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Searched refs:levelStruct (Results 1 – 11 of 11) sorted by relevance

/dports/games/xrally/xrally/
H A Dlevel.h5 bool loadLevel(levelStruct *level, char *filename);
6 bool quickLoadLevel(levelStruct *level, char *filename);
7 bool loadLevelOld(levelStruct *level, char *filename);
8 void parseGlobalOption(int option, char *arguments, levelStruct *level, int quickParseMap);
9 void parseMapOptions(levelStruct *level, long position, mapStruct *map, int full_loading);
12 void levelOption(int option, char *arg, levelStruct *level);
13 void interpretData(mapStruct *map, levelStruct *level);
14 void initLevel(levelStruct *level);
H A Dscore.h24 bool newRecord(levelStruct *, scoreStruct *);
25 int addRecord(levelStruct *, scoreStruct *, char *);
26 char **listRecords(levelStruct *);
27 char *getRecord(levelStruct *);
30 void add_score(scoreStruct *, levelStruct *level, int value);
H A Dmenu.h40 void endScreen(levelStruct *level, int oldscore, int mode);
43 void displayHiscores(int mark, levelStruct *level, bool loadAgain);
H A Dlevel.c40 bool quickLoadLevel(levelStruct *level, char *filename) { in quickLoadLevel()
128 bool loadLevel(levelStruct *level, char *filename) { in loadLevel()
327 void parseGlobalOption(int option, char *arg, levelStruct *level, int quickParseMap) { in parseGlobalOption()
352 void parseMapOptions(levelStruct *level, long position, mapStruct *map, int full_loading) { in parseMapOptions()
444 void levelOption(int option, char *arg, levelStruct *level) { in levelOption()
510 void initLevel(levelStruct *level) { in initLevel()
526 void interpretData(mapStruct *map, levelStruct *level) { in interpretData()
H A Dscore.c102 bool newRecord(levelStruct *level, scoreStruct *score) { in newRecord()
133 int addRecord(levelStruct *level, scoreStruct *score, char *name) { in addRecord()
206 char *getRecord(levelStruct *level) { in getRecord()
232 char **listRecords(levelStruct *level) { in listRecords()
306 void add_score(scoreStruct *score, levelStruct *level, int value) { in add_score()
H A Dmap.h29 int createMap(levelStruct *Map, int mapNumber);
H A Dmap.c34 extern levelStruct level;
42 int createMap(levelStruct *level, int mapNumber) { in createMap()
H A Dglobal.h95 } levelStruct; typedef
H A Dmenu.c233 void endScreen(levelStruct *level, int oldscore, int mode) { in endScreen()
487 void displayHiscores(int mark, levelStruct *level, bool loadAgain) { in displayHiscores()
689 levelStruct lev; in levelDescription()
H A Dmain.c81 levelStruct level;
H A Dgame.c54 extern levelStruct level;