Searched refs:levelStruct (Results 1 – 11 of 11) sorted by relevance
/dports/games/xrally/xrally/ |
H A D | level.h | 5 bool loadLevel(levelStruct *level, char *filename); 6 bool quickLoadLevel(levelStruct *level, char *filename); 7 bool loadLevelOld(levelStruct *level, char *filename); 8 void parseGlobalOption(int option, char *arguments, levelStruct *level, int quickParseMap); 9 void parseMapOptions(levelStruct *level, long position, mapStruct *map, int full_loading); 12 void levelOption(int option, char *arg, levelStruct *level); 13 void interpretData(mapStruct *map, levelStruct *level); 14 void initLevel(levelStruct *level);
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H A D | score.h | 24 bool newRecord(levelStruct *, scoreStruct *); 25 int addRecord(levelStruct *, scoreStruct *, char *); 26 char **listRecords(levelStruct *); 27 char *getRecord(levelStruct *); 30 void add_score(scoreStruct *, levelStruct *level, int value);
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H A D | menu.h | 40 void endScreen(levelStruct *level, int oldscore, int mode); 43 void displayHiscores(int mark, levelStruct *level, bool loadAgain);
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H A D | level.c | 40 bool quickLoadLevel(levelStruct *level, char *filename) { in quickLoadLevel() 128 bool loadLevel(levelStruct *level, char *filename) { in loadLevel() 327 void parseGlobalOption(int option, char *arg, levelStruct *level, int quickParseMap) { in parseGlobalOption() 352 void parseMapOptions(levelStruct *level, long position, mapStruct *map, int full_loading) { in parseMapOptions() 444 void levelOption(int option, char *arg, levelStruct *level) { in levelOption() 510 void initLevel(levelStruct *level) { in initLevel() 526 void interpretData(mapStruct *map, levelStruct *level) { in interpretData()
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H A D | score.c | 102 bool newRecord(levelStruct *level, scoreStruct *score) { in newRecord() 133 int addRecord(levelStruct *level, scoreStruct *score, char *name) { in addRecord() 206 char *getRecord(levelStruct *level) { in getRecord() 232 char **listRecords(levelStruct *level) { in listRecords() 306 void add_score(scoreStruct *score, levelStruct *level, int value) { in add_score()
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H A D | map.h | 29 int createMap(levelStruct *Map, int mapNumber);
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H A D | map.c | 34 extern levelStruct level; 42 int createMap(levelStruct *level, int mapNumber) { in createMap()
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H A D | global.h | 95 } levelStruct; typedef
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H A D | menu.c | 233 void endScreen(levelStruct *level, int oldscore, int mode) { in endScreen() 487 void displayHiscores(int mark, levelStruct *level, bool loadAgain) { in displayHiscores() 689 levelStruct lev; in levelDescription()
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H A D | main.c | 81 levelStruct level;
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H A D | game.c | 54 extern levelStruct level;
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