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Searched refs:isSoundPlaying (Results 1 – 25 of 115) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/nancy/
H A Dsound.h60 bool isSoundPlaying(uint16 channelID) const;
61 bool isSoundPlaying(const SoundDescription &description) const;
62 bool isSoundPlaying(const Common::String &chunkName) const;
H A Dsound.cpp339 if (!isSoundPlaying(desc)) { in playSound()
350 if (isSoundPlaying(channelID)) { in pauseSound()
365 bool SoundManager::isSoundPlaying(uint16 channelID) const { in isSoundPlaying() function in Nancy::SoundManager
372 bool SoundManager::isSoundPlaying(const SoundDescription &description) const { in isSoundPlaying() function in Nancy::SoundManager
376 return isSoundPlaying(description.channelID); in isSoundPlaying()
380 bool SoundManager::isSoundPlaying(const Common::String &chunkName) const { in isSoundPlaying() function in Nancy::SoundManager
381 return isSoundPlaying(_commonSounds[chunkName]); in isSoundPlaying()
390 if (isSoundPlaying(channelID)) { in stopSound()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/worldofxeen/
H A Ddarkside_cutscenes.cpp324 if (!sound.isSoundPlaying() && !phar2) in showDarkSideIntro1()
371 if (!sound.isSoundPlaying() && phar2Index < 4) in showDarkSideIntro1()
375 if (!sound.isSoundPlaying() && !_subtitles.active()) in showDarkSideIntro1()
442 if (!sound.isSoundPlaying() && vocIndex < 3) { in showDarkSideIntro2()
494 if (!sound.isSoundPlaying() && vocIndex < 2) { in showDarkSideIntro2()
507 if (!sound.isSoundPlaying() && !vocIndex) { in showDarkSideIntro2()
574 if (!sound.isSoundPlaying() && !vocIndex) { in showDarkSideIntro2()
640 if (!sound.isSoundPlaying() && !vocIndex) { in showDarkSideIntro2()
794 if (!sound.isSoundPlaying() && idx < 17) in showWorldOfXeenLogo()
973 && sound.isSoundPlaying()) { in showDarkSideEnding1()
[all …]
H A Dworldofxeen.cpp110 if (!_sound->isSoundPlaying()) in death()
114 while (_sound->isSoundPlaying()) in death()
142 while (!shouldExit() && _sound->isSoundPlaying()) in dream()
146 while (!shouldExit() && _sound->isSoundPlaying()) in dream()
H A Dworldofxeen_cutscenes.cpp91 while (!_vm->shouldExit() && sound.isSoundPlaying()) in worldEnding1()
221 if (!sound.isSoundPlaying()) in worldEnding1()
237 if (!sound.isSoundPlaying()) in worldEnding1()
329 if (!sound.isSoundPlaying()) in worldEnding1()
344 if (!sound.isSoundPlaying()) in worldEnding1()
361 if (!sound.isSoundPlaying()) in worldEnding1()
513 if (!sound.isSoundPlaying()) in worldEnding2()
577 if (!sound.isSoundPlaying()) in worldEnding2()
619 if (!sound.isSoundPlaying() && idx > 98) in worldEnding3()
655 while (sound.isSoundPlaying()) { in worldEnding3()
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/worldofxeen/
H A Ddarkside_cutscenes.cpp324 if (!sound.isSoundPlaying() && !phar2) in showDarkSideIntro1()
371 if (!sound.isSoundPlaying() && phar2Index < 4) in showDarkSideIntro1()
375 if (!sound.isSoundPlaying() && !_subtitles.active()) in showDarkSideIntro1()
442 if (!sound.isSoundPlaying() && vocIndex < 3) { in showDarkSideIntro2()
494 if (!sound.isSoundPlaying() && vocIndex < 2) { in showDarkSideIntro2()
