/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/neighborhood/mars/ |
H A D | spacechase3d.h | 76 void linearInterp(const Point3D &pt1, const Point3D &pt2, const float t, Point3D &pt3); 77 void linearInterp(const Point3D &pt1, const float x2, const float y2, const float z2, const float t… 78 void linearInterp(const float x1, const float y1, const float z1, const Point3D &pt2, const float t… 79 void linearInterp(const float x1, const float y1, const float z1, const float x2, 82 void linearInterp(const Common::Point &pt1, const Common::Point &pt2, const float t, Common::Point … 83 void linearInterp(const Common::Point &pt1, const float h2, const float v2, const float t, Common::… 84 void linearInterp(const float h1, const float v1, const Common::Point &pt2, const float t, Common::… 85 void linearInterp(const float h1, const float v1, const float h2, const float v2, const float t, Co… 87 float linearInterp(const float arg1, const float arg2, const float t);
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H A D | spacechase3d.cpp | 41 void linearInterp(const Point3D &pt1, const Point3D &pt2, const float t, Point3D &pt3) { in linearInterp() function 47 void linearInterp(const Point3D &pt1, const float x2, const float y2, const float z2, const float t… in linearInterp() function 53 void linearInterp(const float x1, const float y1, const float z1, const Point3D &pt2, const float t… in linearInterp() function 59 void linearInterp(const float x1, const float y1, const float z1, const float x2, const float y2, c… in linearInterp() function 66 void linearInterp(const Common::Point &pt1, const Common::Point &pt2, const float t, Common::Point … in linearInterp() function 71 void linearInterp(const Common::Point &pt1, const float h2, const float v2, const float t, Common::… in linearInterp() function 76 void linearInterp(const float h1, const float v1, const Common::Point &pt2, const float t, Common::… in linearInterp() function 81 void linearInterp(const float h1, const float v1, const float h2, const float v2, const float t, Co… in linearInterp() function 86 float linearInterp(const float arg1, const float arg2, const float t) { in linearInterp() function
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H A D | spacejunk.cpp | 100 pt.x = linearInterp(0, _bounceTime, time, _bounceStart.x, _bounceStop.x); in useIdleTime() 101 pt.y = linearInterp(0, _bounceTime, time, _bounceStart.y, _bounceStop.y); in useIdleTime() 102 CoordType size = linearInterp(0, _bounceTime, time, _bounceSizeStart, _bounceSizeStop); in useIdleTime() 114 linearInterp(_launchPoint, kJunkXTarget, kJunkYTarget, kJunkZTarget, t, _junkPosition); in useIdleTime()
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H A D | energybeam.cpp | 52 byte red = linearInterp(0, kEnergyBeamTime, _lastTime, kBeamColorRed1, kBeamColorRed2); in draw() 59 linearInterp(_weaponOrigin, _weaponTarget, _weaponTime - 0.1, startPoint); in draw()
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H A D | shuttleweapon.cpp | 72 linearInterp(_weaponOrigin, _weaponTarget, _weaponTime, _weaponLocation); in updateWeaponPosition()
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/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/neighborhood/mars/ |
H A D | spacechase3d.h | 76 void linearInterp(const Point3D &pt1, const Point3D &pt2, const float t, Point3D &pt3); 77 void linearInterp(const Point3D &pt1, const float x2, const float y2, const float z2, const float t… 78 void linearInterp(const float x1, const float y1, const float z1, const Point3D &pt2, const float t… 79 void linearInterp(const float x1, const float y1, const float z1, const float x2, 82 void linearInterp(const Common::Point &pt1, const Common::Point &pt2, const float t, Common::Point … 83 void linearInterp(const Common::Point &pt1, const float h2, const float v2, const float t, Common::… 84 void linearInterp(const float h1, const float v1, const Common::Point &pt2, const float t, Common::… 85 void linearInterp(const float h1, const float v1, const float h2, const float v2, const float t, Co… 87 float linearInterp(const float arg1, const float arg2, const float t);
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H A D | spacechase3d.cpp | 41 void linearInterp(const Point3D &pt1, const Point3D &pt2, const float t, Point3D &pt3) { in linearInterp() function 47 void linearInterp(const Point3D &pt1, const float x2, const float y2, const float z2, const float t… in linearInterp() function 53 void linearInterp(const float x1, const float y1, const float z1, const Point3D &pt2, const float t… in linearInterp() function 59 void linearInterp(const float x1, const float y1, const float z1, const float x2, const float y2, c… in linearInterp() function 66 void linearInterp(const Common::Point &pt1, const Common::Point &pt2, const float t, Common::Point … in linearInterp() function 71 void linearInterp(const Common::Point &pt1, const float h2, const float v2, const float t, Common::… in linearInterp() function 76 void linearInterp(const float h1, const float v1, const Common::Point &pt2, const float t, Common::… in linearInterp() function 81 void linearInterp(const float h1, const float v1, const float h2, const float v2, const float t, Co… in linearInterp() function 86 float linearInterp(const float arg1, const float arg2, const float t) { in linearInterp() function
