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Searched refs:m_swappedRayWorldCF (Results 1 – 4 of 4) sorted by relevance

/dports/devel/godot/godot-3.2.3-stable/modules/bullet/
H A Dgodot_collision_configuration.cpp51 m_swappedRayWorldCF = new (mem) GodotRayWorldAlgorithm::SwappedCreateFunc(world); in GodotCollisionConfiguration()
58 m_swappedRayWorldCF->~btCollisionAlgorithmCreateFunc(); in ~GodotCollisionConfiguration()
59 btAlignedFree(m_swappedRayWorldCF); in ~GodotCollisionConfiguration()
73 return m_swappedRayWorldCF; in getCollisionAlgorithmCreateFunc()
91 return m_swappedRayWorldCF; in getClosestPointsAlgorithmCreateFunc()
107 m_swappedRayWorldCF = new (mem) GodotRayWorldAlgorithm::SwappedCreateFunc(world); in GodotSoftCollisionConfiguration()
114 m_swappedRayWorldCF->~btCollisionAlgorithmCreateFunc(); in ~GodotSoftCollisionConfiguration()
115 btAlignedFree(m_swappedRayWorldCF); in ~GodotSoftCollisionConfiguration()
129 return m_swappedRayWorldCF; in getCollisionAlgorithmCreateFunc()
147 return m_swappedRayWorldCF; in getClosestPointsAlgorithmCreateFunc()
H A Dgodot_collision_configuration.h45 btCollisionAlgorithmCreateFunc *m_swappedRayWorldCF; variable
57 btCollisionAlgorithmCreateFunc *m_swappedRayWorldCF; variable
/dports/devel/godot-tools/godot-3.2.3-stable/modules/bullet/
H A Dgodot_collision_configuration.cpp51 m_swappedRayWorldCF = new (mem) GodotRayWorldAlgorithm::SwappedCreateFunc(world); in GodotCollisionConfiguration()
58 m_swappedRayWorldCF->~btCollisionAlgorithmCreateFunc(); in ~GodotCollisionConfiguration()
59 btAlignedFree(m_swappedRayWorldCF); in ~GodotCollisionConfiguration()
73 return m_swappedRayWorldCF; in getCollisionAlgorithmCreateFunc()
91 return m_swappedRayWorldCF; in getClosestPointsAlgorithmCreateFunc()
107 m_swappedRayWorldCF = new (mem) GodotRayWorldAlgorithm::SwappedCreateFunc(world); in GodotSoftCollisionConfiguration()
114 m_swappedRayWorldCF->~btCollisionAlgorithmCreateFunc(); in ~GodotSoftCollisionConfiguration()
115 btAlignedFree(m_swappedRayWorldCF); in ~GodotSoftCollisionConfiguration()
129 return m_swappedRayWorldCF; in getCollisionAlgorithmCreateFunc()
147 return m_swappedRayWorldCF; in getClosestPointsAlgorithmCreateFunc()
H A Dgodot_collision_configuration.h45 btCollisionAlgorithmCreateFunc *m_swappedRayWorldCF; variable
57 btCollisionAlgorithmCreateFunc *m_swappedRayWorldCF; variable