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Searched refs:item_quantity (Results 1 – 13 of 13) sorted by relevance

/dports/www/interchange/interchange-5.6.3/dist/lib/UI/profiles/
H A Dorder_button_build28 last QUANTITY if ! length $CGI->{item_quantity};
29 $CGI->{item_quantity} =~ s/[\s\0,]+$//;
30 @ones = split /[\0,\s]/, $CGI->{item_quantity};
/dports/games/exult/exult-snapshot-v1.7.0.20211128/content/bgkeyring/src/headers/
H A Dfunctions2.uc68 var createContainerWithObjects (var cont_shape, var item_shapes, var item_frames, var item_quantity
89 if (item_quantity[counter])
106 if (!obj->set_item_quantity(item_quantity[counter]))
116 while (num < item_quantity[counter])
/dports/finance/frontaccounting/frontaccounting/manufacturing/includes/db/
H A Dwork_orders_quick_db.inc58 $item_quantity = $bom_item["quantity"] * $units_reqd;
64 $unit_quantity, $item_quantity, '" . $bom_item["loc_code"] . "')";
72 $bom_item["loc_code"], $date_, $wo_ref, -$item_quantity, $UnitCost, 0, 1, $UnitCost);
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Ditems.h91 extern int item_quantity; /*!< the number of items for and any currently dragged item */
H A Dtrade.c299 *((Uint32 *)(str+3))= SDL_SwapLE32(item_quantity); in click_trade_handler()
312 *((Uint32 *)(str+trade_quantity_storage_offset))= SDL_SwapLE32(item_quantity); in click_trade_handler()
330 *((Uint32 *)(str+2))=SDL_SwapLE32(item_quantity); in click_trade_handler()
H A Dbags.c643 *((Uint32 *) (str + 2)) = SDL_SwapLE32(item_quantity); in click_ground_items_handler()
654 if(quantity > item_quantity && !ctrl_on) quantity= item_quantity; in click_ground_items_handler()
H A Ditems.c54 int item_quantity=1; variable
251 int quantity=item_quantity; in drag_item()
1271 item_quantity=quantities.quantity[pos].val; in click_items_handler()
1283 item_quantity=quantities.quantity[edit_quantity].val; in click_items_handler()
1317 *((Uint32*)(str+3))=SDL_SwapLE32(item_quantity); in click_items_handler()
1320 if(storage_items[storage_item_dragged].quantity<=item_quantity) storage_item_dragged=-1; in click_items_handler()
1590 item_quantity=*val; in keypress_items_handler()
1777 item_quantity = quantities.quantity[quantities.selected].val; in show_items_handler()
H A Ditem_lists.cpp1268 …orage_items[storage_item_dragged].image_id, storage_items[storage_item_dragged].id, item_quantity); in click()
1270 …tem(over_item_number, item_list[item_dragged].image_id, item_list[item_dragged].id, item_quantity); in click()
1315item_quantity = quantities.quantity[ITEM_EDIT_QUANT].val = Vars::lists()->get_list().get_quantity(… in click()
1354 item_quantity=quantities.quantity[quantities.selected].val; in restore_inventory_quantity()
H A Dstorage.c739 *((Uint32*)(str+2))=SDL_SwapLE32(item_quantity); in click_storage_handler()
744 … if(item_list[item_dragged].quantity<=item_quantity) item_dragged=-1;//Stop dragging this item... in click_storage_handler()
H A Dconsole.c1659 item_quantity = quantities.quantity[ITEM_EDIT_QUANT].val = (int)res; in command_quantity()
1661 safe_snprintf(str, sizeof(str), "%s: %s = %d", quantity_str, text, item_quantity); in command_quantity()
1663 safe_snprintf(str, sizeof(str), "%s: %s = %.2lf -> %d", quantity_str, text, res, item_quantity); in command_quantity()
H A Dgamewin.c741 *((Uint32 *) (str + 2)) = SDL_SwapLE32(item_quantity); in click_game_handler()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dactivity_item_handling.cpp1484 int item_quantity = 0; in requirements_map() local
1492 item_quantity += quantity_here; in requirements_map()
1494 if( item_quantity >= quantity_required ) { in requirements_map()
1542 int item_quantity = 0; in requirements_map() local
1550 item_quantity += quantity_here; in requirements_map()
1552 if( item_quantity >= quantity_required ) { in requirements_map()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dactivity_item_handling.cpp1484 int item_quantity = 0; in requirements_map() local
1492 item_quantity += quantity_here; in requirements_map()
1494 if( item_quantity >= quantity_required ) { in requirements_map()
1542 int item_quantity = 0; in requirements_map() local
1550 item_quantity += quantity_here; in requirements_map()
1552 if( item_quantity >= quantity_required ) { in requirements_map()