/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/GLSL/src/ |
H A D | OgreGLSLLinkProgram.cpp | 118 GpuProgram* progs[] = {mVertexShader, mGeometryProgram, mFragmentProgram}; in activate() 213 if (mVertexShader) in buildGLUniformReferences() 215 vertParams = &(mVertexShader->getConstantDefinitions().map); in buildGLUniformReferences() 243 …if ((fromProgType == GPT_FRAGMENT_PROGRAM && mVertexShader && (!mVertexShader->getColumnMajorMatri… in updateUniforms() 437 if (mVertexShader) in getCombinedName() 440 name += mVertexShader->getName(); in getCombinedName() 458 if (mVertexShader) in compileAndLink() 461 mVertexShader->attachToProgramObject(mGLProgramHandle); in compileAndLink() 462 setSkeletalAnimationIncluded(mVertexShader->isSkeletalAnimationIncluded()); in compileAndLink() 474 const String& vpSource = mVertexShader->getSource(); in compileAndLink() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | ParallelShaderCompileTest.cpp | 194 mVertexShader = in compile() 198 return (mVertexShader != 0 && mFragmentShader != 0); in compile() 204 glGetShaderiv(mVertexShader, GL_COMPLETION_STATUS_KHR, &status); in isCompileCompleted() 216 if (checkShader(mVertexShader) && checkShader(mFragmentShader)) in link() 219 glAttachShader(mProgram, mVertexShader); in link() 223 glDeleteShader(mVertexShader); in link() 249 GLuint mVertexShader; member in __anon186f613f0111::ParallelShaderCompileTest::ClearColorWithDraw
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/test_utils/ |
H A D | gl_raii.h | 55 : mHandle(0), mVertexShader(vertexShader), mFragmentShader(fragmentShader) in GLProgram() 73 mHandle = CompileProgram(mVertexShader, mFragmentShader); in get() 81 const std::string mVertexShader; variable
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | Program.cpp | 51 mVertexShader = NULL; in Program() 72 if (mVertexShader != NULL) in ~Program() 74 mVertexShader->release(); in ~Program() 87 if (mVertexShader) in attachShader() 93 mVertexShader->addRef(); in attachShader() 114 if (mVertexShader != shader) in detachShader() 119 mVertexShader->release(); in detachShader() 120 mVertexShader = NULL; in detachShader() 1482 if (!mVertexShader || !mVertexShader->isCompiled()) in link() 2410 if (mVertexShader) in unlink() [all …]
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLES2/src/GLSLES/include/ |
H A D | OgreGLSLESProgramCommon.h | 68 … GLSLESProgram* getVertexProgram(void) const { return static_cast<GLSLESProgram*>(mVertexShader); } in getVertexProgram() 73 return mVertexShader == shader || (GLSLShaderCommon*)mFragmentProgram == shader; in isUsingShader()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/Direct3D11/src/ |
H A D | OgreD3D11GpuProgram.cpp | 73 , mVertexShader(NULL) in D3D11GpuVertexProgram() 94 &mVertexShader); in loadFromMicrocode() 114 SAFE_RELEASE(mVertexShader); in unloadImpl() 119 return mVertexShader; in getVertexShader()
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H A D | OgreD3D11HLSLProgram.cpp | 1191 SAFE_RELEASE(mVertexShader); in unloadHighLevelImpl() 1435 , mVertexShader(NULL), mConstantBufferSize(0) in D3D11HLSLProgram() 1609 &mVertexShader); in CreateVertexShader() 1611 assert(mVertexShader); in CreateVertexShader() 1954 assert(mVertexShader); in getVertexShader() 1955 return mVertexShader; in getVertexShader()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/GLSL/ |
H A D | OgreGLSLProgram.cpp | 56 if (mVertexShader) in getCombinedName() 59 name += mVertexShader->getName(); in getCombinedName() 115 GpuProgram* progs[] = {mVertexShader, mFragmentShader, mGeometryShader, in getCombinedHash()
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H A D | OgreGLSLMonolithicProgram.cpp | 94 if (mVertexShader) in compileAndLink() 97 setSkeletalAnimationIncluded(mVertexShader->isSkeletalAnimationIncluded()); in compileAndLink() 183 …if ((fromProgType == GPT_FRAGMENT_PROGRAM && mVertexShader && (!getVertexShader()->getColumnMajorM… in updateUniforms()
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H A D | OgreGLSLSeparableProgram.cpp | 101 if (mVertexShader && getVertexShader()->isLinked()) in compileAndLink() 286 …if ((fromProgType == GPT_FRAGMENT_PROGRAM && mVertexShader && (!getVertexShader()->getColumnMajorM… in updateUniforms() 692 if (mVertexShader && currentUniform->mSourceProgType == GPT_VERTEX_PROGRAM) in updatePassIterationUniforms()
