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Searched refs:kClueWeaponsOrderForm (Results 1 – 14 of 14) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dps15.cpp62 (Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm) in ClickedOnActor()
68 && !Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm) in ClickedOnActor()
95 Actor_Clue_Acquire(kActorMcCoy, kClueWeaponsOrderForm, true, kActorSergeantWalls); in ClickedOnActor()
130 Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm) in ClickedOnItem()
157 Actor_Clue_Acquire(kActorMcCoy, kClueWeaponsOrderForm, true, kActorMcCoy); in ClickedOnItem()
H A Dps04.cpp71 && !Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm) in SceneLoaded()
109 } else if (!Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm)) { in ClickedOnItem()
113 Actor_Clue_Acquire(kActorMcCoy, kClueWeaponsOrderForm, true, kActorMcCoy); in ClickedOnItem()
120 } else if (!Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm)) { in ClickedOnItem()
124 Actor_Clue_Acquire(kActorMcCoy, kClueWeaponsOrderForm, true, kActorMcCoy); in ClickedOnItem()
H A Dug13.cpp101 || Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm)) in SceneLoaded()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dps15.cpp60 if ((Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm) in ClickedOnActor()
103 if (Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm) in ClickedOnItem()
115 …Actor_Clue_Acquire(kActorMcCoy, kClueWeaponsOrderForm, true, kActorMcCoy); // A bug? Shouldn't t… in ClickedOnItem()
118 Actor_Clue_Acquire(kActorMcCoy, kClueWeaponsOrderForm, true, kActorSergeantWalls); in ClickedOnItem()
H A Dps04.cpp71 && !Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm) in SceneLoaded()
108 } else if (!Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm)) { in ClickedOnItem()
113 …Actor_Clue_Acquire(kActorMcCoy, kClueWeaponsOrderForm, true, kActorMcCoy); // A bug? Shouldn't the… in ClickedOnItem()
115 Actor_Clue_Acquire(kActorMcCoy, kClueWeaponsOrderForm, true, -1); in ClickedOnItem()
H A Dug13.cpp101 || Actor_Clue_Query(kActorMcCoy, kClueWeaponsOrderForm) in SceneLoaded()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dinit_script.cpp185 {kClueWeaponsOrderForm, 65},
300 {kClueWeaponsOrderForm, 65},
691 Actor_Clue_Add_To_Database(kActorBulletBob, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
783 Actor_Clue_Add_To_Database(kActorEarlyQ, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
1005 Actor_Clue_Add_To_Database(kActorBaker, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
1137 Actor_Clue_Add_To_Database(kActorKlein, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
1260 Actor_Clue_Add_To_Database(kActorHolloway, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
1491 Actor_Clue_Add_To_Database(kActorGaff, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
1515 Actor_Clue_Add_To_Database(kActorTaffy, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
1660 Actor_Clue_Add_To_Database(kActorLeon, kClueWeaponsOrderForm, 40, false, false, -1); in Init_Clues2()
[all …]
H A Dkia_script.cpp403 case kClueWeaponsOrderForm: in SCRIPT_KIA_DLL_Play_Clue_Asset_Script()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dinit_script.cpp185 {kClueWeaponsOrderForm, 65},
300 {kClueWeaponsOrderForm, 65},
691 Actor_Clue_Add_To_Database(kActorBulletBob, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
783 Actor_Clue_Add_To_Database(kActorEarlyQ, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
1005 Actor_Clue_Add_To_Database(kActorBaker, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
1137 Actor_Clue_Add_To_Database(kActorKlein, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
1260 Actor_Clue_Add_To_Database(kActorHolloway, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
1491 Actor_Clue_Add_To_Database(kActorGaff, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
1515 Actor_Clue_Add_To_Database(kActorTaffy, kClueWeaponsOrderForm, 65, false, false, -1); in Init_Clues2()
1660 Actor_Clue_Add_To_Database(kActorLeon, kClueWeaponsOrderForm, 40, false, false, -1); in Init_Clues2()
[all …]
H A Dkia_script.cpp424 case kClueWeaponsOrderForm: in SCRIPT_KIA_DLL_Play_Clue_Asset_Script()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Dmccoy.cpp171 case kClueWeaponsOrderForm: in ReceivedClue()
219 case kClueWeaponsOrderForm: in ReceivedClue()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dmccoy.cpp191 case kClueWeaponsOrderForm: in ReceivedClue()
239 case kClueWeaponsOrderForm: in ReceivedClue()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h186 kClueWeaponsOrderForm = 80, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h186 kClueWeaponsOrderForm = 80, // Object enumerator