/dports/devel/godot-tools/godot-3.2.3-stable/platform/uwp/ |
H A D | os_uwp.cpp | 127 if (is_keep_screen_on() == p_enabled) return; in set_keep_screen_on() 345 if (is_keep_screen_on()) in initialize()
|
/dports/devel/godot2-tools/godot-2.1.6-stable/platform/winrt/ |
H A D | os_winrt.cpp | 134 if (is_keep_screen_on() == p_enabled) return; in set_keep_screen_on() 334 if (is_keep_screen_on()) in initialize()
|
/dports/devel/godot2/godot-2.1.6-stable/platform/winrt/ |
H A D | os_winrt.cpp | 134 if (is_keep_screen_on() == p_enabled) return; in set_keep_screen_on() 334 if (is_keep_screen_on()) in initialize()
|
/dports/devel/godot/godot-3.2.3-stable/platform/uwp/ |
H A D | os_uwp.cpp | 127 if (is_keep_screen_on() == p_enabled) return; in set_keep_screen_on() 345 if (is_keep_screen_on()) in initialize()
|
/dports/devel/godot2-tools/godot-2.1.6-stable/core/os/ |
H A D | os.cpp | 120 bool OS::is_keep_screen_on() const { in is_keep_screen_on() function in OS
|
H A D | os.h | 200 virtual bool is_keep_screen_on() const;
|
/dports/devel/godot2/godot-2.1.6-stable/core/os/ |
H A D | os.cpp | 120 bool OS::is_keep_screen_on() const { in is_keep_screen_on() function in OS
|
H A D | os.h | 200 virtual bool is_keep_screen_on() const;
|
/dports/devel/godot-tools/godot-3.2.3-stable/core/os/ |
H A D | os.cpp | 147 bool OS::is_keep_screen_on() const { in is_keep_screen_on() function in OS
|
H A D | os.h | 268 virtual bool is_keep_screen_on() const;
|
/dports/devel/godot/godot-3.2.3-stable/core/os/ |
H A D | os.cpp | 147 bool OS::is_keep_screen_on() const { in is_keep_screen_on() function in OS
|
H A D | os.h | 268 virtual bool is_keep_screen_on() const;
|
/dports/devel/godot2-tools/godot-2.1.6-stable/core/bind/ |
H A D | core_bind.h | 308 bool is_keep_screen_on() const;
|
H A D | core_bind.cpp | 986 bool _OS::is_keep_screen_on() const { in is_keep_screen_on() function in _OS 988 return OS::get_singleton()->is_keep_screen_on(); in is_keep_screen_on() 1071 ObjectTypeDB::bind_method(_MD("is_keep_screen_on"), &_OS::is_keep_screen_on); in _bind_methods()
|
/dports/devel/godot2/godot-2.1.6-stable/core/bind/ |
H A D | core_bind.h | 308 bool is_keep_screen_on() const;
|
H A D | core_bind.cpp | 986 bool _OS::is_keep_screen_on() const { in is_keep_screen_on() function in _OS 988 return OS::get_singleton()->is_keep_screen_on(); in is_keep_screen_on() 1071 ObjectTypeDB::bind_method(_MD("is_keep_screen_on"), &_OS::is_keep_screen_on); in _bind_methods()
|
/dports/devel/godot/godot-3.2.3-stable/core/bind/ |
H A D | core_bind.h | 347 bool is_keep_screen_on() const;
|
H A D | core_bind.cpp | 1166 bool _OS::is_keep_screen_on() const { in is_keep_screen_on() function in _OS 1168 return OS::get_singleton()->is_keep_screen_on(); in is_keep_screen_on() 1305 ClassDB::bind_method(D_METHOD("is_keep_screen_on"), &_OS::is_keep_screen_on); in _bind_methods()
|
/dports/devel/godot-tools/godot-3.2.3-stable/core/bind/ |
H A D | core_bind.h | 347 bool is_keep_screen_on() const;
|
H A D | core_bind.cpp | 1166 bool _OS::is_keep_screen_on() const { in is_keep_screen_on() function in _OS 1168 return OS::get_singleton()->is_keep_screen_on(); in is_keep_screen_on() 1305 ClassDB::bind_method(D_METHOD("is_keep_screen_on"), &_OS::is_keep_screen_on); in _bind_methods()
|