1 /*************************************************************************/
2 /* os.cpp */
3 /*************************************************************************/
4 /* This file is part of: */
5 /* GODOT ENGINE */
6 /* https://godotengine.org */
7 /*************************************************************************/
8 /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
9 /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
10 /* */
11 /* Permission is hereby granted, free of charge, to any person obtaining */
12 /* a copy of this software and associated documentation files (the */
13 /* "Software"), to deal in the Software without restriction, including */
14 /* without limitation the rights to use, copy, modify, merge, publish, */
15 /* distribute, sublicense, and/or sell copies of the Software, and to */
16 /* permit persons to whom the Software is furnished to do so, subject to */
17 /* the following conditions: */
18 /* */
19 /* The above copyright notice and this permission notice shall be */
20 /* included in all copies or substantial portions of the Software. */
21 /* */
22 /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23 /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24 /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
25 /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26 /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29 /*************************************************************************/
30
31 #include "os.h"
32
33 #include "core/os/dir_access.h"
34 #include "core/os/file_access.h"
35 #include "core/os/input.h"
36 #include "core/os/midi_driver.h"
37 #include "core/project_settings.h"
38 #include "core/version_generated.gen.h"
39 #include "servers/audio_server.h"
40
41 #include <stdarg.h>
42
43 OS *OS::singleton = NULL;
44 uint64_t OS::target_ticks = 0;
45
get_singleton()46 OS *OS::get_singleton() {
47
48 return singleton;
49 }
50
get_ticks_msec() const51 uint32_t OS::get_ticks_msec() const {
52 return get_ticks_usec() / 1000;
53 }
54
get_iso_date_time(bool local) const55 String OS::get_iso_date_time(bool local) const {
56 OS::Date date = get_date(local);
57 OS::Time time = get_time(local);
58
59 String timezone;
60 if (!local) {
61 TimeZoneInfo zone = get_time_zone_info();
62 if (zone.bias >= 0) {
63 timezone = "+";
64 }
65 timezone = timezone + itos(zone.bias / 60).pad_zeros(2) + itos(zone.bias % 60).pad_zeros(2);
66 } else {
67 timezone = "Z";
68 }
69
70 return itos(date.year).pad_zeros(2) +
71 "-" +
72 itos(date.month).pad_zeros(2) +
73 "-" +
74 itos(date.day).pad_zeros(2) +
75 "T" +
76 itos(time.hour).pad_zeros(2) +
77 ":" +
78 itos(time.min).pad_zeros(2) +
79 ":" +
80 itos(time.sec).pad_zeros(2) +
81 timezone;
82 }
83
get_splash_tick_msec() const84 uint64_t OS::get_splash_tick_msec() const {
85 return _msec_splash;
86 }
get_unix_time() const87 uint64_t OS::get_unix_time() const {
88
89 return 0;
90 };
get_system_time_secs() const91 uint64_t OS::get_system_time_secs() const {
92 return 0;
93 }
get_system_time_msecs() const94 uint64_t OS::get_system_time_msecs() const {
95 return 0;
96 }
debug_break()97 void OS::debug_break(){
98
99 // something
100 };
101
_set_logger(CompositeLogger * p_logger)102 void OS::_set_logger(CompositeLogger *p_logger) {
103 if (_logger) {
104 memdelete(_logger);
105 }
106 _logger = p_logger;
107 }
108
add_logger(Logger * p_logger)109 void OS::add_logger(Logger *p_logger) {
110 if (!_logger) {
111 Vector<Logger *> loggers;
112 loggers.push_back(p_logger);
113 _logger = memnew(CompositeLogger(loggers));
114 } else {
115 _logger->add_logger(p_logger);
116 }
117 }
118