507 if (!sound.isSoundPlaying() && !vocIndex) { in showDarkSideIntro2()
574 if (!sound.isSoundPlaying() && !vocIndex) { in showDarkSideIntro2()
640 if (!sound.isSoundPlaying() && !vocIndex) { in showDarkSideIntro2()
794 if (!sound.isSoundPlaying() && idx < 17) in showWorldOfXeenLogo()
973 && sound.isSoundPlaying()) { in showDarkSideEnding1()
[all …]
H A Dworldofxeen.cpp110 if (!_sound->isSoundPlaying()) in death()
114 while (_sound->isSoundPlaying()) in death()
142 while (!shouldExit() && _sound->isSoundPlaying()) in dream()
146 while (!shouldExit() && _sound->isSoundPlaying()) in dream()
H A Dworldofxeen_cutscenes.cpp91 while (!_vm->shouldExit() && sound.isSoundPlaying()) in worldEnding1()
221 if (!sound.isSoundPlaying()) in worldEnding1()
237 if (!sound.isSoundPlaying()) in worldEnding1()
329 if (!sound.isSoundPlaying()) in worldEnding1()
344 if (!sound.isSoundPlaying()) in worldEnding1()
361 if (!sound.isSoundPlaying()) in worldEnding1()
513 if (!sound.isSoundPlaying()) in worldEnding2()
577 if (!sound.isSoundPlaying()) in worldEnding2()
619 if (!sound.isSoundPlaying() && idx > 98) in worldEnding3()
655 while (sound.isSoundPlaying()) { in worldEnding3()
/dports/games/scummvm/scummvm-2.5.1/engines/nancy/action/
H A Dtelephone.cpp148 if (!g_nancy->_sound->isSoundPlaying(_genericButtonSound)) { in execute()
156 if (!g_nancy->_sound->isSoundPlaying(_ringSound)) { in execute()
198 if (!g_nancy->_sound->isSoundPlaying(_dialAgainSound)) { in execute()
206 if (!g_nancy->_sound->isSoundPlaying(_genericDialogueSound)) { in execute()
214 if (!g_nancy->_sound->isSoundPlaying(_hangUpSound)) { in execute()
286 if (g_nancy->_sound->isSoundPlaying(_dialToneSound)) { in handleInput()
H A Dstaticbitmapanim.cpp103 !g_nancy->_sound->isSoundPlaying(_sound)) ) { in execute()
111 if (!g_nancy->_sound->isSoundPlaying(_sound)) { in execute()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/minigames/
H A Dminigame.cpp74 bool Minigame::isSoundPlaying(uint index) { in isSoundPlaying() function in Bbvs::Minigame
75 return index > 0 && _vm->_sound->isSoundPlaying(index - 1); in isSoundPlaying()
80 if (isSoundPlaying(indices[i])) in isAnySoundPlaying()
/dports/games/scummvm/scummvm-2.5.1/engines/bbvs/minigames/
H A Dminigame.cpp74 bool Minigame::isSoundPlaying(uint index) { in isSoundPlaying() function in Bbvs::Minigame
75 return index > 0 && _vm->_sound->isSoundPlaying(index - 1); in isSoundPlaying()
80 if (isSoundPlaying(indices[i])) in isAnySoundPlaying()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tucker/
H A Dlocations.cpp395 if (isSoundPlaying(1)) { in updateSprite_locationNum5_0()
951 if (!isSoundPlaying(0)) { in execData3PreUpdate_locationNum13()
956 if (isSoundPlaying(0)) { in execData3PreUpdate_locationNum13()
981 if (!isSoundPlaying(0)) { in execData3Update_locationNum14()
1162 if (isSoundPlaying(0)) { in updateSprite_locationNum16_1()
1169 if (isSoundPlaying(1)) { in updateSprite_locationNum16_1()
1175 if (isSoundPlaying(0)) { in updateSprite_locationNum16_1()
1650 if (!isSoundPlaying(5)) { in execData3PreUpdate_locationNum26()
1657 if (isSoundPlaying(5)) { in execData3PreUpdate_locationNum26()
