffsetObjects, _objects[i].bbox, _objects[i].isClickable, … in addObjectsToScene()
256 void Set::objectSetIsClickable(int objectId, bool isClickable) { in objectSetIsClickable() argument
257 _objects[objectId].isClickable = isClickable; in objectSetIsClickable()
370 f.writeBool(_objects[i].isClickable); in save()
405 _objects[i].isClickable = f.readBool(); in load()
560 …_objects[objectId].isClickable = 0; // init as false - Can be changed in Scene script eg. SceneLoa… in setupNewObjectInSet()
692 _objects[objectId].isClickable = 0; in patchOutBadObjectsFromSet()
H A Dset.h48 uint8 isClickable; member
91 void objectSetIsClickable(int objectId, bool isClickable);
H A Dmouse.cpp340 bool isClickable = false; in tick() local
344 …int sceneObjectId = _vm->_sceneObjects->findByXYZ(&isClickable, &isObstacle, &isTarget, scenePosit… in tick()
372 || (sceneObjectId > 0 && isClickable) in tick()
/dports/net/concourse-fly/concourse-6.7.1/web/elm/src/Views/
H A DPauseToggle.elm29 isClickable = function
46 ++ (if isClickable then
63 { isHovered = isClickable && params.isToggleHovered
64 , isClickable = isClickable
67 , if params.isToggleHovered && not isClickable then
H A DStyles.elm200 , isClickable : Bool
203 pauseToggleIcon { isHovered, isClickable } =
205 if not isClickable then
214 if isClickable then
/dports/misc/concourse/concourse-6.7.2/web/elm/src/Views/
H A DPauseToggle.elm29 isClickable = function
46 ++ (if isClickable then
63 { isHovered = isClickable && params.isToggleHovered
64 , isClickable = isClickable
67 , if params.isToggleHovered && not isClickable then
H A DStyles.elm200 , isClickable : Bool
203 pauseToggleIcon { isHovered, isClickable } =
205 if not isClickable then
214 if isClickable then
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dscene_objects.cpp54 _sceneObjects[i].isClickable = false; in clear()
67 …ct(sceneObjectId, kSceneObjectTypeActor, boundingBox, screenRectangle, isClickable, false, 0, isTa… in addActor()
72 …return addSceneObject(sceneObjectId, kSceneObjectTypeObject, boundingBox, rect, isClickable, isObs… in addObject()
100 *isClickable = false; in findByXYZ()
109 if ((findClickables && sceneObject->isClickable) || in findByXYZ()
119 *isClickable = sceneObject->isClickable; in findByXYZ()
204 _sceneObjects[index].isClickable = isClickable; in addSceneObject()
306 void SceneObjects::setIsClickable(int sceneObjectId, bool isClickable) { in setIsClickable() argument
311 _sceneObjects[i].isClickable = isClickable; in setIsClickable()
396 f.writeBool(_sceneObjects[i].isClickable); in save()
[all …]
H A Dscene_objects.h56 bool isClickable; member
75 …st BoundingBox &boundingBox, const Common::Rect &screenRectangle, bool isClickable, bool isMoving,…
76 …bool addObject(int sceneObjectId, const BoundingBox &boundingBox, bool isClickable, bool isObstacl…
80 …int findByXYZ(bool *isClickable, bool *isObstacle, bool *isTarget, Vector3 &position, bool findCli…
86 void setIsClickable(int sceneObjectId, bool isClickable);
102 …st BoundingBox &boundingBox, const Common::Rect &screenRectangle, bool isClickable, bool isObstacl…
H A Dset.cpp87 _objects[i].isClickable = s->readByte(); in open()
142 …sceneObjects->addObject(i + kSceneObjectOffsetObjects, _objects[i].bbox, _objects[i].isClickable, … in addObjectsToScene()
256 void Set::objectSetIsClickable(int objectId, bool isClickable) { in objectSetIsClickable() argument
257 _objects[objectId].isClickable = isClickable; in objectSetIsClickable()
370 f.writeBool(_objects[i].isClickable); in save()
405 _objects[i].isClickable = f.readBool(); in load()