print_error(const char * p_function,const char * p_file,int p_line,const char * p_code,const char * p_rationale,Logger::ErrorType p_type)119 void OS::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, Logger::ErrorType p_type) {
120
121 _logger->log_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
122 }
123
print(const char * p_format,...)124 void OS::print(const char *p_format, ...) {
125
126 va_list argp;
127 va_start(argp, p_format);
128
129 _logger->logv(p_format, argp, false);
130
131 va_end(argp);
132 };
133
printerr(const char * p_format,...)134 void OS::printerr(const char *p_format, ...) {
135 va_list argp;
136 va_start(argp, p_format);
137
138 _logger->logv(p_format, argp, true);
139
140 va_end(argp);
141 };
142
set_keep_screen_on(bool p_enabled)143 void OS::set_keep_screen_on(bool p_enabled) {
144 _keep_screen_on = p_enabled;
145 }
146
is_keep_screen_on() const147 bool OS::is_keep_screen_on() const {
148 return _keep_screen_on;
149 }
150
set_low_processor_usage_mode(bool p_enabled)151 void OS::set_low_processor_usage_mode(bool p_enabled) {
152
153 low_processor_usage_mode = p_enabled;
154 }
155
is_in_low_processor_usage_mode() const156 bool OS::is_in_low_processor_usage_mode() const {
157
158 return low_processor_usage_mode;
159 }
160
set_low_processor_usage_mode_sleep_usec(int p_usec)161 void OS::set_low_processor_usage_mode_sleep_usec(int p_usec) {
162
163 low_processor_usage_mode_sleep_usec = p_usec;
164 }
165
get_low_processor_usage_mode_sleep_usec() const166 int OS::get_low_processor_usage_mode_sleep_usec() const {
167
168 return low_processor_usage_mode_sleep_usec;
169 }
170
set_clipboard(const String & p_text)171 void OS::set_clipboard(const String &p_text) {
172
173 _local_clipboard = p_text;
174 }
get_clipboard() const175 String OS::get_clipboard() const {
176
177 return _local_clipboard;
178 }
179
get_executable_path() const180 String OS::get_executable_path() const {
181
182 return _execpath;
183 }
184
get_process_id() const185 int OS::get_process_id() const {
186
187 return -1;
188 };
189
vibrate_handheld(int p_duration_ms)190 void OS::vibrate_handheld(int p_duration_ms) {
191
192 WARN_PRINTS("vibrate_handheld() only works with Android and iOS");
193 }
194
is_stdout_verbose() const195 bool OS::is_stdout_verbose() const {
196
197 return _verbose_stdout;
198 }
199
is_stdout_debug_enabled() const200 bool OS::is_stdout_debug_enabled() const {
201 return _debug_stdout;
202 }
203
dump_memory_to_file(const char * p_file)204 void OS::dump_memory_to_file(const char *p_file) {
205
206 //Memory::dump_static_mem_to_file(p_file);
207 }
208
209 static FileAccess *_OSPRF = NULL;
210
_OS_printres(Object * p_obj)211 static void _OS_printres(Object *p_obj) {
212
213 Resource *res = Object::cast_to<Resource>(p_obj);
214 if (!res)
215 return;
216
217 String str = itos(res->get_instance_id()) + String(res->get_class()) + ":" + String(res->get_name()) + " - " + res->get_path();
218 if (_OSPRF)
219 _OSPRF->store_line(str);
220 else
221 print_line(str);
222 }
223
has_virtual_keyboard() const224 bool OS::has_virtual_keyboard() const {
225
226 return false;
227 }
228
show_virtual_keyboard(const String & p_existing_text,const Rect2 & p_screen_rect,bool p_multiline,int p_max_input_length,int p_cursor_start,int p_cursor_end)229 void OS::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
230 }
231
hide_virtual_keyboard()232 void OS::hide_virtual_keyboard() {
233 }
234
get_virtual_keyboard_height() const235 int OS::get_virtual_keyboard_height() const {
236 return 0;
237 }
238
set_cursor_shape(CursorShape p_shape)239 void OS::set_cursor_shape(CursorShape p_shape) {
240 }
241
