/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/hero/ |
H A D | SwordTappingState.h | 43 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
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H A D | SwordSwingingState.h | 42 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
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H A D | SpinAttackState.h | 46 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
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H A D | HurtState.h | 43 virtual bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
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H A D | CustomState.h | 88 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/ |
H A D | Bomb.h | 40 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
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H A D | Hookshot.h | 39 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
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H A D | Block.h | 54 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
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H A D | Boomerang.h | 52 virtual bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
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H A D | Arrow.h | 39 virtual bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
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H A D | CarriedObject.h | 83 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
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H A D | Enemy.h | 155 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
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H A D | EntityState.h | 128 virtual bool is_teletransporter_obstacle(Teletransporter& teletransporter);
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H A D | CustomEntity.h | 91 bool is_teletransporter_obstacle(Teletransporter& teletransporter) override;
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/hero/ |
H A D | HurtState.cpp | 162 bool Hero::HurtState::is_teletransporter_obstacle( in is_teletransporter_obstacle() function in Solarus::Hero::HurtState
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H A D | SwordSwingingState.cpp | 191 bool Hero::SwordSwingingState::is_teletransporter_obstacle( in is_teletransporter_obstacle() function in Solarus::Hero::SwordSwingingState
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H A D | SwordTappingState.cpp | 176 bool Hero::SwordTappingState::is_teletransporter_obstacle( in is_teletransporter_obstacle() function in Solarus::Hero::SwordTappingState
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H A D | SpinAttackState.cpp | 211 bool Hero::SpinAttackState::is_teletransporter_obstacle( in is_teletransporter_obstacle() function in Solarus::Hero::SpinAttackState
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/ |
H A D | Bomb.cpp | 75 bool Bomb::is_teletransporter_obstacle(Teletransporter& /* teletransporter */) { in is_teletransporter_obstacle() function in Solarus::Bomb
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H A D | Boomerang.cpp | 114 bool Boomerang::is_teletransporter_obstacle(Teletransporter& /* teletransporter */) { in is_teletransporter_obstacle() function in Solarus::Boomerang
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H A D | Block.cpp | 130 bool Block::is_teletransporter_obstacle(Teletransporter& /* teletransporter */) { in is_teletransporter_obstacle() function in Solarus::Block
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H A D | Teletransporter.cpp | 215 return other.is_teletransporter_obstacle(*this); in is_obstacle_for()
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H A D | Hookshot.cpp | 79 bool Hookshot::is_teletransporter_obstacle(Teletransporter& /* teletransporter */) { in is_teletransporter_obstacle() function in Solarus::Hookshot
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H A D | Arrow.cpp | 91 bool Arrow::is_teletransporter_obstacle(Teletransporter& /* teletransporter */) { in is_teletransporter_obstacle() function in Solarus::Arrow
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H A D | CustomEntity.cpp | 452 bool CustomEntity::is_teletransporter_obstacle(Teletransporter& teletransporter) { in is_teletransporter_obstacle() function in Solarus::CustomEntity 458 return Entity::is_teletransporter_obstacle(teletransporter); in is_teletransporter_obstacle()
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