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/dports/games/blackshadeselite/blackshadeselite/Source/
H A DPerson.cpp88 if(skeleton.joints[j].hasparent && skeleton.joints[j].visible) { in BulletCollideWithPlayer()
331 skeleton.joints[j].position += skeleton.joints[j].offset; in DoAnimations()
332 skeleton.joints[j].position = in DoAnimations()
335 skeleton.joints[j].realoldposition = skeleton.joints[j].position; in DoAnimations()
378 if(skeleton.joints[i].hasparent && skeleton.joints[i].visible) { in DoAnimations()
805 if(skeleton.joints[i].lower == 1 && skeleton.joints[i].label != groin) in DoAnimations()
1325 skeleton.joints[i].oldposition = skeleton.joints[i].position; in DrawSkeleton()
1326 skeleton.joints[i].position += skeleton.joints[i].offset; in DrawSkeleton()
1410 if(skeleton.joints[i].hasparent && skeleton.joints[i].visible) { in DrawSkeleton()
1422 if(skeleton.joints[i].hasparent && skeleton.joints[i].visible) { in DrawSkeleton()
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H A DSkeleton.cpp261 joints[i].realoldposition = joints[i].position; in DoConstraints()
268 joints[i].position = joints[i].position + joints[i].velocity * multiplier; in DoConstraints()
298 joints[i].oldposition = joints[i].position; in Draw()
412 joints[i].oldposition = joints[i].position; in Draw()
429 joints[num_joints].parent = &joints[which]; in AddJoint()
449 if(joints[i].parent == &joints[whichjoint]) in DeleteJoint()
484 joints[whichjoint].parent = &joints[which]; in SetJoint()
541 joints[which].rotate1 = 360 - joints[which].rotate1; in FindRotationJoint()
570 joints[which].rotate3 = 360 - joints[which].rotate3; in FindRotationJoint()
1050 joints[i].parent = &joints[parentID]; in Load()
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H A DGameTick.cpp68 person[k].skeleton.joints[j].position += in Splat()
69 person[k].skeleton.joints[j].offset; in Splat()
70 person[k].skeleton.joints[j].position = in Splat()
74 person[k].skeleton.joints[j].realoldposition = in Splat()
75 person[k].skeleton.joints[j].position; in Splat()
76 person[k].skeleton.joints[j].velocity = 0; in Splat()
3459 person[i].skeleton.joints[j].position += in GameTick()
3460 person[i].skeleton.joints[j].offset; in GameTick()
3462 person[i].skeleton.joints[j].position = in GameTick()
3471 person[i].skeleton.joints[j].velocity = in GameTick()
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Animation/
H A DSkeleton.cpp72 …CrossProduct(joints[forwardjoints[1]].position - joints[forwardjoints[0]].position, joints[forward… in FindForwards()
136 joints[i].position = joints[i].position + joints[i].velocity * multiplier; in DoConstraints()
156 joints[i].oldvelocity = joints[i].velocity; in DoConstraints()
249 if (joints[i].label == groin && !joints[i].locked && joints[i].delay <= 0) { in DoConstraints()
258 if (joints[i].label == head && !joints[i].locked && joints[i].delay <= 0) { in DoConstraints()
308 joints[i].velocity = joints[i].oldvelocity; in DoConstraints()
349 … if (joints[i].label == groin && !joints[i].locked && joints[i].delay <= 0) { in DoConstraints()
358 … if (joints[i].label == head && !joints[i].locked && joints[i].delay <= 0) { in DoConstraints()
470joints[i].label == lefthip || joints[i].label == leftknee || joints[i].label == leftankle || joint… in DoConstraints()
720 joints.clear(); in Load()
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H A DAnimation.cpp40 for (unsigned j = 0; j < joints.size(); j++) { in loadBaseInfo()