get_cursor_shape() const242 OS::CursorShape OS::get_cursor_shape() const {
243 return CURSOR_ARROW;
244 }
245
set_custom_mouse_cursor(const RES & p_cursor,CursorShape p_shape,const Vector2 & p_hotspot)246 void OS::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
247 }
248
print_all_resources(String p_to_file)249 void OS::print_all_resources(String p_to_file) {
250
251 ERR_FAIL_COND(p_to_file != "" && _OSPRF);
252 if (p_to_file != "") {
253
254 Error err;
255 _OSPRF = FileAccess::open(p_to_file, FileAccess::WRITE, &err);
256 if (err != OK) {
257 _OSPRF = NULL;
258 ERR_FAIL_MSG("Can't print all resources to file: " + String(p_to_file) + ".");
259 }
260 }
261
262 ObjectDB::debug_objects(_OS_printres);
263
264 if (p_to_file != "") {
265
266 if (_OSPRF)
267 memdelete(_OSPRF);
268 _OSPRF = NULL;
269 }
270 }
271
print_resources_in_use(bool p_short)272 void OS::print_resources_in_use(bool p_short) {
273
274 ResourceCache::dump(NULL, p_short);
275 }
276
dump_resources_to_file(const char * p_file)277 void OS::dump_resources_to_file(const char *p_file) {
278
279 ResourceCache::dump(p_file);
280 }
281
set_no_window_mode(bool p_enable)282 void OS::set_no_window_mode(bool p_enable) {
283
284 _no_window = p_enable;
285 }
286
is_no_window_mode_enabled() const287 bool OS::is_no_window_mode_enabled() const {
288
289 return _no_window;
290 }
291
get_exit_code() const292 int OS::get_exit_code() const {
293
294 return _exit_code;
295 }
set_exit_code(int p_code)296 void OS::set_exit_code(int p_code) {
297
298 _exit_code = p_code;
299 }
300
get_locale() const301 String OS::get_locale() const {
302
303 return "en";
304 }
305
306 // Helper function to ensure that a dir name/path will be valid on the OS
get_safe_dir_name(const String & p_dir_name,bool p_allow_dir_separator) const307 String OS::get_safe_dir_name(const String &p_dir_name, bool p_allow_dir_separator) const {
308
309 Vector<String> invalid_chars = String(": * ? \" < > |").split(" ");
310 if (p_allow_dir_separator) {
311 // Dir separators are allowed, but disallow ".." to avoid going up the filesystem
312 invalid_chars.push_back("..");
313 } else {
314 invalid_chars.push_back("/");
315 }
316
317 String safe_dir_name = p_dir_name.replace("\\", "/").strip_edges();
318 for (int i = 0; i < invalid_chars.size(); i++) {
319 safe_dir_name = safe_dir_name.replace(invalid_chars[i], "-");
320 }
321 return safe_dir_name;
322 }
323
324 // Path to data, config, cache, etc. OS-specific folders
325
326 // Get properly capitalized engine name for system paths
get_godot_dir_name() const327 String OS::get_godot_dir_name() const {
328
329 // Default to lowercase, so only override when different case is needed
330 return String(VERSION_SHORT_NAME).to_lower();
331 }
332
333 // OS equivalent of XDG_DATA_HOME
get_data_path() const334 String OS::get_data_path() const {
335
336 return ".";
337 }
338
339 // OS equivalent of XDG_CONFIG_HOME
get_config_path() const340 String OS::get_config_path() const {
341
342 return ".";
343 }
344
345 // OS equivalent of XDG_CACHE_HOME
get_cache_path() const346 String OS::get_cache_path() const {
347
348 return ".";
349 }
350
351 // Path to macOS .app bundle resources
get_bundle_resource_dir() const352 String OS::get_bundle_resource_dir() const {
353
354 return ".";
355 };
356
357 // OS specific path for user://
get_user_data_dir() const358 String OS::get_user_data_dir() const {
359
360 return ".";
361 };
362
363 // Absolute path to res://
get_resource_dir() const364 String OS::get_resource_dir() const {
365
366 return ProjectSettings::get_singleton()->get_resource_path();
367 }
368
369 // Access system-specific dirs like Documents, Downloads, etc.