2493 if (isSoundPlaying(0)) { in execData3PreUpdate_locationNum58()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/tucker/
H A Dlocations.cpp395 if (isSoundPlaying(1)) { in updateSprite_locationNum5_0()
951 if (!isSoundPlaying(0)) { in execData3PreUpdate_locationNum13()
956 if (isSoundPlaying(0)) { in execData3PreUpdate_locationNum13()
981 if (!isSoundPlaying(0)) { in execData3Update_locationNum14()
1162 if (isSoundPlaying(0)) { in updateSprite_locationNum16_1()
1169 if (isSoundPlaying(1)) { in updateSprite_locationNum16_1()
1175 if (isSoundPlaying(0)) { in updateSprite_locationNum16_1()
1650 if (!isSoundPlaying(5)) { in execData3PreUpdate_locationNum26()
1657 if (isSoundPlaying(5)) { in execData3PreUpdate_locationNum26()
2493 if (isSoundPlaying(0)) { in execData3PreUpdate_locationNum58()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/modules/
H A Dmodule2500_sprites.cpp42 if (_isSoundPlaying && !isSoundPlaying(0) && !isSoundPlaying(1)) { in update()
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/modules/
H A Dmodule2500_sprites.cpp42 if (_isSoundPlaying && !isSoundPlaying(0) && !isSoundPlaying(1)) { in update()
/dports/games/scummvm/scummvm-2.5.1/engines/nancy/state/
H A Dhelp.cpp92 if (!g_nancy->_sound->isSoundPlaying("MSND")) { in begin()
117 if (!g_nancy->_sound->isSoundPlaying("BUOK")) { in waitForSound()
H A Dmainmenu.cpp70 if (!g_nancy->_sound->isSoundPlaying("MSND")) { in init()
130 if (!g_nancy->_sound->isSoundPlaying(_playedOKSound ? "BUOK" : "BUDE")) { in stop()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/
H A Dsound.cpp86 bool SoundMan::isSoundPlaying(uint index) { in isSoundPlaying() function in Bbvs::SoundMan
92 if (isSoundPlaying(indices[i])) in isAnySoundPlaying()
/dports/games/scummvm/scummvm-2.5.1/engines/bbvs/
H A Dsound.cpp86 bool SoundMan::isSoundPlaying(uint index) { in isSoundPlaying() function in Bbvs::SoundMan
92 if (isSoundPlaying(indices[i])) in isAnySoundPlaying()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dsubtitles.cpp93 return !g_vm->shouldExit() && (active() || g_vm->_sound->isSoundPlaying()); in lineActive()
112 while (g_vm->_sound->isSoundPlaying() || active()) { in waitForLineOrSound()
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dsubtitles.cpp100 return !g_vm->shouldExit() && (active() || g_vm->_sound->isSoundPlaying()); in lineActive()
119 while (g_vm->_sound->isSoundPlaying() || active()) { in waitForLineOrSound()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/sfx/
H A Dsoundengine_script.cpp283 static int isSoundPlaying(lua_State *L) { in isSoundPlaying() function
289 lua_pushbooleancpp(L, pSfx->isSoundPlaying(static_cast<uint>(luaL_checknumber(L, 1)))); in isSoundPlaying()
335 {"__IsSoundPlaying", isSoundPlaying},
/dports/games/scummvm/scummvm-2.5.1/engines/sword25/sfx/
H A Dsoundengine_script.cpp283 static int isSoundPlaying(lua_State *L) { in isSoundPlaying() function
289 lua_pushbooleancpp(L, pSfx->isSoundPlaying(static_cast<uint>(luaL_checknumber(L, 1)))); in isSoundPlaying()
335 {"__IsSoundPlaying", isSoundPlaying},
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/
H A Dsound.h45 bool isSoundPlaying(int resourceId);

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