/dports/devel/bullet/bullet3-3.21/examples/DeformableDemo/ |
H A D | ClothFriction.cpp | 161 m_forces.push_back(mass_spring); in initPhysics() 165 m_forces.push_back(gravity_force); in initPhysics() 191 m_forces.push_back(mass_spring2); in initPhysics() 195 m_forces.push_back(gravity_force2); in initPhysics() 219 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 221 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 224 m_forces.clear(); in exitPhysics()
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H A D | DeformableContact.cpp | 160 m_forces.push_back(mass_spring); in initPhysics() 164 m_forces.push_back(gravity_force); in initPhysics() 190 m_forces.push_back(mass_spring2); in initPhysics() 194 m_forces.push_back(gravity_force2); in initPhysics() 227 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 229 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 232 m_forces.clear(); in exitPhysics()
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H A D | PinchFriction.cpp | 36 btAlignedObjectArray<btDeformableLagrangianForce*> m_forces; member in PinchFriction 282 m_forces.push_back(gravity_force); in initPhysics() 286 m_forces.push_back(neohookean); in initPhysics() 313 m_forces.push_back(gravity_force); in initPhysics() 317 m_forces.push_back(neohookean); in initPhysics() 344 m_forces.push_back(gravity_force); in initPhysics() 348 m_forces.push_back(neohookean); in initPhysics() 374 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 376 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 379 m_forces.clear(); in exitPhysics()
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H A D | DeformableClothAnchor.cpp | 154 m_forces.push_back(mass_spring); in initPhysics() 158 m_forces.push_back(gravity_force); in initPhysics() 190 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 192 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 195 m_forces.clear(); in exitPhysics()
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H A D | DeformableSelfCollision.cpp | 165 m_forces.push_back(mass_spring); in addCloth() 170 m_forces.push_back(gravity_force); in addCloth() 191 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 193 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 196 m_forces.clear(); in exitPhysics()
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H A D | SplitImpulse.cpp | 175 m_forces.push_back(mass_spring); in initPhysics() 179 m_forces.push_back(gravity_force); in initPhysics() 206 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 208 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 211 m_forces.clear(); in exitPhysics()
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H A D | DeformableRigid.cpp | 271 m_forces.push_back(mass_spring); in initPhysics() 275 m_forces.push_back(gravity_force); in initPhysics() 302 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 304 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 307 m_forces.clear(); in exitPhysics()
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H A D | LargeDeformation.cpp | 140 m_forces.push_back(linearElasticity); in initPhysics() 229 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 231 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 234 m_forces.clear(); in exitPhysics()
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/dports/devel/py-bullet3/bullet3-3.21/examples/DeformableDemo/ |
H A D | ClothFriction.cpp | 161 m_forces.push_back(mass_spring); in initPhysics() 165 m_forces.push_back(gravity_force); in initPhysics() 191 m_forces.push_back(mass_spring2); in initPhysics() 195 m_forces.push_back(gravity_force2); in initPhysics() 219 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 221 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 224 m_forces.clear(); in exitPhysics()
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H A D | DeformableContact.cpp | 160 m_forces.push_back(mass_spring); in initPhysics() 164 m_forces.push_back(gravity_force); in initPhysics() 190 m_forces.push_back(mass_spring2); in initPhysics() 194 m_forces.push_back(gravity_force2); in initPhysics() 227 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 229 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 232 m_forces.clear(); in exitPhysics()
