Home
last modified time | relevance | path

Searched refs:is_keep_screen_on (Results 1 – 20 of 20) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/platform/uwp/
H A Dos_uwp.cpp127 if (is_keep_screen_on() == p_enabled) return; in set_keep_screen_on()
345 if (is_keep_screen_on()) in initialize()
/dports/devel/godot2-tools/godot-2.1.6-stable/platform/winrt/
H A Dos_winrt.cpp134 if (is_keep_screen_on() == p_enabled) return; in set_keep_screen_on()
334 if (is_keep_screen_on()) in initialize()
/dports/devel/godot2/godot-2.1.6-stable/platform/winrt/
H A Dos_winrt.cpp134 if (is_keep_screen_on() == p_enabled) return; in set_keep_screen_on()
334 if (is_keep_screen_on()) in initialize()
/dports/devel/godot/godot-3.2.3-stable/platform/uwp/
H A Dos_uwp.cpp127 if (is_keep_screen_on() == p_enabled) return; in set_keep_screen_on()
345 if (is_keep_screen_on()) in initialize()
/dports/devel/godot2-tools/godot-2.1.6-stable/core/os/
H A Dos.cpp120 bool OS::is_keep_screen_on() const { in is_keep_screen_on() function in OS
H A Dos.h200 virtual bool is_keep_screen_on() const;
/dports/devel/godot2/godot-2.1.6-stable/core/os/
H A Dos.cpp120 bool OS::is_keep_screen_on() const { in is_keep_screen_on() function in OS
H A Dos.h200 virtual bool is_keep_screen_on() const;
/dports/devel/godot-tools/godot-3.2.3-stable/core/os/
H A Dos.cpp147 bool OS::is_keep_screen_on() const { in is_keep_screen_on() function in OS
H A Dos.h268 virtual bool is_keep_screen_on() const;
/dports/devel/godot/godot-3.2.3-stable/core/os/
H A Dos.cpp147 bool OS::is_keep_screen_on() const { in is_keep_screen_on() function in OS
H A Dos.h268 virtual bool is_keep_screen_on() const;
/dports/devel/godot2-tools/godot-2.1.6-stable/core/bind/
H A Dcore_bind.h308 bool is_keep_screen_on() const;
H A Dcore_bind.cpp986 bool _OS::is_keep_screen_on() const { in is_keep_screen_on() function in _OS
988 return OS::get_singleton()->is_keep_screen_on(); in is_keep_screen_on()
1071 ObjectTypeDB::bind_method(_MD("is_keep_screen_on"), &_OS::is_keep_screen_on); in _bind_methods()
/dports/devel/godot2/godot-2.1.6-stable/core/bind/
H A Dcore_bind.h308 bool is_keep_screen_on() const;
H A Dcore_bind.cpp986 bool _OS::is_keep_screen_on() const { in is_keep_screen_on() function in _OS
988 return OS::get_singleton()->is_keep_screen_on(); in is_keep_screen_on()
1071 ObjectTypeDB::bind_method(_MD("is_keep_screen_on"), &_OS::is_keep_screen_on); in _bind_methods()
/dports/devel/godot/godot-3.2.3-stable/core/bind/
H A Dcore_bind.h347 bool is_keep_screen_on() const;
H A Dcore_bind.cpp1166 bool _OS::is_keep_screen_on() const { in is_keep_screen_on() function in _OS
1168 return OS::get_singleton()->is_keep_screen_on(); in is_keep_screen_on()
1305 ClassDB::bind_method(D_METHOD("is_keep_screen_on"), &_OS::is_keep_screen_on); in _bind_methods()
/dports/devel/godot-tools/godot-3.2.3-stable/core/bind/
H A Dcore_bind.h347 bool is_keep_screen_on() const;
H A Dcore_bind.cpp1166 bool _OS::is_keep_screen_on() const { in is_keep_screen_on() function in _OS
1168 return OS::get_singleton()->is_keep_screen_on(); in is_keep_screen_on()
1305 ClassDB::bind_method(D_METHOD("is_keep_screen_on"), &_OS::is_keep_screen_on); in _bind_methods()