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Searched refs:kTransactionSuccess (Results 1 – 25 of 39) sorted by relevance

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/dports/games/residualvm/residualvm-0.3.1/backends/graphics/sdl/
H A Dsdl-graphics.cpp69 if (endGFXTransaction() != OSystem::kTransactionSuccess) { in setState()
H A Dresvm-sdl-graphics.cpp195 return OSystem::kTransactionSuccess; in endGFXTransaction()
/dports/games/residualvm/residualvm-0.3.1/common/
H A Dsystem.h749 kTransactionSuccess = 0, /**< Everything fine (use EQUAL check for this one!) */ enumerator
766 virtual TransactionError endGFXTransaction() { return kTransactionSuccess; } in endGFXTransaction()
/dports/games/libretro-scummvm/scummvm-7b1e929/common/
H A Dsystem.h811 kTransactionSuccess = 0, /**< Everything fine (use EQUAL check for this one!) */ enumerator
827 virtual TransactionError endGFXTransaction() { return kTransactionSuccess; } in endGFXTransaction()
/dports/games/scummvm/scummvm-2.5.1/common/
H A Dsystem.h1012kTransactionSuccess = 0, /**< Everything fine (use EQUAL check for this one… enumerator
1030 virtual TransactionError endGFXTransaction() { return kTransactionSuccess; } in endGFXTransaction()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/null/
H A Dnull-graphics.h55 OSystem::TransactionError endGFXTransaction() override { return OSystem::kTransactionSuccess; } in endGFXTransaction()
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/null/
H A Dnull-graphics.h60 OSystem::TransactionError endGFXTransaction() override { return OSystem::kTransactionSuccess; } in endGFXTransaction()
/dports/games/scummvm/scummvm-2.5.1/backends/platform/iphone/
H A Dosys_main.cpp57 _mouseCursorPaletteEnabled(false), _gfxTransactionError(kTransactionSuccess) { in OSystem_IPHONE()
/dports/games/scummvm/scummvm-2.5.1/backends/platform/android3d/
H A Dgraphics.h46 virtual OSystem::TransactionError endGFXTransaction() { return OSystem::kTransactionSuccess; } in endGFXTransaction()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/
H A Dengine.cpp307 if (gfxError == OSystem::kTransactionSuccess) in initGraphics()
397 if (g_system->endGFXTransaction() == OSystem::kTransactionSuccess) { in GUIErrorMessage()
/dports/games/residualvm/residualvm-0.3.1/engines/
H A Dengine.cpp331 if (gfxError == OSystem::kTransactionSuccess) in initGraphics()
418 if (g_system->endGFXTransaction() == OSystem::kTransactionSuccess) { in GUIErrorMessage()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/iphone/
H A Dosys_main.cpp63 _mouseCursorPaletteEnabled(false), _gfxTransactionError(kTransactionSuccess) { in OSystem_IPHONE()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/sdl/
H A Dsdl-graphics.cpp77 if (endGFXTransaction() != OSystem::kTransactionSuccess) { in setState()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ios7/
H A Dios7_osys_main.cpp114 _mouseCursorPaletteEnabled(false), _gfxTransactionError(kTransactionSuccess) { in OSystem_iOS7()
/dports/games/scummvm/scummvm-2.5.1/backends/platform/ios7/
H A Dios7_osys_main.cpp95 _mouseCursorPaletteEnabled(false), _gfxTransactionError(kTransactionSuccess) { in OSystem_iOS7()
/dports/games/scummvm/scummvm-2.5.1/engines/
H A Dengine.cpp336 if (gfxError == OSystem::kTransactionSuccess) in initGraphics()
447 if (g_system->endGFXTransaction() == OSystem::kTransactionSuccess) { in GUIErrorMessage()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/testbed/
H A Dgraphics.cpp919 if (gfxError == OSystem::kTransactionSuccess && isGFXModeSet) { in scaledCursors()
960 if (gfxError != OSystem::kTransactionSuccess || !isGFXModeSet) { in scaledCursors()
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/sdl/
H A Dsdl-graphics.cpp98 if (endGFXTransaction() != OSystem::kTransactionSuccess) { in setState()
/dports/games/residualvm/residualvm-0.3.1/base/
H A Dmain.cpp158 if (g_system->endGFXTransaction() != OSystem::kTransactionSuccess) { in runGame()
/dports/games/libretro-scummvm/scummvm-7b1e929/base/
H A Dmain.cpp158 if (g_system->endGFXTransaction() != OSystem::kTransactionSuccess) { in runGame()
/dports/games/scummvm/scummvm-2.5.1/engines/testbed/
H A Dgraphics.cpp924 if (gfxError == OSystem::kTransactionSuccess && isGFXModeSet) { in scaledCursors()
965 if (gfxError != OSystem::kTransactionSuccess || !isGFXModeSet) { in scaledCursors()
/dports/games/scummvm/scummvm-2.5.1/base/
H A Dmain.cpp174 if (g_system->endGFXTransaction() != OSystem::kTransactionSuccess) { in runGame()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/gfx/osystem/
H A Dbase_render_osystem.cpp131 if (gfxError != OSystem::kTransactionSuccess) { in initRenderer()
/dports/games/scummvm/scummvm-2.5.1/backends/graphics3d/openglsdl/
H A Dopenglsdl-graphics3d.cpp133 return OSystem::kTransactionSuccess; in endGFXTransaction()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/3ds/
H A Dosystem-graphics.cpp234 return OSystem::kTransactionSuccess; in endGFXTransaction()

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