Home
last modified time | relevance | path

Searched refs:lump_t (Results 1 – 25 of 163) sorted by relevance

1234567

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/libwad/include/
H A Dwad.h135 } lump_t; typedef
186 extern lump_t *WAD_LumpInWADByNum(wad_t *wad, wad_uint32_t num);
188 extern lump_t *WAD_LumpByName(const char *name);
190 extern inline wad_uint32_t WAD_LumpNum(lump_t *lump);
194 extern inline size_t WAD_LumpSize(lump_t *lump);
198 extern lump_t *WAD_AddLump(wad_t *wad, lump_t *destlump, const char *name, const char *filename);
203 extern lump_t *WAD_CacheLump(lump_t *lump);
206 extern inline lump_t *WAD_CacheLumpByName(const char *name);
208 extern lump_t *WAD_MoveLump(lump_t *lump, lump_t *destlump);
213 extern void WAD_UncacheLump(lump_t *lump);
[all …]
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/libwad/src/
H A Dlump.c78 lump_t *lump; in WAD_LumpInWADByNum()
92 lump_t *lump; in WAD_LumpInWADByName()
107 lump_t *lump; in WAD_LumpByName()
146 static void WAD_AddLumpToTree(lump_t *lump, lump_t *destlump) in WAD_AddLumpToTree()
148 lump_t *l; in WAD_AddLumpToTree()
175 lump_t *WAD_AddLump(wad_t *wad, lump_t *destlump, const char *name, const char *filename) in WAD_AddLump()
180 lump_t *lump; in WAD_AddLump()
261 lump_t *WAD_CacheLump(lump_t *lump) in WAD_CacheLump()
281 lump_t *WAD_MoveLump(lump_t *lump, lump_t *destlump) in WAD_MoveLump()
283 lump_t *l; in WAD_MoveLump()
[all …]
/dports/games/glbsp/glbsp-2.20/
H A Dwad.c198 lump_t *cur; in NewLump()
308 lump_t *lump; in ReadDirEntry()
343 lump_t *L, *N; in DetermineLevelNames()
673 lump_t *cur; in CreateGLMarker()
722 lump_t *cur; in SortLumps()
1023 lump_t *cur; in CreateLevelLump()
1069 lump_t *cur; in CreateGLLump()
1173 lump_t *cur; in CountLevels()
1190 lump_t *cur; in FindNextLevel()
1590 lump_t *cur; in ReportOverflows()
[all …]
H A Dwad.h130 lump_t; typedef
203 lump_t *FindLevelLump(const char *name);
206 int CheckLevelLumpZero(lump_t *lump);
211 lump_t *CreateLevelLump(const char *name);
212 lump_t *CreateGLLump(const char *name);
217 void AppendLevelLump(lump_t *lump, const void *data, int length);
224 void ZLibBeginLump(lump_t *lump);
H A Dlevel.c221 lump_t *lump;
334 lump_t *lump = FindLevelLump("THINGS"); in GetThings()
376 lump_t *lump = FindLevelLump("THINGS"); in GetThingsHexen()
619 lump_t *lump = FindLevelLump("NODES"); in GetStaleNodes()
715 lump_t *lump; in PutVertices()
755 lump_t *lump; in PutV2Vertices()
1102 lump_t *lump; in PutSubsecs()
1134 lump_t *lump; in PutV3Subsecs()
1269 lump_t *lump; in PutNodes()
1499 lump_t *lump; in SaveZDFormat()
[all …]
/dports/games/edge/Edge-1.35-source/glbsp/src/
H A Dwad.c199 lump_t *cur; in NewLump()
306 lump_t *lump; in ReadDirEntry()
341 lump_t *L, *N; in DetermineLevelNames()
682 lump_t *cur; in CreateGLMarker()
731 lump_t *cur; in SortLumps()
1032 lump_t *cur; in CreateLevelLump()
1078 lump_t *cur; in CreateGLLump()
1182 lump_t *cur; in CountLevels()
1199 lump_t *cur; in FindNextLevel()
1599 lump_t *cur; in ReportOverflows()
[all …]
H A Dwad.h130 lump_t; typedef
203 lump_t *FindLevelLump(const char *name);
206 int CheckLevelLumpZero(lump_t *lump);
211 lump_t *CreateLevelLump(const char *name);
212 lump_t *CreateGLLump(const char *name);
217 void AppendLevelLump(lump_t *lump, const void *data, int length);
224 void ZLibBeginLump(lump_t *lump);
H A Dlevel.c211 lump_t *lump;
