/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/ |
H A D | box2drevolutejoint.cpp | 37 , m_upperAngle(0.0f) in Box2DRevoluteJoint() 99 toRadians(m_upperAngle)); in setLowerAngle() 105 if (m_upperAngle == upperAngle) in setUpperAngle() 108 m_upperAngle = upperAngle; in setUpperAngle() 177 jointDef.upperAngle = toRadians(m_upperAngle); in createJoint()
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H A D | box2drevolutejoint.h | 102 float m_upperAngle; variable 133 return m_upperAngle; in upperAngle()
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/dports/misc/box2d/box2d-2.4.1/src/dynamics/ |
H A D | b2_revolute_joint.cpp | 64 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 212 float C = m_upperAngle - m_angle; in SolveVelocityConstraints() 265 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in SolvePositionConstraints() 275 else if (angle >= m_upperAngle) in SolvePositionConstraints() 278 C = b2Clamp(angle - m_upperAngle - b2_angularSlop, 0.0f, b2_maxAngularCorrection); in SolvePositionConstraints() 422 return m_upperAngle; in GetUpperLimit() 429 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits() 436 m_upperAngle = upper; in SetLimits() 454 b2Dump(" jd.upperAngle = %.9g;\n", m_upperAngle); in Dump() 491 b2Vec2 rhi = L * b2Vec2(cosf(m_upperAngle), sinf(m_upperAngle)); in Draw()
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 56 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 329 float32 C = angle - m_upperAngle; in SolvePositionConstraints() 466 return m_upperAngle; in GetUpperLimit() 473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits() 479 m_upperAngle = upper; in SetLimits() 497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
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H A D | b2RevoluteJoint.h | 181 float32 m_upperAngle; variable
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/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 56 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 329 float32 C = angle - m_upperAngle; in SolvePositionConstraints() 466 return m_upperAngle; in GetUpperLimit() 473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits() 479 m_upperAngle = upper; in SetLimits() 497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
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/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 56 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 329 float32 C = angle - m_upperAngle; in SolvePositionConstraints() 466 return m_upperAngle; in GetUpperLimit() 473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits() 479 m_upperAngle = upper; in SetLimits() 497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
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/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 56 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 128 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 140 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 331 float32 C = angle - m_upperAngle; in SolvePositionConstraints() 468 return m_upperAngle; in GetUpperLimit() 475 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits() 481 m_upperAngle = upper; in SetLimits() 499 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 56 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 329 float32 C = angle - m_upperAngle; in SolvePositionConstraints() 466 return m_upperAngle; in GetUpperLimit() 473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits() 479 m_upperAngle = upper; in SetLimits() 497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 56 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 329 float32 C = angle - m_upperAngle; in SolvePositionConstraints() 466 return m_upperAngle; in GetUpperLimit() 473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits() 479 m_upperAngle = upper; in SetLimits() 497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 56 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 329 float32 C = angle - m_upperAngle; in SolvePositionConstraints() 466 return m_upperAngle; in GetUpperLimit() 473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits() 479 m_upperAngle = upper; in SetLimits() 497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 56 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 329 float32 C = angle - m_upperAngle; in SolvePositionConstraints() 466 return m_upperAngle; in GetUpperLimit() 473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits() 479 m_upperAngle = upper; in SetLimits() 497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 56 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 329 float32 C = angle - m_upperAngle; in SolvePositionConstraints() 466 return m_upperAngle; in GetUpperLimit() 473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits() 479 m_upperAngle = upper; in SetLimits() 497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 56 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 128 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 140 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 331 float32 C = angle - m_upperAngle; in SolvePositionConstraints() 468 return m_upperAngle; in GetUpperLimit() 475 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits() 481 m_upperAngle = upper; in SetLimits() 499 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
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/dports/devel/love5/love-0.5-0/src/box2d/Source/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 60 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 107 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 119 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 294 float32 limitC = angle - m_upperAngle; in SolvePositionConstraints() 391 return m_upperAngle; in GetUpperLimit() 398 m_upperAngle = upper; in SetLimits()
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H A D | b2RevoluteJoint.h | 163 float32 m_upperAngle; variable
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/dports/devel/love07/love-HEAD/src/modules/physics/box2d/Source/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 60 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 107 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 119 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 294 float32 limitC = angle - m_upperAngle; in SolvePositionConstraints() 391 return m_upperAngle; in GetUpperLimit() 398 m_upperAngle = upper; in SetLimits()
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H A D | b2RevoluteJoint.h | 163 float32 m_upperAngle; variable
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/dports/games/numptyphysics/numptyphysics/Box2D/Source/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 60 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 107 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 119 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 294 float32 limitC = angle - m_upperAngle; in SolvePositionConstraints() 391 return m_upperAngle; in GetUpperLimit() 398 m_upperAngle = upper; in SetLimits()
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H A D | b2RevoluteJoint.h | 163 float32 m_upperAngle; variable
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/dports/games/kolf/kolf-21.12.3/external/Box2D/Dynamics/Joints/ |
H A D | b2RevoluteJoint.cpp | 56 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 116 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 128 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 310 qreal C = angle - m_upperAngle; in SolvePositionConstraints() 468 return m_upperAngle; in GetUpperLimit() 477 m_upperAngle = upper; in SetLimits()
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H A D | b2RevoluteJoint.h | 171 qreal m_upperAngle; variable
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/dports/devel/upp/upp/uppsrc/plugin/box2d/ |
H A D | b2RevoluteJoint.cpp | 56 m_upperAngle = def->upperAngle; in b2RevoluteJoint() 116 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints() 128 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints() 310 float32 C = angle - m_upperAngle; in SolvePositionConstraints() 468 return m_upperAngle; in GetUpperLimit() 477 m_upperAngle = upper; in SetLimits()
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H A D | b2RevoluteJoint.h | 165 float32 m_upperAngle; variable
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/dports/misc/box2d/box2d-2.4.1/include/box2d/ |
H A D | b2_revolute_joint.h | 188 float m_upperAngle; variable
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