get_system_dir(SystemDir p_dir) const370 String OS::get_system_dir(SystemDir p_dir) const {
371
372 return ".";
373 }
374
shell_open(String p_uri)375 Error OS::shell_open(String p_uri) {
376 return ERR_UNAVAILABLE;
377 };
378
379 // implement these with the canvas?
dialog_show(String p_title,String p_description,Vector<String> p_buttons,Object * p_obj,String p_callback)380 Error OS::dialog_show(String p_title, String p_description, Vector<String> p_buttons, Object *p_obj, String p_callback) {
381
382 while (true) {
383
384 print("%ls\n--------\n%ls\n", p_title.c_str(), p_description.c_str());
385 for (int i = 0; i < p_buttons.size(); i++) {
386 if (i > 0) print(", ");
387 print("%i=%ls", i + 1, p_buttons[i].c_str());
388 };
389 print("\n");
390 String res = get_stdin_string().strip_edges();
391 if (!res.is_numeric())
392 continue;
393 int n = res.to_int();
394 if (n < 0 || n >= p_buttons.size())
395 continue;
396 if (p_obj && p_callback != "")
397 p_obj->call_deferred(p_callback, n);
398 break;
399 };
400 return OK;
401 };
402
dialog_input_text(String p_title,String p_description,String p_partial,Object * p_obj,String p_callback)403 Error OS::dialog_input_text(String p_title, String p_description, String p_partial, Object *p_obj, String p_callback) {
404
405 ERR_FAIL_COND_V(!p_obj, FAILED);
406 ERR_FAIL_COND_V(p_callback == "", FAILED);
407 print("%ls\n---------\n%ls\n[%ls]:\n", p_title.c_str(), p_description.c_str(), p_partial.c_str());
408
409 String res = get_stdin_string().strip_edges();
410 bool success = true;
411 if (res == "") {
412 res = p_partial;
413 };
414
415 p_obj->call_deferred(p_callback, success, res);
416
417 return OK;
418 };
419
get_static_memory_usage() const420 uint64_t OS::get_static_memory_usage() const {
421
422 return Memory::get_mem_usage();
423 }
get_dynamic_memory_usage() const424 uint64_t OS::get_dynamic_memory_usage() const {
425
426 return MemoryPool::total_memory;
427 }
428
get_static_memory_peak_usage() const429 uint64_t OS::get_static_memory_peak_usage() const {
430
431 return Memory::get_mem_max_usage();
432 }
433
set_cwd(const String & p_cwd)434 Error OS::set_cwd(const String &p_cwd) {
435
436 return ERR_CANT_OPEN;
437 }
438
has_touchscreen_ui_hint() const439 bool OS::has_touchscreen_ui_hint() const {
440
441 //return false;
442 return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse();
443 }
444
get_free_static_memory() const445 uint64_t OS::get_free_static_memory() const {
446
447 return Memory::get_mem_available();
448 }
449
yield()450 void OS::yield() {
451 }
452
set_screen_orientation(ScreenOrientation p_orientation)453 void OS::set_screen_orientation(ScreenOrientation p_orientation) {
454
455 _orientation = p_orientation;
456 }
457
get_screen_orientation() const458 OS::ScreenOrientation OS::get_screen_orientation() const {
459
460 return (OS::ScreenOrientation)_orientation;
461 }
462
_ensure_user_data_dir()463 void OS::_ensure_user_data_dir() {
464
465 String dd = get_user_data_dir();
466 DirAccess *da = DirAccess::open(dd);
467 if (da) {
468 memdelete(da);
469 return;
470 }
471
472 da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
473 Error err = da->make_dir_recursive(dd);
474 ERR_FAIL_COND_MSG(err != OK, "Error attempting to create data dir: " + dd + ".");
475
476 memdelete(da);
477 }
478
set_native_icon(const String & p_filename)479 void OS::set_native_icon(const String &p_filename) {
480 }
481