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H A D | PinchFriction.cpp | 36 btAlignedObjectArray<btDeformableLagrangianForce*> m_forces; member in PinchFriction 282 m_forces.push_back(gravity_force); in initPhysics() 286 m_forces.push_back(neohookean); in initPhysics() 313 m_forces.push_back(gravity_force); in initPhysics() 317 m_forces.push_back(neohookean); in initPhysics() 344 m_forces.push_back(gravity_force); in initPhysics() 348 m_forces.push_back(neohookean); in initPhysics() 374 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 376 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 379 m_forces.clear(); in exitPhysics()
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H A D | DeformableClothAnchor.cpp | 154 m_forces.push_back(mass_spring); in initPhysics() 158 m_forces.push_back(gravity_force); in initPhysics() 190 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 192 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 195 m_forces.clear(); in exitPhysics()
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H A D | DeformableSelfCollision.cpp | 165 m_forces.push_back(mass_spring); in addCloth() 170 m_forces.push_back(gravity_force); in addCloth() 191 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 193 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 196 m_forces.clear(); in exitPhysics()
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H A D | SplitImpulse.cpp | 175 m_forces.push_back(mass_spring); in initPhysics() 179 m_forces.push_back(gravity_force); in initPhysics() 206 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 208 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 211 m_forces.clear(); in exitPhysics()
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H A D | DeformableRigid.cpp | 271 m_forces.push_back(mass_spring); in initPhysics() 275 m_forces.push_back(gravity_force); in initPhysics() 302 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 304 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 307 m_forces.clear(); in exitPhysics()
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H A D | LargeDeformation.cpp | 140 m_forces.push_back(linearElasticity); in initPhysics() 229 for (int j = 0; j < m_forces.size(); j++) in exitPhysics() 231 btDeformableLagrangianForce* force = m_forces[j]; in exitPhysics() 234 m_forces.clear(); in exitPhysics()
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Physics/ |
H A D | mcphysicscomponent.cc | 122 m_forces += force; in addForce() 130 m_forces += force; in addForce() 242 m_forces.setK(0); in resetZ() 318 m_forces.setZero(); in integrate() 335 totAcceleration += m_forces * m_invMass; in integrateLinear() 367 m_forces.setZero(); in reset()
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/dports/science/simbody/simbody-Simbody-3.7/Simbody/src/ |
H A D | GeneralForceSubsystem.cpp | 116 m_forces = &forces; in initializeAll() 137 m_forces = &forces; in initializeCachedAndNonCached() 158 m_forces = &forces; in initializeNonCached() 197 const auto force = m_forces.getRef()[forceIndex]; in execute() 205 const auto& impl = m_forces.getRef()[forceIndex]->getImpl(); in execute() 279 ReferencePtr<const Array_<Force*>> m_forces; member in __anon8b164b520111::CalcForcesParallelTask 353 m_forces = &forces; in initializeAll() 374 m_forces = &forces; in initializeCachedAndNonCached() 395 m_forces = &forces; in initializeNonCached() 434 const auto force = m_forces.getRef()[forceIndex]; in execute() [all …]
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/dports/science/simbody/simbody-Simbody-3.7/examples/ |
H A D | ExampleMotor-TorqueLimited-Constraint.cpp | 176 GeneralForceSubsystem m_forces; member in __anona01bf32b0111::MyMechanism 267 : m_system(), m_matter(m_system), m_forces(m_system), m_viz(m_system), in MyMechanism() 276 Force::Gravity(m_forces, m_matter, -YAxis, Real(9.80665)); in constructSystem() 289 Force::MobilityLinearDamper(m_forces, m_bodyT, MobilizerUIndex(0), 10); in constructSystem() 290 Force::MobilityLinearDamper(m_forces, m_leftArm, MobilizerUIndex(0), 30); in constructSystem() 291 Force::MobilityLinearDamper(m_forces, m_rtArm, MobilizerUIndex(0), 10); in constructSystem() 294 Force::MobilityLinearStop(m_forces, m_leftArm, MobilizerQIndex(0), in constructSystem() 303 m_torqueController = Force::MobilityConstantForce(m_forces, m_rtArm, in constructSystem()
