/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/libwad/include/ |
H A D | wad.h | 135 } lump_t; typedef 186 extern lump_t *WAD_LumpInWADByNum(wad_t *wad, wad_uint32_t num); 188 extern lump_t *WAD_LumpByName(const char *name); 190 extern inline wad_uint32_t WAD_LumpNum(lump_t *lump); 194 extern inline size_t WAD_LumpSize(lump_t *lump); 198 extern lump_t *WAD_AddLump(wad_t *wad, lump_t *destlump, const char *name, const char *filename); 203 extern lump_t *WAD_CacheLump(lump_t *lump); 206 extern inline lump_t *WAD_CacheLumpByName(const char *name); 208 extern lump_t *WAD_MoveLump(lump_t *lump, lump_t *destlump); 213 extern void WAD_UncacheLump(lump_t *lump); [all …]
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/libwad/src/ |
H A D | lump.c | 78 lump_t *lump; in WAD_LumpInWADByNum() 92 lump_t *lump; in WAD_LumpInWADByName() 107 lump_t *lump; in WAD_LumpByName() 146 static void WAD_AddLumpToTree(lump_t *lump, lump_t *destlump) in WAD_AddLumpToTree() 148 lump_t *l; in WAD_AddLumpToTree() 175 lump_t *WAD_AddLump(wad_t *wad, lump_t *destlump, const char *name, const char *filename) in WAD_AddLump() 180 lump_t *lump; in WAD_AddLump() 261 lump_t *WAD_CacheLump(lump_t *lump) in WAD_CacheLump() 281 lump_t *WAD_MoveLump(lump_t *lump, lump_t *destlump) in WAD_MoveLump() 283 lump_t *l; in WAD_MoveLump() [all …]
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/dports/games/glbsp/glbsp-2.20/ |
H A D | wad.c | 198 lump_t *cur; in NewLump() 308 lump_t *lump; in ReadDirEntry() 343 lump_t *L, *N; in DetermineLevelNames() 673 lump_t *cur; in CreateGLMarker() 722 lump_t *cur; in SortLumps() 1023 lump_t *cur; in CreateLevelLump() 1069 lump_t *cur; in CreateGLLump() 1173 lump_t *cur; in CountLevels() 1190 lump_t *cur; in FindNextLevel() 1590 lump_t *cur; in ReportOverflows() [all …]
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H A D | wad.h | 130 lump_t; typedef 203 lump_t *FindLevelLump(const char *name); 206 int CheckLevelLumpZero(lump_t *lump); 211 lump_t *CreateLevelLump(const char *name); 212 lump_t *CreateGLLump(const char *name); 217 void AppendLevelLump(lump_t *lump, const void *data, int length); 224 void ZLibBeginLump(lump_t *lump);
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H A D | level.c | 221 lump_t *lump; 334 lump_t *lump = FindLevelLump("THINGS"); in GetThings() 376 lump_t *lump = FindLevelLump("THINGS"); in GetThingsHexen() 619 lump_t *lump = FindLevelLump("NODES"); in GetStaleNodes() 715 lump_t *lump; in PutVertices() 755 lump_t *lump; in PutV2Vertices() 1102 lump_t *lump; in PutSubsecs() 1134 lump_t *lump; in PutV3Subsecs() 1269 lump_t *lump; in PutNodes() 1499 lump_t *lump; in SaveZDFormat() [all …]
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/dports/games/edge/Edge-1.35-source/glbsp/src/ |
H A D | wad.c | 199 lump_t *cur; in NewLump() 306 lump_t *lump; in ReadDirEntry() 341 lump_t *L, *N; in DetermineLevelNames() 682 lump_t *cur; in CreateGLMarker() 731 lump_t *cur; in SortLumps() 1032 lump_t *cur; in CreateLevelLump() 1078 lump_t *cur; in CreateGLLump() 1182 lump_t *cur; in CountLevels() 1199 lump_t *cur; in FindNextLevel() 1599 lump_t *cur; in ReportOverflows() [all …]
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H A D | wad.h | 130 lump_t; typedef 203 lump_t *FindLevelLump(const char *name); 206 int CheckLevelLumpZero(lump_t *lump); 211 lump_t *CreateLevelLump(const char *name); 212 lump_t *CreateGLLump(const char *name); 217 void AppendLevelLump(lump_t *lump, const void *data, int length); 224 void ZLibBeginLump(lump_t *lump);