42 … funpackf(tfile, "Bf Bf Bf", &joints[j].position.x, &joints[j].position.y, &joints[j].position.z); in loadBaseInfo()
44 for (unsigned j = 0; j < joints.size(); j++) { in loadBaseInfo()
46 funpackf(tfile, "Bf", &joints[j].twist); in loadBaseInfo()
48 for (unsigned j = 0; j < joints.size(); j++) { in loadBaseInfo()
52 joints[j].onground = (uch != 0); in loadBaseInfo()
60 for (unsigned j = 0; j < joints.size(); j++) { in loadTwist2()
61 funpackf(tfile, "Bf", &joints[j].twist2); in loadTwist2()
118 frames[i].joints.resize(numjoints); in Animation()
144 for (i = 0; i < frames.back().joints.size(); i++) { in Animation()
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/dports/math/octave-forge-mechanics/mechanics/inst/ocframe/
H A DPlotDiagrams.m51 line([joints(Near,1),joints(Far,1)],[joints(Near,2),joints(Far,2)],"color","blue");
75 L=sqrt((joints(Near,1)-joints(Far,1))^2+(joints(Near,2)-joints(Far,2))^2);
76 l=(joints(Far,1)-joints(Near,1))/L;
77 m=(joints(Far,2)-joints(Near,2))/L;
105 line([joints(Near,1),joints(Far,1)],[joints(Near,2),joints(Far,2)],"color","blue");
129 L=sqrt((joints(Near,1)-joints(Far,1))^2+(joints(Near,2)-joints(Far,2))^2);
130 l=(joints(Far,1)-joints(Near,1))/L;
131 m=(joints(Far,2)-joints(Near,2))/L;
159 line([joints(Near,1),joints(Far,1)],[joints(Near,2),joints(Far,2)],"color","blue");
183 L=sqrt((joints(Near,1)-joints(Far,1))^2+(joints(Near,2)-joints(Far,2))^2);
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H A DPlotFrame.m18 ## @deftypefn {Function File} {} PlotFrame(@var{joints}, @var{members}, @var{D}, @var{factor})
24 ## joints = [x , y, constraints ; ...]
38 function PlotFrame(joints,members,D,factor)
40 …usage("PlotFrame(joints,members,D,factor) D and factor ar optional. Use the help command for more …
50 line([joints(N,1),joints(F,1)],[joints(N,2),joints(F,2)],"color","blue");
60 …line([joints(N,1)+D(N,1)*factor,joints(F,1)+D(F,1)*factor],[joints(N,2)+D(N,2)*factor,joints(F,2)+…
65 set (gca (), "xlim", [min(joints(:,1))-1,max(joints(:,1))+1]);
66 set (gca (), "ylim", [min(joints(:,2))-1,max(joints(:,2))+1]);
69 for i=1:rows(joints)
70 text(joints(i,1),joints(i,2),int2str(i)); %'color','blue'
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H A Docframe_railwaybridge.m7 joints=[0:5.3636:59;zeros(4,12)]';
8 joints(1,3:4)=[1,1];
9 joints(12,3:4)=[1,1];
14 temp=[temp;joints(i,1),(32*joints(i,1))/59-(32*joints(i,1)^2)/3481,0,0,0];
17 joints=[joints;temp];
42 [P,D,MemF]=SolveFrame(joints,members,nodeloads,[],[]);
45 %PlotFrame(joints,members,D,100);
H A DMSNForces.m18 ## @deftypefn {Function File} {[@var{x}, @var{M}, @var{S}, @var{N}] =} MSNForces(@var{joints}, @var…
29 function [x,M,S,N]=MSNForces(joints,members,dist,point,MemF,membernum,divisions)
31 …usage("[x,M,S,N]=MSNForces(joints,members,dist,point,MemF,membernum,divisions) use the help comman…
38 L=sqrt((joints(Near,1)-joints(Far,1))^2+(joints(Near,2)-joints(Far,2))^2);
64 … temp=(TransformationMatrix(joints(Near,1),joints(Near,2),joints(Far,1),joints(Far,2))')^-1*temp';
90 … temp=(TransformationMatrix(joints(Near,1),joints(Near,2),joints(Far,1),joints(Far,2))')^-1*temp';
120 … temp=(TransformationMatrix(joints(Near,1),joints(Near,2),joints(Far,1),joints(Far,2))')^-1*temp';
144 … temp=(TransformationMatrix(joints(Near,1),joints(Near,2),joints(Far,1),joints(Far,2))')^-1*temp';
171 … temp=(TransformationMatrix(joints(Near,1),joints(Near,2),joints(Far,1),joints(Far,2))')^-1*temp';
195 … temp=(TransformationMatrix(joints(Near,1),joints(Near,2),joints(Far,1),joints(Far,2))')^-1*temp';
