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Searched refs:kPlayer1LeftControl (Results 1 – 4 of 4) sorted by relevance

/dports/games/flobopuyo/flobopuyo-0.20/
H A DGameControls.cpp55 if (*input == *keyControls[kPlayer1LeftControl]) in getControlEvent()
128 SetIntPreference("v50_P1Left", keyControls[kPlayer1LeftControl]->id()); in saveControls()
134 SetStrPreference("v50_P1LeftS", keyControls[kPlayer1LeftControl]->name()); in saveControls()
158 GetStrPreference("v50_P1LeftS", name, keyControls[kPlayer1LeftControl]->name()); in loadControls()
159 id = GetIntPreference("v50_P1Left", keyControls[kPlayer1LeftControl]->id()); in loadControls()
160 keyControls[kPlayer1LeftControl] = new InputFromIDAndName(id, name); in loadControls()
H A DGameControls.h39 kPlayer1LeftControl = 0, enumerator
H A DPuyoCommander.cpp803 getKeyName(kPlayer1LeftControl, newKeyName); in controlsMenuLoop()
853 chosenControlIndex = kPlayer1LeftControl; in controlsMenuLoop()
H A DPuyoCommander.cpp.actual799 getKeyName(kPlayer1LeftControl, newKeyName);
849 chosenControlIndex = kPlayer1LeftControl;