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H A D | level.c | 211 lump_t *lump; 275 lump_t *lump = FindLevelLump("SECTORS"); in GetSectors() 324 lump_t *lump = FindLevelLump("THINGS"); in GetThings() 366 lump_t *lump = FindLevelLump("THINGS"); in GetThingsHexen() 650 lump_t *lump; in PutVertices() 690 lump_t *lump; in PutV2Vertices() 1037 lump_t *lump; in PutSubsecs() 1069 lump_t *lump; in PutV3Subsecs() 1204 lump_t *lump; in PutNodes() 1434 lump_t *lump; in SaveZDFormat() [all …]
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/dports/games/vavoom/vavoom-1.33/utils/glbsp/ |
H A D | wad.c | 199 lump_t *cur; in NewLump() 306 lump_t *lump; in ReadDirEntry() 341 lump_t *L, *N; in DetermineLevelNames() 682 lump_t *cur; in CreateGLMarker() 731 lump_t *cur; in SortLumps() 1032 lump_t *cur; in CreateLevelLump() 1078 lump_t *cur; in CreateGLLump() 1182 lump_t *cur; in CountLevels() 1199 lump_t *cur; in FindNextLevel() 1599 lump_t *cur; in ReportOverflows() [all …]
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H A D | wad.h | 130 lump_t; typedef 203 lump_t *FindLevelLump(const char *name); 206 int CheckLevelLumpZero(lump_t *lump); 211 lump_t *CreateLevelLump(const char *name); 212 lump_t *CreateGLLump(const char *name); 217 void AppendLevelLump(lump_t *lump, const void *data, int length); 224 void ZLibBeginLump(lump_t *lump);
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H A D | level.c | 221 lump_t *lump; 334 lump_t *lump = FindLevelLump("THINGS"); in GetThings() 376 lump_t *lump = FindLevelLump("THINGS"); in GetThingsHexen() 622 lump_t *lump = FindLevelLump("NODES"); in GetStaleNodes() 718 lump_t *lump; in PutVertices() 758 lump_t *lump; in PutV2Vertices() 1105 lump_t *lump; in PutSubsecs() 1137 lump_t *lump; in PutV3Subsecs() 1272 lump_t *lump; in PutNodes() 1502 lump_t *lump; in SaveZDFormat() [all …]
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/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | wad.cc | 75 lump_t; typedef 78 lump_t **lumplist = NULL; 81 lump_t *cur_lump = NULL; 144 lumplist[i] = (lump_t *) calloc(sizeof(lump_t), 1); in NewLump() 290 lumplist = (lump_t **) calloc(sizeof(lump_t *), MAX_LUMPS); in Startup()
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/dports/games/q2pro/q2pro/ref_shared/ |
H A D | r_bsp.c | 88 static int Bsp_LoadVis( lump_t *lump ) { in Bsp_LoadVis() 139 static int Bsp_LoadVertices( lump_t *lump ) { in Bsp_LoadVertices() 167 static int Bsp_LoadEdges( lump_t *lump ) { in Bsp_LoadEdges() 218 static int Bsp_LoadTexinfo( lump_t *lump ) { in Bsp_LoadTexinfo() 298 static int Bsp_LoadFaces( lump_t *lump ) { in Bsp_LoadFaces() 408 static int Bsp_LoadLeafs( lump_t *lump ) { in Bsp_LoadLeafs() 473 static int Bsp_LoadPlanes( lump_t *lump ) { in Bsp_LoadPlanes() 502 static int Bsp_LoadNodes( lump_t *lump ) { in Bsp_LoadNodes() 577 int Bsp_LoadEntityString( lump_t *lump ) { 590 int Bsp_LoadLightMap( lump_t *lump ) { in Bsp_LoadLightMap() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | cm_load.c | 90 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders() 121 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels() 179 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes() 233 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes() 269 void CMod_LoadLeafs (lump_t *l) in CMod_LoadLeafs() 312 void CMod_LoadPlanes (lump_t *l) in CMod_LoadPlanes() 353 void CMod_LoadLeafBrushes (lump_t *l) in CMod_LoadLeafBrushes() 380 void CMod_LoadLeafSurfaces( lump_t *l ) in CMod_LoadLeafSurfaces() 407 void CMod_LoadBrushSides (lump_t *l) in CMod_LoadBrushSides() 455 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | cm_load.c | 90 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders() 121 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels() 179 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes() 233 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes() 269 void CMod_LoadLeafs (lump_t *l) in CMod_LoadLeafs() 312 void CMod_LoadPlanes (lump_t *l) in CMod_LoadPlanes() 353 void CMod_LoadLeafBrushes (lump_t *l) in CMod_LoadLeafBrushes() 380 void CMod_LoadLeafSurfaces( lump_t *l ) in CMod_LoadLeafSurfaces() 407 void CMod_LoadBrushSides (lump_t *l) in CMod_LoadBrushSides() 455 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | cm_load.c | 97 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders() 130 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels() 190 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes() 246 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes() 282 void CMod_LoadLeafs( lump_t *l ) { in CMod_LoadLeafs() 328 void CMod_LoadPlanes( lump_t *l ) { in CMod_LoadPlanes() 371 void CMod_LoadLeafBrushes( lump_t *l ) { in CMod_LoadLeafBrushes() 398 void CMod_LoadLeafSurfaces( lump_t *l ) { in CMod_LoadLeafSurfaces() 425 void CMod_LoadBrushSides( lump_t *l ) { in CMod_LoadBrushSides() 472 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | cm_load.c | 97 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders() 130 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels() 190 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes() 246 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes() 282 void CMod_LoadLeafs( lump_t *l ) { in CMod_LoadLeafs() 328 void CMod_LoadPlanes( lump_t *l ) { in CMod_LoadPlanes() 371 void CMod_LoadLeafBrushes( lump_t *l ) { in CMod_LoadLeafBrushes() 398 void CMod_LoadLeafSurfaces( lump_t *l ) { in CMod_LoadLeafSurfaces() 425 void CMod_LoadBrushSides( lump_t *l ) { in CMod_LoadBrushSides() 472 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility() [all …]
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/dports/games/evq3/evq3/code/qcommon/ |
H A D | cm_load.c | 90 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders() 121 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels() 179 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes() 233 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes() 269 void CMod_LoadLeafs (lump_t *l) in CMod_LoadLeafs() 312 void CMod_LoadPlanes (lump_t *l) in CMod_LoadPlanes() 353 void CMod_LoadLeafBrushes (lump_t *l) in CMod_LoadLeafBrushes() 380 void CMod_LoadLeafSurfaces( lump_t *l ) in CMod_LoadLeafSurfaces() 407 void CMod_LoadBrushSides (lump_t *l) in CMod_LoadBrushSides() 455 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | cm_load.c | 90 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders() 121 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels() 179 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes() 233 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes() 269 void CMod_LoadLeafs (lump_t *l) in CMod_LoadLeafs() 312 void CMod_LoadPlanes (lump_t *l) in CMod_LoadPlanes() 353 void CMod_LoadLeafBrushes (lump_t *l) in CMod_LoadLeafBrushes() 380 void CMod_LoadLeafSurfaces( lump_t *l ) in CMod_LoadLeafSurfaces() 407 void CMod_LoadBrushSides (lump_t *l) in CMod_LoadBrushSides() 455 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility() [all …]