560 …_objects[objectId].isClickable = 0; // init as false - Can be changed in Scene script eg. SceneLoa… in setupNewObjectInSet()
692 _objects[objectId].isClickable = 0; in patchOutBadObjectsFromSet()
H A Dset.h48 uint8 isClickable; member
91 void objectSetIsClickable(int objectId, bool isClickable);
H A Dmouse.cpp349 bool isClickable = false; in tick() local
353 …int sceneObjectId = _vm->_sceneObjects->findByXYZ(&isClickable, &isObstacle, &isTarget, scenePosit… in tick()
383 || (sceneObjectId > 0 && isClickable) in tick()
/dports/finance/electrum/Electrum-4.1.5/packages/qtpy/_patch/
H A Dqheaderview.py11 _isClickable = QHeaderView.isClickable
18 def isClickable(self): function
22 QHeaderView.isClickable = isClickable
/dports/devel/git-cola/git-cola-3.10.1/qtpy/_patch/
H A Dqheaderview.py11 _isClickable = QHeaderView.isClickable
18 def isClickable(self): function
22 QHeaderView.isClickable = isClickable
/dports/devel/py-QtPy/QtPy-1.11.3/qtpy/_patch/
H A Dqheaderview.py11 _isClickable = QHeaderView.isClickable
18 def isClickable(self): function
22 QHeaderView.isClickable = isClickable
/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/android/features/keyboard_accessory/javatests/src/org/chromium/chrome/browser/keyboard_accessory/all_passwords_bottom_sheet/
H A DAllPasswordsBottomSheetViewTest.java135 assertThat(getCredentialNameAt(0).isClickable(), is(false)); in testCredentialsChangedByModel()
137 assertThat(getCredentialPasswordAt(0).isClickable(), is(true)); in testCredentialsChangedByModel()
147 assertThat(getCredentialNameAt(1).isClickable(), is(false)); in testCredentialsChangedByModel()
149 assertThat(getCredentialPasswordAt(1).isClickable(), is(true)); in testCredentialsChangedByModel()
159 assertThat(getCredentialNameAt(2).isClickable(), is(false)); in testCredentialsChangedByModel()
161 assertThat(getCredentialPasswordAt(2).isClickable(), is(true)); in testCredentialsChangedByModel()
/dports/games/gcompris-qt/gcompris-qt-2.0/src/core/
H A DDomino.qml75 property bool isClickable: true
98 isClickable: flipable.isClickable
124 isClickable: flipable.isClickable
/dports/games/keeperrl/keeperrl-alpha23/
H A Dplayer_message.cpp25 if (isClickable()) in getText()
60 bool PlayerMessage::isClickable() const { in isClickable() function in PlayerMessage
/dports/devel/RStudio/rstudio-2021.09.1-372/src/gwt/src/org/rstudio/studio/client/workbench/views/environment/view/
H A DEnvironmentObjectDisplay.java90 boolean isClickable = in attachClickToInvoke()
95 if (isClickable) in attachClickToInvoke()
/dports/net/concourse-fly/concourse-6.7.1/web/elm/src/Dashboard/
H A DPipeline.elm328 , isClickable =
422 , isClickable : Bool
428 visibilityView { public, pipelineId, isClickable, isHovered, isVisibilityLoading, section } =
440 , isClickable = isClickable
447 ++ (if isClickable then
/dports/misc/concourse/concourse-6.7.2/web/elm/src/Dashboard/
H A DPipeline.elm328 , isClickable =
422 , isClickable : Bool
428 visibilityView { public, pipelineId, isClickable, isHovered, isVisibilityLoading, section } =
440 , isClickable = isClickable
447 ++ (if isClickable then
/dports/games/gcompris-qt/gcompris-qt-2.0/src/activities/magic-hat-minus/
H A DStar.qml17 property bool isClickable: false
35 enabled: isClickable
/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/android/java/src/org/chromium/chrome/browser/toolbar/top/
H A DStartSurfaceToolbarView.java131 void setButtonClickableState(boolean isClickable) { in setButtonClickableState() argument
132 mNewTabButton.setClickable(isClickable); in setButtonClickableState()
133 mIncognitoSwitch.setClickable(isClickable); in setButtonClickableState()

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