Searched refs:m_mobod_F (Results 1 – 6 of 6) sorted by relevance
/dports/science/simbody/simbody-Simbody-3.7/Simbody/src/ |
H A D | Constraint_SphereOnSphereContactImpl.h | 203 const Vec3 p_ASf = findStationLocation(allX_AB, m_mobod_F, p_FSf); in calcPositionErrorsVirtual() 236 const SpatialVec& V_AF = allV_AB[m_mobod_F]; in calcPositionDotErrorsVirtual() 274 const Vec3 a_ASf = findStationInAAcceleration(s, allA_AB, m_mobod_F, in calcPositionDotDotErrorsVirtual() 311 subInStationInAForce(pc.p_FSf_A, force_A, bodyForcesInA[m_mobod_F]); in addInPositionConstraintForcesVirtual() 386 const SpatialVec& V_AF = allV_AB[m_mobod_F]; in calcVelocityErrorsVirtual() 429 const SpatialVec& A_AF = allA_AB[m_mobod_F]; in calcVelocityDotErrorsVirtual() 465 subInStationInAForce(pc.p_FCo_A, force_A, bodyForcesInA[m_mobod_F]); in addInVelocityConstraintForcesVirtual() 475 ConstrainedBodyIndex m_mobod_F; // F (B1) variable
|
H A D | Constraint_LineOnLineContactImpl.h | 291 calcPositionInfo(state, allX_AB[m_mobod_F], allX_AB[m_mobod_B], tpc); in calcPositionErrorsVirtual() 333 const SpatialVec& V_AF = allV_AB[m_mobod_F]; in calcPositionDotErrorsVirtual() 376 const SpatialVec& A_AF = allA_AB[m_mobod_F]; in calcPositionDotDotErrorsVirtual() 389 const Vec3 a_APf = findStationInAAcceleration(state, allA_AB, m_mobod_F, in calcPositionDotDotErrorsVirtual() 430 subInStationInAForce(pc.p_FCo_A, force_A, bodyForcesInA[m_mobod_F]); in addInPositionConstraintForcesVirtual() 530 const SpatialVec& V_AF = allV_AB[m_mobod_F]; in calcVelocityErrorsVirtual() 579 const SpatialVec& A_AF = allA_AB[m_mobod_F]; in calcVelocityDotErrorsVirtual() 619 subInStationInAForce(pc.p_FCo_A, force_A, bodyForcesInA[m_mobod_F]); in addInVelocityConstraintForcesVirtual() 629 ConstrainedBodyIndex m_mobod_F; // F (B1) variable
|
H A D | Constraint_Rod.cpp | 63 updImpl().m_mobod_F = updImpl().addConstrainedBody(mobod_F); in Rod() 90 updImpl().m_mobod_F = updImpl().addConstrainedBody(mobod_F); in Rod() 143 return impl.getMobilizedBodyFromConstrainedBody(impl.m_mobod_F); in getMobilizedBody1() 151 return impl.getMobilizedBodyIndexOfConstrainedBody(impl.m_mobod_F); in getBody1MobilizedBodyIndex() 223 impl.getMobilizedBodyFromConstrainedBody(impl.m_mobod_F); in findLengthViolation() 305 const Transform& X_AF = getBodyTransformFromState(s, m_mobod_F); in ensurePositionCacheRealized() 345 const SpatialVec& V_AF = getBodyVelocityFromState(s, m_mobod_F); in ensureVelocityCacheRealized() 388 getMobilizedBodyIndexOfConstrainedBody(m_mobod_F); in calcDecorativeGeometryAndAppendVirtual() 404 const Vec3 p_GP1 = getMobilizedBodyFromConstrainedBody(m_mobod_F) in calcDecorativeGeometryAndAppendVirtual()
|
H A D | Constraint_RodImpl.h | 208 const Vec3 p_ASf = findStationLocation(allX_AB, m_mobod_F, p_FSf); in calcPositionErrorsVirtual() 239 const SpatialVec& V_AF = allV_AB[m_mobod_F]; in calcPositionDotErrorsVirtual() 276 const Vec3 a_ASf = findStationInAAcceleration(s, allA_AB, m_mobod_F, in calcPositionDotDotErrorsVirtual() 310 subInStationInAForce(pc.p_FSf_A, force_A, bodyForcesInA[m_mobod_F]); in addInPositionConstraintForcesVirtual() 319 ConstrainedBodyIndex m_mobod_F; // F (B1) variable
|
H A D | Constraint_SphereOnSphereContact.cpp | 70 updImpl().m_mobod_F = updImpl().addConstrainedBody(mobod_F); in SphereOnSphereContact() 109 return impl.getMobilizedBodyFromConstrainedBody(impl.m_mobod_F); in getMobilizedBodyF() 270 impl.getMobilizedBodyFromConstrainedBody(impl.m_mobod_F); in findSeparation() 360 const Transform& X_AF = getBodyTransformFromState(s, m_mobod_F); in ensurePositionCacheRealized() 418 const SpatialVec& V_AF = getBodyVelocityFromState(s, m_mobod_F); in ensureVelocityCacheRealized() 496 getMobilizedBodyIndexOfConstrainedBody(m_mobod_F); in calcDecorativeGeometryAndAppendVirtual()
|
H A D | Constraint_LineOnLineContact.cpp | 66 updImpl().m_mobod_F = updImpl().addConstrainedBody(mobod_F); in LineOnLineContact() 105 return impl.getMobilizedBodyFromConstrainedBody(impl.m_mobod_F); in getMobilizedBodyF() 420 const Transform& X_AF = getBodyTransformFromState(s, m_mobod_F); in ensurePositionCacheRealized() 508 const SpatialVec& V_AF = getBodyVelocityFromState(s, m_mobod_F); in ensureVelocityCacheRealized() 548 const MobilizedBody& bodyF = getMobilizedBodyFromConstrainedBody(m_mobod_F); in calcDecorativeGeometryAndAppendVirtual()
|