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Searched refs:m_upperAngle (Results 1 – 25 of 36) sorted by relevance

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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/
H A Dbox2drevolutejoint.cpp37 , m_upperAngle(0.0f) in Box2DRevoluteJoint()
99 toRadians(m_upperAngle)); in setLowerAngle()
105 if (m_upperAngle == upperAngle) in setUpperAngle()
108 m_upperAngle = upperAngle; in setUpperAngle()
177 jointDef.upperAngle = toRadians(m_upperAngle); in createJoint()
H A Dbox2drevolutejoint.h102 float m_upperAngle; variable
133 return m_upperAngle; in upperAngle()
/dports/misc/box2d/box2d-2.4.1/src/dynamics/
H A Db2_revolute_joint.cpp64 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
212 float C = m_upperAngle - m_angle; in SolveVelocityConstraints()
265 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in SolvePositionConstraints()
275 else if (angle >= m_upperAngle) in SolvePositionConstraints()
278 C = b2Clamp(angle - m_upperAngle - b2_angularSlop, 0.0f, b2_maxAngularCorrection); in SolvePositionConstraints()
422 return m_upperAngle; in GetUpperLimit()
429 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits()
436 m_upperAngle = upper; in SetLimits()
454 b2Dump(" jd.upperAngle = %.9g;\n", m_upperAngle); in Dump()
491 b2Vec2 rhi = L * b2Vec2(cosf(m_upperAngle), sinf(m_upperAngle)); in Draw()
/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/Joints/
H A Db2RevoluteJoint.cpp56 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
329 float32 C = angle - m_upperAngle; in SolvePositionConstraints()
466 return m_upperAngle; in GetUpperLimit()
473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits()
479 m_upperAngle = upper; in SetLimits()
497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
H A Db2RevoluteJoint.h181 float32 m_upperAngle; variable
/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/Joints/
H A Db2RevoluteJoint.cpp56 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
329 float32 C = angle - m_upperAngle; in SolvePositionConstraints()
466 return m_upperAngle; in GetUpperLimit()
473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits()
479 m_upperAngle = upper; in SetLimits()
497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/Joints/
H A Db2RevoluteJoint.cpp56 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
329 float32 C = angle - m_upperAngle; in SolvePositionConstraints()
466 return m_upperAngle; in GetUpperLimit()
473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits()
479 m_upperAngle = upper; in SetLimits()
497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/Joints/
H A Db2RevoluteJoint.cpp56 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
128 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
140 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
331 float32 C = angle - m_upperAngle; in SolvePositionConstraints()
468 return m_upperAngle; in GetUpperLimit()
475 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits()
481 m_upperAngle = upper; in SetLimits()
499 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/Joints/
H A Db2RevoluteJoint.cpp56 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
329 float32 C = angle - m_upperAngle; in SolvePositionConstraints()
466 return m_upperAngle; in GetUpperLimit()
473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits()
479 m_upperAngle = upper; in SetLimits()
497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/Joints/
H A Db2RevoluteJoint.cpp56 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
329 float32 C = angle - m_upperAngle; in SolvePositionConstraints()
466 return m_upperAngle; in GetUpperLimit()
473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits()
479 m_upperAngle = upper; in SetLimits()
497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/Joints/
H A Db2RevoluteJoint.cpp56 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
329 float32 C = angle - m_upperAngle; in SolvePositionConstraints()
466 return m_upperAngle; in GetUpperLimit()
473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits()
479 m_upperAngle = upper; in SetLimits()
497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/Joints/
H A Db2RevoluteJoint.cpp56 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
329 float32 C = angle - m_upperAngle; in SolvePositionConstraints()
466 return m_upperAngle; in GetUpperLimit()
473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits()
479 m_upperAngle = upper; in SetLimits()
497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/Joints/
H A Db2RevoluteJoint.cpp56 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
138 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
329 float32 C = angle - m_upperAngle; in SolvePositionConstraints()
466 return m_upperAngle; in GetUpperLimit()
473 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits()
479 m_upperAngle = upper; in SetLimits()
497 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/Joints/
H A Db2RevoluteJoint.cpp56 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
128 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
140 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
331 float32 C = angle - m_upperAngle; in SolvePositionConstraints()
468 return m_upperAngle; in GetUpperLimit()
475 if (lower != m_lowerAngle || upper != m_upperAngle) in SetLimits()
481 m_upperAngle = upper; in SetLimits()
499 b2Log(" jd.upperAngle = %.15lef;\n", m_upperAngle); in Dump()
/dports/devel/love5/love-0.5-0/src/box2d/Source/Dynamics/Joints/
H A Db2RevoluteJoint.cpp60 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
107 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
119 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
294 float32 limitC = angle - m_upperAngle; in SolvePositionConstraints()
391 return m_upperAngle; in GetUpperLimit()
398 m_upperAngle = upper; in SetLimits()
H A Db2RevoluteJoint.h163 float32 m_upperAngle; variable
/dports/devel/love07/love-HEAD/src/modules/physics/box2d/Source/Dynamics/Joints/
H A Db2RevoluteJoint.cpp60 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
107 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
119 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
294 float32 limitC = angle - m_upperAngle; in SolvePositionConstraints()
391 return m_upperAngle; in GetUpperLimit()
398 m_upperAngle = upper; in SetLimits()
H A Db2RevoluteJoint.h163 float32 m_upperAngle; variable
/dports/games/numptyphysics/numptyphysics/Box2D/Source/Dynamics/Joints/
H A Db2RevoluteJoint.cpp60 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
107 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
119 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
294 float32 limitC = angle - m_upperAngle; in SolvePositionConstraints()
391 return m_upperAngle; in GetUpperLimit()
398 m_upperAngle = upper; in SetLimits()
H A Db2RevoluteJoint.h163 float32 m_upperAngle; variable
/dports/games/kolf/kolf-21.12.3/external/Box2D/Dynamics/Joints/
H A Db2RevoluteJoint.cpp56 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
116 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
128 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
310 qreal C = angle - m_upperAngle; in SolvePositionConstraints()
468 return m_upperAngle; in GetUpperLimit()
477 m_upperAngle = upper; in SetLimits()
H A Db2RevoluteJoint.h171 qreal m_upperAngle; variable
/dports/devel/upp/upp/uppsrc/plugin/box2d/
H A Db2RevoluteJoint.cpp56 m_upperAngle = def->upperAngle; in b2RevoluteJoint()
116 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop) in InitVelocityConstraints()
128 else if (jointAngle >= m_upperAngle) in InitVelocityConstraints()
310 float32 C = angle - m_upperAngle; in SolvePositionConstraints()
468 return m_upperAngle; in GetUpperLimit()
477 m_upperAngle = upper; in SetLimits()
H A Db2RevoluteJoint.h165 float32 m_upperAngle; variable
/dports/misc/box2d/box2d-2.4.1/include/box2d/
H A Db2_revolute_joint.h188 float m_upperAngle; variable

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