275 lump_t *lump = FindLevelLump("SECTORS"); in GetSectors()
324 lump_t *lump = FindLevelLump("THINGS"); in GetThings()
366 lump_t *lump = FindLevelLump("THINGS"); in GetThingsHexen()
650 lump_t *lump; in PutVertices()
690 lump_t *lump; in PutV2Vertices()
1037 lump_t *lump; in PutSubsecs()
1069 lump_t *lump; in PutV3Subsecs()
1204 lump_t *lump; in PutNodes()
1434 lump_t *lump; in SaveZDFormat()
[all …]
/dports/games/vavoom/vavoom-1.33/utils/glbsp/
H A Dwad.c199 lump_t *cur; in NewLump()
306 lump_t *lump; in ReadDirEntry()
341 lump_t *L, *N; in DetermineLevelNames()
682 lump_t *cur; in CreateGLMarker()
731 lump_t *cur; in SortLumps()
1032 lump_t *cur; in CreateLevelLump()
1078 lump_t *cur; in CreateGLLump()
1182 lump_t *cur; in CountLevels()
1199 lump_t *cur; in FindNextLevel()
1599 lump_t *cur; in ReportOverflows()
[all …]
H A Dwad.h130 lump_t; typedef
203 lump_t *FindLevelLump(const char *name);
206 int CheckLevelLumpZero(lump_t *lump);
211 lump_t *CreateLevelLump(const char *name);
212 lump_t *CreateGLLump(const char *name);
217 void AppendLevelLump(lump_t *lump, const void *data, int length);
224 void ZLibBeginLump(lump_t *lump);
H A Dlevel.c221 lump_t *lump;
334 lump_t *lump = FindLevelLump("THINGS"); in GetThings()
376 lump_t *lump = FindLevelLump("THINGS"); in GetThingsHexen()
622 lump_t *lump = FindLevelLump("NODES"); in GetStaleNodes()
718 lump_t *lump; in PutVertices()
758 lump_t *lump; in PutV2Vertices()
1105 lump_t *lump; in PutSubsecs()
1137 lump_t *lump; in PutV3Subsecs()
1272 lump_t *lump; in PutNodes()
1502 lump_t *lump; in SaveZDFormat()
[all …]
/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dwad.cc75 lump_t; typedef
78 lump_t **lumplist = NULL;
81 lump_t *cur_lump = NULL;
144 lumplist[i] = (lump_t *) calloc(sizeof(lump_t), 1); in NewLump()
290 lumplist = (lump_t **) calloc(sizeof(lump_t *), MAX_LUMPS); in Startup()
/dports/games/q2pro/q2pro/ref_shared/
H A Dr_bsp.c88 static int Bsp_LoadVis( lump_t *lump ) { in Bsp_LoadVis()
139 static int Bsp_LoadVertices( lump_t *lump ) { in Bsp_LoadVertices()
167 static int Bsp_LoadEdges( lump_t *lump ) { in Bsp_LoadEdges()
218 static int Bsp_LoadTexinfo( lump_t *lump ) { in Bsp_LoadTexinfo()
298 static int Bsp_LoadFaces( lump_t *lump ) { in Bsp_LoadFaces()
408 static int Bsp_LoadLeafs( lump_t *lump ) { in Bsp_LoadLeafs()
473 static int Bsp_LoadPlanes( lump_t *lump ) { in Bsp_LoadPlanes()
502 static int Bsp_LoadNodes( lump_t *lump ) { in Bsp_LoadNodes()
577 int Bsp_LoadEntityString( lump_t *lump ) {
590 int Bsp_LoadLightMap( lump_t *lump ) { in Bsp_LoadLightMap()
[all …]
/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/
H A Dcm_load.c90 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders()
121 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels()
179 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes()
233 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes()
269 void CMod_LoadLeafs (lump_t *l) in CMod_LoadLeafs()
312 void CMod_LoadPlanes (lump_t *l) in CMod_LoadPlanes()
353 void CMod_LoadLeafBrushes (lump_t *l) in CMod_LoadLeafBrushes()
380 void CMod_LoadLeafSurfaces( lump_t *l ) in CMod_LoadLeafSurfaces()
407 void CMod_LoadBrushSides (lump_t *l) in CMod_LoadBrushSides()
455 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility()
[all …]
/dports/games/ioquake3/ioquake3-1.36/code/qcommon/
H A Dcm_load.c90 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders()