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H A D | spacejunk.cpp | 100 pt.x = linearInterp(0, _bounceTime, time, _bounceStart.x, _bounceStop.x); in useIdleTime() 101 pt.y = linearInterp(0, _bounceTime, time, _bounceStart.y, _bounceStop.y); in useIdleTime() 102 CoordType size = linearInterp(0, _bounceTime, time, _bounceSizeStart, _bounceSizeStop); in useIdleTime() 114 linearInterp(_launchPoint, kJunkXTarget, kJunkYTarget, kJunkZTarget, t, _junkPosition); in useIdleTime()
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H A D | energybeam.cpp | 52 byte red = linearInterp(0, kEnergyBeamTime, _lastTime, kBeamColorRed1, kBeamColorRed2); in draw() 59 linearInterp(_weaponOrigin, _weaponTarget, _weaponTime - 0.1, startPoint); in draw()
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H A D | shuttleweapon.cpp | 72 linearInterp(_weaponOrigin, _weaponTarget, _weaponTime, _weaponLocation); in updateWeaponPosition()
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/dports/finance/R-cran-fBasics/fBasics/man/ |
H A D | stats-interpLinear.Rd | 1 \name{linearInterp} 4 \alias{linearInterp} 20 linearInterp(x, y = NULL, z = NULL, gridPoints = 21, 31 for \code{linearInterp} the arguments \code{x} and \code{y} are 46 for \code{linearInterp} 58 \code{linearInterp} 80 ## linearInterp - 87 ans = linearInterp(x, y, z, gridPoints = 41)
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H A D | stats-interpAkima.Rd | 52 the functions \code{linearInterp} and \code{krigeInterp}. 76 \code{\link{linearInterp}},
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/filter_multiscale_align/lib/Patate/Vitelotte/Utils/vgMeshRendererShaders/ |
H A D | frag_linear.glsl | 33 vec4 linearInterp(in vec4 colors[3]) 57 out_color = linearInterp(colorNodes);
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/dports/science/cantera/cantera-2.5.1-611-gc4d6ecc15/include/cantera/numerics/ |
H A D | funcs.h | 29 doublereal linearInterp(doublereal x, const vector_fp& xpts,
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/bench/ |
H A D | PatchBench.cpp | 333 PatchUtilsBench(bool linearInterp) : fLinearInterp(linearInterp) { in PatchUtilsBench() argument 334 fName.printf("patchutils_%s", linearInterp ? "linear" : "legacy"); in PatchUtilsBench()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/bench/ |
H A D | PatchBench.cpp | 334 PatchUtilsBench(bool linearInterp) : fLinearInterp(linearInterp) { in PatchUtilsBench() argument 335 fName.printf("patchutils_%s", linearInterp ? "linear" : "legacy"); in PatchUtilsBench()
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/dports/science/cantera/cantera-2.5.1-611-gc4d6ecc15/src/numerics/ |
H A D | funcs.cpp | 13 doublereal linearInterp(doublereal x, const vector_fp& xpts, in linearInterp() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/ |
H A D | util.cpp | 66 int32 linearInterp(const int32 start1, const int32 stop1, const int32 current1, const int32 start2,… in linearInterp() function
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H A D | util.h | 109 int32 linearInterp(const int32 start1, const int32 stop1, const int32 current1, const int32 start2,…
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/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/ |
H A D | util.cpp | 66 int32 linearInterp(const int32 start1, const int32 stop1, const int32 current1, const int32 start2,… in linearInterp() function
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H A D | util.h | 109 int32 linearInterp(const int32 start1, const int32 stop1, const int32 current1, const int32 start2,…
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/dports/graphics/reallyslick/rss-glx_0.9.1/src/ |
H A D | FMotion.cpp | 265 v0.linearInterp (offset[sz][sy][sx].p, offset[sz][sy][sx + 1].p, fx); in FMotionWarp() 266 v1.linearInterp (offset[z2][sy][sx].p, offset[z2][sy][sx + 1].p, fx); in FMotionWarp() 267 v.linearInterp (v0, v1, fz); in FMotionWarp()
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/dports/finance/R-cran-fBasics/fBasics/R/ |
H A D | stats-interpLinear.R | 24 linearInterp <-
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/dports/science/qmcpack/qmcpack-3.11.0/src/Particle/ |
H A D | Reptile.h | 224 inline Walker_t::ParticlePos_t linearInterp(RealType t) in linearInterp() function 255 new_reptile_coords.push_back(linearInterp(tau * i)); in getReptileSlicePositions()
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/dports/audio/darkice/darkice-1.4/src/ |
H A D | aflibConverter.h | 224 bool linearInterp; variable
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