/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/ |
H A D | PostShader.cpp | 186 …if (!setting.name.empty() && g_Config.mPostShaderSetting.find(section) == g_Config.mPostShaderSett… in LoadPostShaderInfo() 187 g_Config.mPostShaderSetting.insert(std::pair<std::string, float>(section, setting.value)); in LoadPostShaderInfo()
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H A D | PresentationCommon.cpp | 199 uniforms->setting[0] = g_Config.mPostShaderSetting[shaderInfo->section + "SettingValue1"];; in CalculatePostShaderUniforms() 200 uniforms->setting[1] = g_Config.mPostShaderSetting[shaderInfo->section + "SettingValue2"]; in CalculatePostShaderUniforms() 201 uniforms->setting[2] = g_Config.mPostShaderSetting[shaderInfo->section + "SettingValue3"]; in CalculatePostShaderUniforms() 202 uniforms->setting[3] = g_Config.mPostShaderSetting[shaderInfo->section + "SettingValue4"]; in CalculatePostShaderUniforms()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | PostShader.cpp | 186 …if (!setting.name.empty() && g_Config.mPostShaderSetting.find(section) == g_Config.mPostShaderSett… in LoadPostShaderInfo() 187 g_Config.mPostShaderSetting.insert(std::pair<std::string, float>(section, setting.value)); in LoadPostShaderInfo()
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H A D | PresentationCommon.cpp | 199 uniforms->setting[0] = g_Config.mPostShaderSetting[shaderInfo->section + "SettingValue1"];; in CalculatePostShaderUniforms() 200 uniforms->setting[1] = g_Config.mPostShaderSetting[shaderInfo->section + "SettingValue2"]; in CalculatePostShaderUniforms() 201 uniforms->setting[2] = g_Config.mPostShaderSetting[shaderInfo->section + "SettingValue3"]; in CalculatePostShaderUniforms() 202 uniforms->setting[3] = g_Config.mPostShaderSetting[shaderInfo->section + "SettingValue4"]; in CalculatePostShaderUniforms()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | PostShader.cpp | 186 …if (!setting.name.empty() && g_Config.mPostShaderSetting.find(section) == g_Config.mPostShaderSett… in LoadPostShaderInfo() 187 g_Config.mPostShaderSetting.insert(std::pair<std::string, float>(section, setting.value)); in LoadPostShaderInfo()
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H A D | PresentationCommon.cpp | 199 uniforms->setting[0] = g_Config.mPostShaderSetting[shaderInfo->section + "SettingValue1"];; in CalculatePostShaderUniforms() 200 uniforms->setting[1] = g_Config.mPostShaderSetting[shaderInfo->section + "SettingValue2"]; in CalculatePostShaderUniforms() 201 uniforms->setting[2] = g_Config.mPostShaderSetting[shaderInfo->section + "SettingValue3"]; in CalculatePostShaderUniforms() 202 uniforms->setting[3] = g_Config.mPostShaderSetting[shaderInfo->section + "SettingValue4"]; in CalculatePostShaderUniforms()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/ |
H A D | Config.cpp | 1358 mPostShaderSetting.clear(); in Load() 1360 mPostShaderSetting[it.first] = std::stof(it.second); in Load() 1511 for (auto it = mPostShaderSetting.begin(), end = mPostShaderSetting.end(); it != end; ++it) { in Save() 1765 for (auto it = mPostShaderSetting.begin(), end = mPostShaderSetting.end(); it != end; ++it) { in saveGameConfig() 1796 mPostShaderSetting.clear(); in loadGameConfig() 1800 mPostShaderSetting[it.first] = value; in loadGameConfig() 1838 mPostShaderSetting.clear(); in unloadGameConfig() 1840 mPostShaderSetting[it.first] = std::stof(it.second); in unloadGameConfig()
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H A D | CwCheat.cpp | 965 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp() 982 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp() 985 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp() 988 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp() 991 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp()
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H A D | Config.h | 229 std::map<std::string, float> mPostShaderSetting; member
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/dports/emulators/ppsspp/ppsspp-1.12.3/Core/ |
H A D | Config.cpp | 1358 mPostShaderSetting.clear(); in Load() 1360 mPostShaderSetting[it.first] = std::stof(it.second); in Load() 1511 for (auto it = mPostShaderSetting.begin(), end = mPostShaderSetting.end(); it != end; ++it) { in Save() 1765 for (auto it = mPostShaderSetting.begin(), end = mPostShaderSetting.end(); it != end; ++it) { in saveGameConfig() 1796 mPostShaderSetting.clear(); in loadGameConfig() 1800 mPostShaderSetting[it.first] = value; in loadGameConfig() 1838 mPostShaderSetting.clear(); in unloadGameConfig() 1840 mPostShaderSetting[it.first] = std::stof(it.second); in unloadGameConfig()
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H A D | CwCheat.cpp | 965 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp() 982 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp() 985 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp() 988 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp() 991 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp()
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H A D | Config.h | 229 std::map<std::string, float> mPostShaderSetting; member
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/ |
H A D | Config.cpp | 1358 mPostShaderSetting.clear(); in Load() 1360 mPostShaderSetting[it.first] = std::stof(it.second); in Load() 1511 for (auto it = mPostShaderSetting.begin(), end = mPostShaderSetting.end(); it != end; ++it) { in Save() 1765 for (auto it = mPostShaderSetting.begin(), end = mPostShaderSetting.end(); it != end; ++it) { in saveGameConfig() 1796 mPostShaderSetting.clear(); in loadGameConfig() 1800 mPostShaderSetting[it.first] = value; in loadGameConfig() 1838 mPostShaderSetting.clear(); in unloadGameConfig() 1840 mPostShaderSetting[it.first] = std::stof(it.second); in unloadGameConfig()
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H A D | CwCheat.cpp | 965 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp() 982 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp() 985 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp() 988 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp() 991 …g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShader… in ExecuteOp()
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H A D | Config.h | 229 std::map<std::string, float> mPostShaderSetting; member
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/UI/ |
H A D | GameSettingsScreen.cpp | 384 …auto &value = g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderInfo->section… in CreateViews()
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/dports/emulators/ppsspp/ppsspp-1.12.3/UI/ |
H A D | GameSettingsScreen.cpp | 384 …auto &value = g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderInfo->section… in CreateViews()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/UI/ |
H A D | GameSettingsScreen.cpp | 384 …auto &value = g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderInfo->section… in CreateViews()
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