/dports/games/scummvm/scummvm-2.5.1/backends/platform/iphone/ |
H A D | osys_main.cpp | 109 case kFeatureFilteringMode: in hasFeature() 127 case kFeatureFilteringMode: in setFeatureState() 143 case kFeatureFilteringMode: in getFeatureState()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ios7/ |
H A D | ios7_osys_main.cpp | 173 case kFeatureFilteringMode: in hasFeature() 193 case kFeatureFilteringMode: in setFeatureState() 212 case kFeatureFilteringMode: in getFeatureState()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/ios7/ |
H A D | ios7_osys_main.cpp | 156 case kFeatureFilteringMode: in hasFeature() 177 case kFeatureFilteringMode: in setFeatureState() 196 case kFeatureFilteringMode: in getFeatureState()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/openglsdl/ |
H A D | openglsdl-graphics.cpp | 639 … setFeatureState(OSystem::kFeatureFilteringMode, !getFeatureState(OSystem::kFeatureFilteringMode)); in notifyEvent() 647 if (getFeatureState(OSystem::kFeatureFilteringMode)) { in notifyEvent()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/testbed/ |
H A D | graphics.cpp | 527 isFeaturePresent = g_system->hasFeature(OSystem::kFeatureFilteringMode); in filteringMode() 531 isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureFilteringMode); in filteringMode() 560 g_system->setFeatureState(OSystem::kFeatureFilteringMode, !isFeatureEnabled); in filteringMode() 564 isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureFilteringMode); in filteringMode() 578 g_system->setFeatureState(OSystem::kFeatureFilteringMode, !isFeatureEnabled); in filteringMode()
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/openglsdl/ |
H A D | openglsdl-graphics.cpp | 742 … setFeatureState(OSystem::kFeatureFilteringMode, !getFeatureState(OSystem::kFeatureFilteringMode)); in notifyEvent() 750 if (getFeatureState(OSystem::kFeatureFilteringMode)) { in notifyEvent()
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/dports/games/scummvm/scummvm-2.5.1/engines/testbed/ |
H A D | graphics.cpp | 532 isFeaturePresent = g_system->hasFeature(OSystem::kFeatureFilteringMode); in filteringMode() 536 isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureFilteringMode); in filteringMode() 565 g_system->setFeatureState(OSystem::kFeatureFilteringMode, !isFeatureEnabled); in filteringMode() 569 isFeatureEnabled = g_system->getFeatureState(OSystem::kFeatureFilteringMode); in filteringMode() 583 g_system->setFeatureState(OSystem::kFeatureFilteringMode, !isFeatureEnabled); in filteringMode()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/3ds/ |
H A D | osystem-graphics.cpp | 130 f == OSystem::kFeatureFilteringMode || in hasFeature() 142 case OSystem::kFeatureFilteringMode: in setFeatureState() 154 case OSystem::kFeatureFilteringMode: in getFeatureState()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/opengl/ |
H A D | opengl-graphics.cpp | 94 case OSystem::kFeatureFilteringMode: in hasFeature() 113 case OSystem::kFeatureFilteringMode: in setFeatureState() 142 case OSystem::kFeatureFilteringMode: in getFeatureState()
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/dports/games/residualvm/residualvm-0.3.1/common/ |
H A D | system.h | 264 kFeatureFilteringMode, enumerator
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/opengl/ |
H A D | opengl-graphics.cpp | 100 case OSystem::kFeatureFilteringMode: in hasFeature() 122 case OSystem::kFeatureFilteringMode: in setFeatureState() 158 case OSystem::kFeatureFilteringMode: in getFeatureState()
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/dports/games/libretro-scummvm/scummvm-7b1e929/common/ |
H A D | system.h | 318 kFeatureFilteringMode, enumerator
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/dports/games/scummvm/scummvm-2.5.1/common/ |
H A D | system.h | 363 kFeatureFilteringMode, enumerator
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/surfacesdl/ |