/dports/math/octave-forge-mechanics/mechanics/inst/ocframe/private/
H A DEquivalentJointLoads.m17 function [P_F,MemFEF]=EquivalentJointLoads(joints,members,dist,point)
18 % joints: [x, y, constraints; ...] 1= fixed
26 P_F=zeros(rows(joints)*3,1);
43 temp=(TransformationMatrix(joints(N,1),joints(N,2),joints(F,1),joints(F,2))')^-1*temp';
49 …[F1,F2,F3,F4,F5,F6]=FixedEndForcesDist(sqrt((joints(N,1)-joints(F,1))^2+(joints(F,2)-joints(N,2))^…
51 F_global=((TransformationMatrix(joints(N,1),joints(N,2),joints(F,1),joints(F,2))')*F_local')';
71 temp=(TransformationMatrix(joints(N,1),joints(N,2),joints(F,1),joints(F,2))')^-1*temp';
76 …[F1,F2,F3,F4,F5,F6]=FixedEndForcesPnt(sqrt((joints(N,1)-joints(F,1))^2+(joints(F,2)-joints(N,2))^2…
78 F_global=((TransformationMatrix(joints(N,1),joints(N,2),joints(F,1),joints(F,2))')*F_local')';
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/poems/
H A DSystemProcessor.h27 List<POEMSNode> joints; member
63 void processArray(int** joints, int njoint);
73 void SystemProcessor::processArray(int** joints, int njoint) in processArray() argument
80 if (mydebug) printf ("what is here joints: %d \n", joints[i][0]); in processArray()
85 newNode->idNumber = joints[i][0];//set its ID to the value in processArray()
87 …nodes.Insert(joints[i][0], joints[i][0], (void *) newNode);//and add it to the tree storage struct… in processArray()
89 if(!nodes.Find(joints[i][1])) //repeat process for the other half of each link in processArray()
93 newNode->idNumber = joints[i][1]; in processArray()
95 nodes.Insert(joints[i][1], joints[i][1], (void *) newNode); in processArray()
99 firstNode->joints.Append(secondNode); //and add the link from the first to the second... in processArray()
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/dports/games/linwarrior/linwarrior/tools/mm3d/MD5AnimPlugin/
H A Dmodfilter.cc81 jmap.reserve( joints.size() ); in orderJoints()
85 jmap_inv.reserve( joints.size() ); in orderJoints()
89 for (unsigned i = 0; i < joints.size(); i++) in orderJoints()
97 stack.reserve(joints.size()); in orderJoints()
114 if (joints[i]->m_parent == jointidx) in orderJoints()
130 for (unsigned i = 0; i < joints.size(); i++) in printHierarchy()
136 string cname = joints[jointidx]->m_name; in printHierarchy()
187 for (unsigned i = 0; i < joints.size(); i++) in printBaseframe()
205 string cname = joints[jointidx]->m_name; in printBaseframe()
234 unsigned numjoints = joints.size(); in printBounds()
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/dports/games/linwarrior/linwarrior/source/psi3d/
H A Dmd5frmt.h369 joint* joints = NULL; in readJoints() local
406 return joints; in readJoints()
409 delete joints; in readJoints() local
417 joint* joints = NULL; in mapMD5Mesh() local
495 delete joints; in mapMD5Mesh() local
530 MD5Format::toLocalJoints(m->numJoints, joints, joints); in testMD5MeshLoad()
531 MD5Format::toGlobalJoints(m->numJoints, joints, joints); in testMD5MeshLoad()
541 if (joints == joints_) { in toLocalJoints()
546 joint* j = joints; in toLocalJoints()
596 if (joints == joints_) {
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FCDocument/
H A DFCDControllerInstance.cpp21 ImplementParameterObjectNoCtr(FCDControllerInstance, FCDSceneNode, joints);
25 , InitializeParameterNoArg(joints) in FCDControllerInstance()
47 clone->joints = joints; in Clone()
57 for (const FCDSceneNode** itJ = (const FCDSceneNode**) joints.begin(); itJ != joints.end(); ++itJ) in CalculateRootIds()