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | cm_load.c | 90 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders() 121 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels() 179 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes() 233 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes() 269 void CMod_LoadLeafs (lump_t *l) in CMod_LoadLeafs() 312 void CMod_LoadPlanes (lump_t *l) in CMod_LoadPlanes() 353 void CMod_LoadLeafBrushes (lump_t *l) in CMod_LoadLeafBrushes() 380 void CMod_LoadLeafSurfaces( lump_t *l ) in CMod_LoadLeafSurfaces() 407 void CMod_LoadBrushSides (lump_t *l) in CMod_LoadBrushSides() 455 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility() [all …]
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | cm_load.c | 90 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders() 121 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels() 179 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes() 233 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes() 269 void CMod_LoadLeafs (lump_t *l) in CMod_LoadLeafs() 312 void CMod_LoadPlanes (lump_t *l) in CMod_LoadPlanes() 353 void CMod_LoadLeafBrushes (lump_t *l) in CMod_LoadLeafBrushes() 380 void CMod_LoadLeafSurfaces( lump_t *l ) in CMod_LoadLeafSurfaces() 407 void CMod_LoadBrushSides (lump_t *l) in CMod_LoadBrushSides() 455 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/server/ |
H A D | sv_model.c | 262 static void Mod_LoadLighting (lump_t *l) in Mod_LoadLighting() 279 static void Mod_LoadVisibility (lump_t *l) in Mod_LoadVisibility() 296 static void Mod_LoadEntities (lump_t *l) in Mod_LoadEntities() 345 static void Mod_LoadVertexes (lump_t *l) in Mod_LoadVertexes() 373 static void Mod_LoadSubmodels (lump_t *l) in Mod_LoadSubmodels() 409 static void Mod_LoadEdges (lump_t *l) in Mod_LoadEdges() 437 static void Mod_LoadTexinfo (lump_t *l) in Mod_LoadTexinfo() 526 static void Mod_LoadFaces (lump_t *l) in Mod_LoadFaces() 596 static void Mod_LoadNodes (lump_t *l) in Mod_LoadNodes() 637 static void Mod_LoadLeafs (lump_t *l) in Mod_LoadLeafs() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/ |
H A D | sv_model.c | 262 static void Mod_LoadLighting (lump_t *l) in Mod_LoadLighting() 279 static void Mod_LoadVisibility (lump_t *l) in Mod_LoadVisibility() 296 static void Mod_LoadEntities (lump_t *l) in Mod_LoadEntities() 345 static void Mod_LoadVertexes (lump_t *l) in Mod_LoadVertexes() 373 static void Mod_LoadSubmodels (lump_t *l) in Mod_LoadSubmodels() 409 static void Mod_LoadEdges (lump_t *l) in Mod_LoadEdges() 437 static void Mod_LoadTexinfo (lump_t *l) in Mod_LoadTexinfo() 526 static void Mod_LoadFaces (lump_t *l) in Mod_LoadFaces() 596 static void Mod_LoadNodes (lump_t *l) in Mod_LoadNodes() 637 static void Mod_LoadLeafs (lump_t *l) in Mod_LoadLeafs() [all …]
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/dports/games/alienarena/alienarena-7.66/source/qcommon/ |
H A D | qfiles.h | 240 } lump_t; typedef 267 lump_t lumps[HEADER_LUMPS]; 270 qboolean checkLumps (lump_t *l, size_t header_size, int *lump_order, void *_file_base, int num_lump… 506 lump_t lumps[LTMP_LUMPS];
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/dports/games/alienarena-data/alienarena-7.66/source/qcommon/ |
H A D | qfiles.h | 240 } lump_t; typedef 267 lump_t lumps[HEADER_LUMPS]; 270 qboolean checkLumps (lump_t *l, size_t header_size, int *lump_order, void *_file_base, int num_lump… 506 lump_t lumps[LTMP_LUMPS];
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