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Searched refs:is_teletransporter_obstacle (Results 1 – 25 of 33) sorted by relevance

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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/hero/
H A DSwordTappingState.h43 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
H A DSwordSwingingState.h42 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
H A DSpinAttackState.h46 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
H A DHurtState.h43 virtual bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
H A DCustomState.h88 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/
H A DBomb.h40 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
H A DHookshot.h39 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
H A DBlock.h54 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
H A DBoomerang.h52 virtual bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
H A DArrow.h39 virtual bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
H A DCarriedObject.h83 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
H A DEnemy.h155 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
H A DEntityState.h128 virtual bool is_teletransporter_obstacle(Teletransporter& teletransporter);
H A DCustomEntity.h91 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/hero/
H A DHurtState.cpp162 bool Hero::HurtState::is_teletransporter_obstacle( in is_teletransporter_obstacle() function in Solarus::Hero::HurtState
H A DSwordSwingingState.cpp191 bool Hero::SwordSwingingState::is_teletransporter_obstacle( in is_teletransporter_obstacle() function in Solarus::Hero::SwordSwingingState
H A DSwordTappingState.cpp176 bool Hero::SwordTappingState::is_teletransporter_obstacle( in is_teletransporter_obstacle() function in Solarus::Hero::SwordTappingState
H A DSpinAttackState.cpp211 bool Hero::SpinAttackState::is_teletransporter_obstacle( in is_teletransporter_obstacle() function in Solarus::Hero::SpinAttackState
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DBomb.cpp75 bool Bomb::is_teletransporter_obstacle(Teletransporter& /* teletransporter */) { in is_teletransporter_obstacle() function in Solarus::Bomb
H A DBoomerang.cpp114 bool Boomerang::is_teletransporter_obstacle(Teletransporter& /* teletransporter */) { in is_teletransporter_obstacle() function in Solarus::Boomerang
H A DBlock.cpp130 bool Block::is_teletransporter_obstacle(Teletransporter& /* teletransporter */) { in is_teletransporter_obstacle() function in Solarus::Block
H A DTeletransporter.cpp215 return other.is_teletransporter_obstacle(*this); in is_obstacle_for()
H A DHookshot.cpp79 bool Hookshot::is_teletransporter_obstacle(Teletransporter& /* teletransporter */) { in is_teletransporter_obstacle() function in Solarus::Hookshot
H A DArrow.cpp91 bool Arrow::is_teletransporter_obstacle(Teletransporter& /* teletransporter */) { in is_teletransporter_obstacle() function in Solarus::Arrow
H A DCustomEntity.cpp452 bool CustomEntity::is_teletransporter_obstacle(Teletransporter& teletransporter) { in is_teletransporter_obstacle() function in Solarus::CustomEntity
458 return Entity::is_teletransporter_obstacle(teletransporter); in is_teletransporter_obstacle()

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