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H A D | ExampleMotor-TorqueLimited-Controller.cpp | 253 GeneralForceSubsystem m_forces; member in __anonb88e706a0111::MyMechanism 326 : m_system(), m_matter(m_system), m_forces(m_system), m_viz(m_system), in MyMechanism() 336 Force::Gravity(m_forces, m_matter, -YAxis, Real(9.80665)); in constructSystem() 349 Force::MobilityLinearDamper(m_forces, m_bodyT, MobilizerUIndex(0), 10); in constructSystem() 350 Force::MobilityLinearDamper(m_forces, m_leftArm, MobilizerUIndex(0), 30); in constructSystem() 351 Force::MobilityLinearDamper(m_forces, m_rtArm, MobilizerUIndex(0), 10); in constructSystem() 354 Force::MobilityLinearStop(m_forces, m_leftArm, MobilizerQIndex(0), in constructSystem() 362 Force::Custom(m_forces, m_controller); // takes over ownership in constructSystem()
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H A D | ExampleMotor-TorqueLimited-Motion.cpp | 192 GeneralForceSubsystem m_forces; member in __anon5a1f43fc0111::MyMechanism 285 : m_system(), m_matter(m_system), m_forces(m_system), m_viz(m_system), in MyMechanism() 294 Force::Gravity(m_forces, m_matter, -YAxis, Real(9.80665)); in constructSystem() 307 Force::MobilityLinearDamper(m_forces, m_bodyT, MobilizerUIndex(0), 10); in constructSystem() 308 Force::MobilityLinearDamper(m_forces, m_leftArm, MobilizerUIndex(0), 30); in constructSystem() 309 Force::MobilityLinearDamper(m_forces, m_rtArm, MobilizerUIndex(0), 10); in constructSystem() 312 Force::MobilityLinearStop(m_forces, m_leftArm, MobilizerQIndex(0), in constructSystem() 321 m_torqueController = Force::MobilityConstantForce(m_forces, m_rtArm, in constructSystem()
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/dports/science/simbody/simbody-Simbody-3.7/Simbody/tests/adhoc/ |
H A D | TimsBoxBristle.cpp | 163 : m_matter(hsmobod.getMatterSubsystem()), m_forces(forces), in MyBristleVertexContactElementImpl() 279 { return m_forces.getZ(s)[this->m_dwellIx]; } in getRDwell() 281 { return m_forces.updZ(s)[this->m_dwellIx]; } in updRDwell() 283 { return m_forces.updZDot(s)[m_dwellIx]; } in updRDwellDot() 289 (m_forces.getDiscreteVariable(state, m_prevSlipDirIx)); in getPrevSlipDir() 295 (m_forces.updDiscreteVariable(state, m_prevSlipDirIx)); in setPrevSlipDir() 317 (m_forces.getCacheEntry(state, m_contactInfoIx)); in getContactInfo() 324 (m_forces.updCacheEntry(state, m_contactInfoIx)); in updContactInfo() 357 m_dwellIx = m_forces.allocateZ(state, Vector(1, Real(0))); in realizeTopology() 362 m_contactInfoIx = m_forces.allocateCacheEntry in realizeTopology() [all …]
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/dports/science/simbody/simbody-Simbody-3.7/Simbody/tests/ |
H A D | GazeboReactionForceWithAppliedForceCompliant.cpp | 123 GeneralForceSubsystem m_forces; member 167 m_forces(m_system), m_discrete(m_forces,m_matter) in MyMultibodySystem() 181 Force::Gravity(m_forces, m_matter, -ZAxis, 50); in MyMultibodySystem() 230 (m_forces, m_link2, MobilizerUIndex(0), Cd1); in MyMultibodySystem() 232 (m_forces, m_link3, MobilizerUIndex(0), Cd2); in MyMultibodySystem()
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H A D | GazeboReactionForce.cpp | 76 GeneralForceSubsystem m_forces; member 119 m_forces(m_system), m_gravity(m_forces,m_matter,Vec3(-30,10,-50)) in MyMultibodySystem() 165 (m_forces, m_link1, MobilizerQIndex(0),1000000.,1.,-Pi/2,Pi/2); in MyMultibodySystem() 167 (m_forces, m_link2, MobilizerQIndex(0), 1000000.,1.,-Infinity,Infinity); in MyMultibodySystem()
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H A D | GazeboReactionForceWithAppliedForceRigid.cpp | 121 GeneralForceSubsystem m_forces; member 165 m_forces(m_system), m_discrete(m_forces,m_matter) in MyMultibodySystem() 179 Force::Gravity(m_forces, m_matter, -ZAxis, 50); in MyMultibodySystem() 237 (m_forces, m_link2, MobilizerUIndex(0), Cd1); in MyMultibodySystem() 239 (m_forces, m_link3, MobilizerUIndex(0), Cd2); in MyMultibodySystem()
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