/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ug19.cpp | 47 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug13.cpp | 55 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene() 349 Ambient_Sounds_Remove_Sound(kSfxGRUNT2M2, false); in PlayerWalkedOut()
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H A D | ug09.cpp | 48 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug14.cpp | 48 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug01.cpp | 59 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 10, 11, 20, 100, 0, 100, 0, 0); in InitializeScene()
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H A D | ug15.cpp | 77 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug10.cpp | 56 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug18.cpp | 77 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ug19.cpp | 47 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug09.cpp | 48 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug13.cpp | 55 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene() 353 Ambient_Sounds_Remove_Sound(kSfxGRUNT2M2, false); in PlayerWalkedOut()
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H A D | ug14.cpp | 48 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug01.cpp | 59 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 10, 11, 20, 100, 0, 100, 0, 0); in InitializeScene()
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H A D | ug15.cpp | 77 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug10.cpp | 56 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug18.cpp | 77 Ambient_Sounds_Add_Sound(kSfxGRUNT2M2, 2, 120, 11, 12, -100, 100, -100, 100, 0, 0); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3181 kSfxGRUNT2M2 = 397, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3975 kSfxGRUNT2M2 = 397, enumerator
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