97 return joints.contains(joint); in FindJoint()
104 for (const FCDSceneNode** itr = joints.begin(); itr != joints.end(); ++i, ++itr) in FindJointIndex()
113 joints.push_back(j); in AppendJoint()
H A DFCDSkinController.h147 fm::vector<FCDSkinControllerJoint> joints; variable
198 inline size_t GetJointCount() const { return joints.size(); } in GetJointCount()
206 inline FCDSkinControllerJoint* GetJoints() { return !joints.empty() ? &(joints.front()) : NULL; } in GetJoints()
207 …inline const FCDSkinControllerJoint* GetJoints() const { return !joints.empty() ? &(joints.front()… in GetJoints()
212 …rollerJoint* GetJoint(size_t index) { FUAssert(index < joints.size(), return NULL); return &joints in GetJoint()
213 …Joint* GetJoint(size_t index) const { FUAssert(index < joints.size(), return NULL); return &joints in GetJoint()
/dports/science/chrono/chrono-7.0.1/src/chrono_vehicle/wheeled_vehicle/suspension/
H A DChDoubleWishboneReduced.cpp382 joints.push_back(m_revolute[0]); in ExportComponentList()
383 joints.push_back(m_revolute[1]); in ExportComponentList()
384 joints.push_back(m_distUCA_F[0]); in ExportComponentList()
385 joints.push_back(m_distUCA_F[1]); in ExportComponentList()
386 joints.push_back(m_distUCA_B[0]); in ExportComponentList()
387 joints.push_back(m_distUCA_B[1]); in ExportComponentList()
388 joints.push_back(m_distLCA_F[0]); in ExportComponentList()
389 joints.push_back(m_distLCA_F[1]); in ExportComponentList()
419 joints.push_back(m_revolute[0]); in Output()
420 joints.push_back(m_revolute[1]); in Output()
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H A DChHendricksonPRIMAXX.cpp719 joints.push_back(m_revolute[0]); in ExportComponentList()
720 joints.push_back(m_revolute[1]); in ExportComponentList()
731 joints.push_back(m_sphericalTB[0]); in ExportComponentList()
732 joints.push_back(m_sphericalTB[1]); in ExportComponentList()
743 joints.push_back(m_distTierod[0]); in ExportComponentList()
744 joints.push_back(m_distTierod[1]); in ExportComponentList()
785 joints.push_back(m_revolute[0]); in Output()
786 joints.push_back(m_revolute[1]); in Output()
797 joints.push_back(m_sphericalTB[0]); in Output()
798 joints.push_back(m_sphericalTB[1]); in Output()
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H A DChMultiLink.cpp750 joints.push_back(m_revolute[0]); in ExportComponentList()
751 joints.push_back(m_revolute[1]); in ExportComponentList()
752 joints.push_back(m_revoluteUA[0]); in ExportComponentList()
753 joints.push_back(m_revoluteUA[1]); in ExportComponentList()
754 joints.push_back(m_sphericalUA[0]); in ExportComponentList()
755 joints.push_back(m_sphericalUA[1]); in ExportComponentList()
816 joints.push_back(m_revolute[0]); in Output()
817 joints.push_back(m_revolute[1]); in Output()
818 joints.push_back(m_revoluteUA[0]); in Output()
819 joints.push_back(m_revoluteUA[1]); in Output()
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/dports/misc/ompl/ompl-1.5.2/demos/PlanarManipulator/
H A DPlanarManipulator.cpp148 FK(&joints[0], frames); in FK()
153 FK(&joints(0), frames); in FK()
172 FK(&joints[0], eeFrame); in FK()
177 FK(&joints(0), eeFrame); in FK()
234 joints(i) = seed[i]; in IK()
249 Jacobian(joints, jac); in IK()
280 joints = joints + (alpha * delta_theta); in IK()
283 FK(joints, frame); in IK()
297 double angle = joints(i); in IK()
477 theta += joints[i]; in Jacobian()
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H A DPlanarManipulator.h83 void FK(const double *joints, std::vector<Eigen::Affine2d> &frames) const;