121 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels()
179 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes()
233 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes()
269 void CMod_LoadLeafs (lump_t *l) in CMod_LoadLeafs()
312 void CMod_LoadPlanes (lump_t *l) in CMod_LoadPlanes()
353 void CMod_LoadLeafBrushes (lump_t *l) in CMod_LoadLeafBrushes()
380 void CMod_LoadLeafSurfaces( lump_t *l ) in CMod_LoadLeafSurfaces()
407 void CMod_LoadBrushSides (lump_t *l) in CMod_LoadBrushSides()
455 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility()
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/
H A Dcm_load.c97 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders()
130 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels()
190 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes()
246 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes()
282 void CMod_LoadLeafs( lump_t *l ) { in CMod_LoadLeafs()
328 void CMod_LoadPlanes( lump_t *l ) { in CMod_LoadPlanes()
371 void CMod_LoadLeafBrushes( lump_t *l ) { in CMod_LoadLeafBrushes()
398 void CMod_LoadLeafSurfaces( lump_t *l ) { in CMod_LoadLeafSurfaces()
425 void CMod_LoadBrushSides( lump_t *l ) { in CMod_LoadBrushSides()
472 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility()
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/
H A Dcm_load.c97 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders()
130 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels()
190 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes()
246 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes()
282 void CMod_LoadLeafs( lump_t *l ) { in CMod_LoadLeafs()
328 void CMod_LoadPlanes( lump_t *l ) { in CMod_LoadPlanes()
371 void CMod_LoadLeafBrushes( lump_t *l ) { in CMod_LoadLeafBrushes()
398 void CMod_LoadLeafSurfaces( lump_t *l ) { in CMod_LoadLeafSurfaces()
425 void CMod_LoadBrushSides( lump_t *l ) { in CMod_LoadBrushSides()
472 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility()
[all …]
/dports/games/evq3/evq3/code/qcommon/
H A Dcm_load.c90 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders()
121 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels()
179 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes()
233 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes()
269 void CMod_LoadLeafs (lump_t *l) in CMod_LoadLeafs()
312 void CMod_LoadPlanes (lump_t *l) in CMod_LoadPlanes()
353 void CMod_LoadLeafBrushes (lump_t *l) in CMod_LoadLeafBrushes()
380 void CMod_LoadLeafSurfaces( lump_t *l ) in CMod_LoadLeafSurfaces()
407 void CMod_LoadBrushSides (lump_t *l) in CMod_LoadBrushSides()
455 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility()
[all …]
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/
H A Dcm_load.c90 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders()
121 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels()
179 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes()
233 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes()
269 void CMod_LoadLeafs (lump_t *l) in CMod_LoadLeafs()
312 void CMod_LoadPlanes (lump_t *l) in CMod_LoadPlanes()
353 void CMod_LoadLeafBrushes (lump_t *l) in CMod_LoadLeafBrushes()
380 void CMod_LoadLeafSurfaces( lump_t *l ) in CMod_LoadLeafSurfaces()
407 void CMod_LoadBrushSides (lump_t *l) in CMod_LoadBrushSides()
455 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility()
[all …]
