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Searched refs:mNewTrapType (Results 1 – 2 of 2) sorted by relevance

/dports/games/opendungeons/OpenDungeons-0.7.1/source/game/
H A DPlayerSelection.h56 { return mNewTrapType; } in getNewTrapType()
59 { mNewTrapType = newTrapType; } in setNewTrapType()
70 TrapType mNewTrapType; variable
H A DPlayerSelection.cpp28 mNewTrapType = TrapType::nullTrapType; in PlayerSelection()
36 mNewTrapType = TrapType::nullTrapType; in setCurrentAction()