set_icon(const Ref<Image> & p_icon)482 void OS::set_icon(const Ref<Image> &p_icon) {
483 }
484
get_model_name() const485 String OS::get_model_name() const {
486
487 return "GenericDevice";
488 }
489
set_cmdline(const char * p_execpath,const List<String> & p_args)490 void OS::set_cmdline(const char *p_execpath, const List<String> &p_args) {
491
492 _execpath = p_execpath;
493 _cmdline = p_args;
494 };
495
release_rendering_thread()496 void OS::release_rendering_thread() {
497 }
498
make_rendering_thread()499 void OS::make_rendering_thread() {
500 }
501
swap_buffers()502 void OS::swap_buffers() {
503 }
504
get_unique_id() const505 String OS::get_unique_id() const {
506
507 ERR_FAIL_V("");
508 }
509
get_processor_count() const510 int OS::get_processor_count() const {
511
512 return 1;
513 }
514
native_video_play(String p_path,float p_volume,String p_audio_track,String p_subtitle_track)515 Error OS::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
516
517 return FAILED;
518 };
519
native_video_is_playing() const520 bool OS::native_video_is_playing() const {
521
522 return false;
523 };
524
native_video_pause()525 void OS::native_video_pause(){
526
527 };
528
native_video_unpause()529 void OS::native_video_unpause(){
530
531 };
532
native_video_stop()533 void OS::native_video_stop(){
534
535 };
536
set_mouse_mode(MouseMode p_mode)537 void OS::set_mouse_mode(MouseMode p_mode) {
538 }
539
can_use_threads() const540 bool OS::can_use_threads() const {
541
542 #ifdef NO_THREADS
543 return false;
544 #else
545 return true;
546 #endif
547 }
548
get_mouse_mode() const549 OS::MouseMode OS::get_mouse_mode() const {
550
551 return MOUSE_MODE_VISIBLE;
552 }
553
get_latin_keyboard_variant() const554 OS::LatinKeyboardVariant OS::get_latin_keyboard_variant() const {
555
556 return LATIN_KEYBOARD_QWERTY;
557 }
558
keyboard_get_layout_count() const559 int OS::keyboard_get_layout_count() const {
560 return 0;
561 }
562
keyboard_get_current_layout() const563 int OS::keyboard_get_current_layout() const {
564 return -1;
565 }
566
keyboard_set_current_layout(int p_index)567 void OS::keyboard_set_current_layout(int p_index) {}
568
keyboard_get_layout_language(int p_index) const569 String OS::keyboard_get_layout_language(int p_index) const {
570 return "";
571 }
572
keyboard_get_layout_name(int p_index) const573 String OS::keyboard_get_layout_name(int p_index) const {
574 return "";
575 }
576
is_joy_known(int p_device)577 bool OS::is_joy_known(int p_device) {
578 return true;
579 }
580
get_joy_guid(int p_device) const581 String OS::get_joy_guid(int p_device) const {
582 return "Default Joypad";
583 }
584
set_context(int p_context)585 void OS::set_context(int p_context) {
586 }
587
588 OS::SwitchVSyncCallbackInThread OS::switch_vsync_function = NULL;
589
set_use_vsync(bool p_enable)590 void OS::set_use_vsync(bool p_enable) {
591 _use_vsync = p_enable;
592 if (switch_vsync_function) { //if a function was set, use function
593 switch_vsync_function(p_enable);
594 } else { //otherwise just call here
595 _set_use_vsync(p_enable);
596 }
597 }
598
is_vsync_enabled() const599 bool OS::is_vsync_enabled() const {
600
601 return _use_vsync;
602 }
603
set_vsync_via_compositor(bool p_enable)604 void OS::set_vsync_via_compositor(bool p_enable) {
605 _vsync_via_compositor = p_enable;
606 }
607
is_vsync_via_compositor_enabled() const608 bool OS::is_vsync_via_compositor_enabled() const {
609 return _vsync_via_compositor;
610 }
611