84 void FK(const std::vector<double> &joints, std::vector<Eigen::Affine2d> &frames) const;
85 void FK(const Eigen::VectorXd &joints, std::vector<Eigen::Affine2d> &frames) const;
86 void FK(const double *joints, Eigen::Affine2d &eeFrame) const;
87 void FK(const std::vector<double> &joints, Eigen::Affine2d &eeFrame) const;
88 void FK(const Eigen::VectorXd &joints, Eigen::Affine2d &eeFrame) const;
105 void Jacobian(const std::vector<double> &joints, Eigen::MatrixXd &jac) const;
106 void Jacobian(const Eigen::VectorXd &joints, Eigen::MatrixXd &jac) const;
107 void Jacobian(const double *joints, Eigen::MatrixXd &jac) const;
/dports/misc/morse/morse-1.4-154-g53f9eaa8/src/morse/middleware/ros/
H A Djointtrajectorycontrollers.py13 joints = dict(self.data)
14 del joints['timestamp']
15 js.joint_names = joints.keys()
16 js.actual.positions = joints.values()
18 js.actual.velocities = [0.0] * len(joints)
19 js.actual.accelerations = [0.0] * len(joints)
/dports/devel/ode/ode-0.13/ode/demo/
H A Ddemo_crash.cpp89 static int joints; variable
284 joints = 0; in setupSimulation()
373 joint[joints] = dJointCreateHinge2 (world,0); in setupSimulation()
375 dJointAttach (joint[joints],b,body[bodies]); in setupSimulation()
380 dJointSetHinge2Axis1 (joint[joints],0,0,1); in setupSimulation()
381 dJointSetHinge2Axis2 (joint[joints],1,0,0); in setupSimulation()
397 joint[joints] = dJointCreateHinge2 (world,0); in setupSimulation()
404 dJointSetHinge2Axis1 (joint[joints],0,0,1); in setupSimulation()
405 dJointSetHinge2Axis2 (joint[joints],1,0,0); in setupSimulation()
514 for (j = 0; j < joints; j++) in simLoop()
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/examples/
H A Dweb.py30 joints = [] variable in Web
64 self.joints = []
74 self.joints.append(self.world.CreateJoint(dfn))
84 for joint in self.joints:
87 self.joints.remove(joint)
100 if joint in self.joints:
101 self.joints.remove(joint)
103 % len(self.joints))
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/include/FCDocument/
H A DFCDSkinController.h147 fm::vector<FCDSkinControllerJoint> joints; variable
198 inline size_t GetJointCount() const { return joints.size(); } in GetJointCount()
206 inline FCDSkinControllerJoint* GetJoints() { return !joints.empty() ? &(joints.front()) : NULL; } in GetJoints()
207 …inline const FCDSkinControllerJoint* GetJoints() const { return !joints.empty() ? &(joints.front()… in GetJoints()
212 …rollerJoint* GetJoint(size_t index) { FUAssert(index < joints.size(), return NULL); return &joints in GetJoint()
213 …Joint* GetJoint(size_t index) const { FUAssert(index < joints.size(), return NULL); return &joints in GetJoint()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/
H A Dabstract_renderer.cpp34 const core::array< scene::ISkinnedMesh::SJoint * >& joints = in drawDebugMeshes() local
37 for (unsigned int j=0; j<joints.size(); j++) in drawDebugMeshes()
39 drawJoint( false, true, joints[j], smesh, j); in drawDebugMeshes()
60 const core::array< scene::ISkinnedMesh::SJoint * >& joints = in drawDebugMeshes() local
63 for (unsigned int j=0; j<joints.size(); j++) in drawDebugMeshes()
68 drawJoint(true, false, joints[j], smesh, j); in drawDebugMeshes()
87 const core::array< scene::ISkinnedMesh::SJoint * >& joints in drawJoint() local
89 for (unsigned int j=0; j<joints.size(); j++) in drawJoint()
91 if (joints[j]->Children.linear_search(joint) != -1) in drawJoint()
93 parent = joints[j]; in drawJoint()

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