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/dports/games/palomino/palomino/src/shader/ |
H A D | shader_factory.hh | 35 : mProgram(program), mVertexShader(vertexShader), mFragmentShader(fragmentShader) in ShaderProgram() 38 RefPtr<osg::Shader> mVertexShader; member
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H A D | shader_factory.cc | 129 shaderProgram.mProgram->addShader( shaderProgram.mVertexShader.get() ); in CreateShader()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLSupport/src/GLSL/ |
H A D | OgreGLSLProgramCommon.cpp | 27 : mVertexShader(vertexShader), in GLSLProgramCommon() 64 if (!mVertexShader) in extractLayoutQualifiers() 69 String shaderSource = mVertexShader->getSource(); in extractLayoutQualifiers()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/include/GLSL/ |
H A D | OgreGLSLProgram.h | 71 GLSLShader* getVertexShader() const { return static_cast<GLSLShader*>(mVertexShader); } in getVertexShader() 80 return mVertexShader == shader || (GLSLShaderCommon*)mGeometryShader == shader || in isUsingShader()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLES2/src/GLSLES/src/ |
H A D | OgreGLSLESLinkProgram.cpp | 79 GpuProgram* progs[] = {mVertexShader, mFragmentProgram}; in activate() 138 GpuProgram* progs[] = {mVertexShader, mFragmentProgram}; in compileAndLink() 226 GLUniformCache* uniformCache = mVertexShader->getUniformCache(); in updateUniforms()
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/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/ext/nanogui/src/ |
H A D | glutil.cpp | 96 mVertexShader = in init() 103 if (!mVertexShader || !mFragmentShader) in init() 110 glAttachShader(mProgramShader, mVertexShader); in init() 293 glDeleteShader(mVertexShader); mVertexShader = 0; in free()
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/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/src/ |
H A D | glutil.cpp | 104 mVertexShader = in init() 111 if (!mVertexShader || !mFragmentShader) in init() 118 glAttachShader(mProgramShader, mVertexShader); in init() 301 glDeleteShader(mVertexShader); mVertexShader = 0; in free()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/GLSL/include/ |
H A D | OgreGLSLLinkProgram.h | 95 return mVertexShader == shader || (GLSLShaderCommon*)mGeometryProgram == shader || in isUsingShader()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLSupport/include/GLSL/ |
H A D | OgreGLSLProgramCommon.h | 121 GLSLShaderCommon* mVertexShader; variable
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/gl/egl/ozone/ |
H A D | DisplayOzone.cpp | 346 mVertexShader(0), in DisplayOzone() 634 mVertexShader = makeShader(GL_VERTEX_SHADER, vertexSource); in drawWithTexture() 637 gl->attachShader(mProgram, mVertexShader); in drawWithTexture() 794 mFunctionsGL->deleteShader(mVertexShader); in terminate()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/Direct3D11/include/ |
H A D | OgreD3D11GpuProgram.h | 61 ID3D11VertexShader * mVertexShader;
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/gl/egl/ozone/ |
H A D | DisplayOzone.cpp | 366 mVertexShader(0), in DisplayOzone() 678 mVertexShader = makeShader(GL_VERTEX_SHADER, vertexSource); in drawWithTexture() 681 gl->attachShader(mProgram, mVertexShader); in drawWithTexture() 850 gl->deleteShader(mVertexShader); in terminate()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/gl/egl/gbm/ |
H A D | DisplayGbm.cpp | 361 mVertexShader(0), in DisplayGbm() 673 mVertexShader = makeShader(GL_VERTEX_SHADER, vertexSource); in drawWithTexture() 676 gl->attachShader(mProgram, mVertexShader); in drawWithTexture() 845 gl->deleteShader(mVertexShader); in terminate()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/metal/ |
H A D | mtl_state_cache.h | 359 id<MTLFunction> getVertexShader() { return mVertexShader.get(); } 368 AutoObjCPtr<id<MTLFunction>> mVertexShader = nil;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/metal/ |
H A D | mtl_state_cache.h | 449 id<MTLFunction> getVertexShader() { return mVertexShader; } 459 AutoObjCPtr<id<MTLFunction>> mVertexShader;
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