get_power_state()612 OS::PowerState OS::get_power_state() {
613 return POWERSTATE_UNKNOWN;
614 }
get_power_seconds_left()615 int OS::get_power_seconds_left() {
616 return -1;
617 }
get_power_percent_left()618 int OS::get_power_percent_left() {
619 return -1;
620 }
621
set_has_server_feature_callback(HasServerFeatureCallback p_callback)622 void OS::set_has_server_feature_callback(HasServerFeatureCallback p_callback) {
623
624 has_server_feature_callback = p_callback;
625 }
626
has_feature(const String & p_feature)627 bool OS::has_feature(const String &p_feature) {
628
629 if (p_feature == get_name())
630 return true;
631 #ifdef DEBUG_ENABLED
632 if (p_feature == "debug")
633 return true;
634 #else
635 if (p_feature == "release")
636 return true;
637 #endif
638 #ifdef TOOLS_ENABLED
639 if (p_feature == "editor")
640 return true;
641 #else
642 if (p_feature == "standalone")
643 return true;
644 #endif
645
646 if (sizeof(void *) == 8 && p_feature == "64") {
647 return true;
648 }
649 if (sizeof(void *) == 4 && p_feature == "32") {
650 return true;
651 }
652 #if defined(__x86_64) || defined(__x86_64__) || defined(__amd64__)
653 if (p_feature == "x86_64") {
654 return true;
655 }
656 #elif (defined(__i386) || defined(__i386__))
657 if (p_feature == "x86") {
658 return true;
659 }
660 #elif defined(__aarch64__)
661 if (p_feature == "arm64") {
662 return true;
663 }
664 #elif defined(__arm__)
665 #if defined(__ARM_ARCH_7A__)
666 if (p_feature == "armv7a" || p_feature == "armv7") {
667 return true;
668 }
669 #endif
670 #if defined(__ARM_ARCH_7S__)
671 if (p_feature == "armv7s" || p_feature == "armv7") {
672 return true;
673 }
674 #endif
675 if (p_feature == "arm") {
676 return true;
677 }
678 #endif
679
680 if (_check_internal_feature_support(p_feature))
681 return true;
682
683 if (has_server_feature_callback && has_server_feature_callback(p_feature)) {
684 return true;
685 }
686
687 if (ProjectSettings::get_singleton()->has_custom_feature(p_feature))
688 return true;
689
690 return false;
691 }
692
center_window()693 void OS::center_window() {
694
695 if (is_window_fullscreen()) return;
696
697 Point2 sp = get_screen_position(get_current_screen());
698 Size2 scr = get_screen_size(get_current_screen());
699 Size2 wnd = get_real_window_size();
700
701 int x = sp.width + (scr.width - wnd.width) / 2;
702 int y = sp.height + (scr.height - wnd.height) / 2;
703
704 set_window_position(Vector2(x, y));
705 }
706
get_video_driver_count() const707 int OS::get_video_driver_count() const {
708
709 return 2;
710 }
711
get_video_driver_name(int p_driver) const712 const char *OS::get_video_driver_name(int p_driver) const {
713
714 switch (p_driver) {
715 case VIDEO_DRIVER_GLES2:
716 return "GLES2";
717 case VIDEO_DRIVER_GLES3:
718 default:
719 return "GLES3";
720 }
721 }
722
get_audio_driver_count() const723 int OS::get_audio_driver_count() const {
724
725 return AudioDriverManager::get_driver_count();
726 }
727
get_audio_driver_name(int p_driver) const728 const char *OS::get_audio_driver_name(int p_driver) const {
729
730 AudioDriver *driver = AudioDriverManager::get_driver(p_driver);
731 ERR_FAIL_COND_V_MSG(!driver, "", "Cannot get audio driver at index '" + itos(p_driver) + "'.");
732 return AudioDriverManager::get_driver(p_driver)->get_name();
733 }
734
set_restart_on_exit(bool p_restart,const List<String> & p_restart_arguments)735 void OS::set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments) {