H A D | surfacesdl-graphics.cpp | 254 (f == OSystem::kFeatureFilteringMode) || in hasFeature() 270 case OSystem::kFeatureFilteringMode: in setFeatureState() 297 case OSystem::kFeatureFilteringMode: in getFeatureState() 2572 setFeatureState(OSystem::kFeatureFilteringMode, !_videoMode.filtering); 2575 if (getFeatureState(OSystem::kFeatureFilteringMode)) {
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/surfacesdl/ |
H A D | surfacesdl-graphics.cpp | 193 (f == OSystem::kFeatureFilteringMode) || in hasFeature() 212 case OSystem::kFeatureFilteringMode: in setFeatureState() 241 case OSystem::kFeatureFilteringMode: in getFeatureState() 2451 setFeatureState(OSystem::kFeatureFilteringMode, !_videoMode.filtering); 2454 if (getFeatureState(OSystem::kFeatureFilteringMode)) {
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/sdl/ |
H A D | sdl-graphics.cpp | 450 if (hasFeature(OSystem::kFeatureFilteringMode)) { in getKeymap()
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/dports/games/residualvm/residualvm-0.3.1/base/ |
H A D | main.cpp | 299 system.setFeatureState(OSystem::kFeatureFilteringMode, ConfMan.getBool("filtering")); in setupGraphics()
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/dports/games/libretro-scummvm/scummvm-7b1e929/base/ |
H A D | main.cpp | 324 system.setFeatureState(OSystem::kFeatureFilteringMode, ConfMan.getBool("filtering")); in setupGraphics()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/ |
H A D | engine.cpp | 214 g_system->setFeatureState(OSystem::kFeatureFilteringMode, ConfMan.getBool("filtering")); in initCommonGFX()
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/dports/games/residualvm/residualvm-0.3.1/engines/ |
H A D | engine.cpp | 248 g_system->setFeatureState(OSystem::kFeatureFilteringMode, ConfMan.getBool("filtering")); in initCommonGFX()
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/dports/games/scummvm/scummvm-2.5.1/base/ |
H A D | main.cpp | 357 system.setFeatureState(OSystem::kFeatureFilteringMode, ConfMan.getBool("filtering")); in setupGraphics()
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/dports/games/libretro-scummvm/scummvm-7b1e929/gui/ |
H A D | options.cpp | 324 if (g_system->hasFeature(OSystem::kFeatureFilteringMode)) in build() 539 g_system->setFeatureState(OSystem::kFeatureFilteringMode, ConfMan.getBool("filtering", _domain)); in apply() 598 … ConfMan.setBool("filtering", g_system->getFeatureState(OSystem::kFeatureFilteringMode), _domain); in apply() 1440 if (g_system->hasFeature(OSystem::kFeatureFilteringMode)) in setupGraphicsTab()
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/dports/games/scummvm/scummvm-2.5.1/gui/ |
H A D | options.cpp | 400 if (g_system->hasFeature(OSystem::kFeatureFilteringMode)) { in build() 725 g_system->setFeatureState(OSystem::kFeatureFilteringMode, ConfMan.getBool("filtering", _domain)); in apply() 786 … ConfMan.setBool("filtering", g_system->getFeatureState(OSystem::kFeatureFilteringMode), _domain); in apply() 1108 if (g_system->hasFeature(OSystem::kFeatureFilteringMode)) in setGraphicSettingsState() 1833 if (g_system->hasFeature(OSystem::kFeatureFilteringMode)) in setupGraphicsTab()
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/dports/games/residualvm/residualvm-0.3.1/gui/ |
H A D | options.cpp | 312 if (g_system->hasFeature(OSystem::kFeatureFilteringMode)) in build() 539 g_system->setFeatureState(OSystem::kFeatureFilteringMode, ConfMan.getBool("filtering", _domain)); in apply() 585 … ConfMan.setBool("filtering", g_system->getFeatureState(OSystem::kFeatureFilteringMode), _domain); in apply()
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/dports/games/scummvm/scummvm-2.5.1/engines/ |
H A D | engine.cpp | 218 g_system->setFeatureState(OSystem::kFeatureFilteringMode, ConfMan.getBool("filtering")); in initCommonGFX()
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