/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/
H A Dcm_load.c90 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders()
121 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels()
179 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes()
233 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes()
269 void CMod_LoadLeafs (lump_t *l) in CMod_LoadLeafs()
312 void CMod_LoadPlanes (lump_t *l) in CMod_LoadPlanes()
353 void CMod_LoadLeafBrushes (lump_t *l) in CMod_LoadLeafBrushes()
380 void CMod_LoadLeafSurfaces( lump_t *l ) in CMod_LoadLeafSurfaces()
407 void CMod_LoadBrushSides (lump_t *l) in CMod_LoadBrushSides()
455 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility()
[all …]
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/
H A Dcm_load.c90 void CMod_LoadShaders( lump_t *l ) { in CMod_LoadShaders()
121 void CMod_LoadSubmodels( lump_t *l ) { in CMod_LoadSubmodels()
179 void CMod_LoadNodes( lump_t *l ) { in CMod_LoadNodes()
233 void CMod_LoadBrushes( lump_t *l ) { in CMod_LoadBrushes()
269 void CMod_LoadLeafs (lump_t *l) in CMod_LoadLeafs()
312 void CMod_LoadPlanes (lump_t *l) in CMod_LoadPlanes()
353 void CMod_LoadLeafBrushes (lump_t *l) in CMod_LoadLeafBrushes()
380 void CMod_LoadLeafSurfaces( lump_t *l ) in CMod_LoadLeafSurfaces()
407 void CMod_LoadBrushSides (lump_t *l) in CMod_LoadBrushSides()
455 void CMod_LoadVisibility( lump_t *l ) { in CMod_LoadVisibility()
[all …]
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/server/
H A Dsv_model.c262 static void Mod_LoadLighting (lump_t *l) in Mod_LoadLighting()
279 static void Mod_LoadVisibility (lump_t *l) in Mod_LoadVisibility()
296 static void Mod_LoadEntities (lump_t *l) in Mod_LoadEntities()
345 static void Mod_LoadVertexes (lump_t *l) in Mod_LoadVertexes()
373 static void Mod_LoadSubmodels (lump_t *l) in Mod_LoadSubmodels()
409 static void Mod_LoadEdges (lump_t *l) in Mod_LoadEdges()
437 static void Mod_LoadTexinfo (lump_t *l) in Mod_LoadTexinfo()
526 static void Mod_LoadFaces (lump_t *l) in Mod_LoadFaces()
596 static void Mod_LoadNodes (lump_t *l) in Mod_LoadNodes()
637 static void Mod_LoadLeafs (lump_t *l) in Mod_LoadLeafs()
[all …]
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/
H A Dsv_model.c262 static void Mod_LoadLighting (lump_t *l) in Mod_LoadLighting()
279 static void Mod_LoadVisibility (lump_t *l) in Mod_LoadVisibility()
296 static void Mod_LoadEntities (lump_t *l) in Mod_LoadEntities()
345 static void Mod_LoadVertexes (lump_t *l) in Mod_LoadVertexes()
373 static void Mod_LoadSubmodels (lump_t *l) in Mod_LoadSubmodels()
409 static void Mod_LoadEdges (lump_t *l) in Mod_LoadEdges()
437 static void Mod_LoadTexinfo (lump_t *l) in Mod_LoadTexinfo()
526 static void Mod_LoadFaces (lump_t *l) in Mod_LoadFaces()
596 static void Mod_LoadNodes (lump_t *l) in Mod_LoadNodes()
637 static void Mod_LoadLeafs (lump_t *l) in Mod_LoadLeafs()
[all …]
/dports/games/alienarena/alienarena-7.66/source/qcommon/
H A Dqfiles.h240 } lump_t; typedef
267 lump_t lumps[HEADER_LUMPS];
270 qboolean checkLumps (lump_t *l, size_t header_size, int *lump_order, void *_file_base, int num_lump…
506 lump_t lumps[LTMP_LUMPS];
/dports/games/alienarena-data/alienarena-7.66/source/qcommon/
H A Dqfiles.h240 } lump_t; typedef
267 lump_t lumps[HEADER_LUMPS];
270 qboolean checkLumps (lump_t *l, size_t header_size, int *lump_order, void *_file_base, int num_lump…
506 lump_t lumps[LTMP_LUMPS];

1234567