736 restart_on_exit = p_restart;
737 restart_commandline = p_restart_arguments;
738 }
739
is_restart_on_exit_set() const740 bool OS::is_restart_on_exit_set() const {
741 return restart_on_exit;
742 }
743
get_restart_on_exit_arguments() const744 List<String> OS::get_restart_on_exit_arguments() const {
745 return restart_commandline;
746 }
747
get_connected_midi_inputs()748 PoolStringArray OS::get_connected_midi_inputs() {
749
750 if (MIDIDriver::get_singleton())
751 return MIDIDriver::get_singleton()->get_connected_inputs();
752
753 PoolStringArray list;
754 ERR_FAIL_V_MSG(list, vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
755 }
756
open_midi_inputs()757 void OS::open_midi_inputs() {
758
759 if (MIDIDriver::get_singleton()) {
760 MIDIDriver::get_singleton()->open();
761 } else {
762 ERR_PRINT(vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
763 }
764 }
765
close_midi_inputs()766 void OS::close_midi_inputs() {
767
768 if (MIDIDriver::get_singleton()) {
769 MIDIDriver::get_singleton()->close();
770 } else {
771 ERR_PRINT(vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
772 }
773 }
774
add_frame_delay(bool p_can_draw)775 void OS::add_frame_delay(bool p_can_draw) {
776 const uint32_t frame_delay = Engine::get_singleton()->get_frame_delay();
777 if (frame_delay) {
778 // Add fixed frame delay to decrease CPU/GPU usage. This doesn't take
779 // the actual frame time into account.
780 // Due to the high fluctuation of the actual sleep duration, it's not recommended
781 // to use this as a FPS limiter.
782 delay_usec(frame_delay * 1000);
783 }
784
785 // Add a dynamic frame delay to decrease CPU/GPU usage. This takes the
786 // previous frame time into account for a smoother result.
787 uint64_t dynamic_delay = 0;
788 if (is_in_low_processor_usage_mode() || !p_can_draw) {
789 dynamic_delay = get_low_processor_usage_mode_sleep_usec();
790 }
791 const int target_fps = Engine::get_singleton()->get_target_fps();
792 if (target_fps > 0 && !Engine::get_singleton()->is_editor_hint()) {
793 // Override the low processor usage mode sleep delay if the target FPS is lower.
794 dynamic_delay = MAX(dynamic_delay, (uint64_t)(1000000 / target_fps));
795 }
796
797 if (dynamic_delay > 0) {
798 target_ticks += dynamic_delay;
799 uint64_t current_ticks = get_ticks_usec();
800
801 if (current_ticks < target_ticks) {
802 delay_usec(target_ticks - current_ticks);
803 }
804
805 current_ticks = get_ticks_usec();
806 target_ticks = MIN(MAX(target_ticks, current_ticks - dynamic_delay), current_ticks + dynamic_delay);
807 }
808 }
809
OS()810 OS::OS() {
811 void *volatile stack_bottom;
812
813 restart_on_exit = false;
814 singleton = this;
815 _keep_screen_on = true; // set default value to true, because this had been true before godot 2.0.
816 low_processor_usage_mode = false;
817 low_processor_usage_mode_sleep_usec = 10000;
818 _verbose_stdout = false;
819 _debug_stdout = false;
820 _no_window = false;
821 _exit_code = 0;
822 _orientation = SCREEN_LANDSCAPE;
823
824 _render_thread_mode = RENDER_THREAD_SAFE;
825
826 _allow_hidpi = false;
827 _allow_layered = false;
828 _stack_bottom = (void *)(&stack_bottom);
829
830 _logger = NULL;
831
832 has_server_feature_callback = NULL;
833
834 Vector<Logger *> loggers;
835 loggers.push_back(memnew(StdLogger));
836 _set_logger(memnew(CompositeLogger(loggers)));
837 }
838
~OS()839 OS::~OS() {
840 memdelete(_logger);
841 singleton = NULL;
842 }
843