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Searched refs:mincorner (Results 1 – 25 of 32) sorted by relevance

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/dports/graphics/plotutils/plotutils-2.6/libplot/
H A Dx_afftext.c165 XAffVector mincorner, maxcorner; in XAffCreateAffinedText() local
278 mincorner.x = mincorner.y = INT_MAX; in XAffCreateAffinedText()
291 mincorner.x = IMIN(mincorner.x, corner_out[i].x); in XAffCreateAffinedText()
292 mincorner.y = IMIN(mincorner.y, corner_out[i].y); in XAffCreateAffinedText()
297 size_out.x = maxcorner.x - mincorner.x + 1; in XAffCreateAffinedText()
298 size_out.y = maxcorner.y - mincorner.y + 1; in XAffCreateAffinedText()
300 origin_out.x = origin_in.x - mincorner.x; in XAffCreateAffinedText()
301 origin_out.y = origin_in.y - mincorner.y; in XAffCreateAffinedText()
338 v_shifted_out.y = v_out.y + mincorner.y - origin_in.y; in XAffCreateAffinedText()
343 v_shifted_out.x = v_out.x + mincorner.x - origin_in.x; in XAffCreateAffinedText()
/dports/math/moab/fathomteam-moab-7bde9dfb84a8/src/
H A DSweptElementData.cpp84 bool mincorner = true; in boundary_complete() local
96 mincorner = false; in boundary_complete()
100 if (!mincorner) break; in boundary_complete()
123 if (mincorner) minlist.push_back(*vseq); in boundary_complete()
H A DScdElementData.cpp88 bool mincorner = true; in boundary_complete() local
100 mincorner = false; in boundary_complete()
104 if (!mincorner) break; in boundary_complete()
127 if (mincorner) minlist.push_back(*vseq); in boundary_complete()
/dports/graphics/Coin/coin-Coin-4.0.0/src/engines/ivy/
H A Dsobooloperation.scm12 (mincorner (-> bbox 'getmin))
14 (-> (-> maxcorner 'operator- mincorner) 'getvalue))))
/dports/graphics/py-OWSLib/OWSLib-0.24.1/owslib/feature/
H A Dwfs100.py401 mincorner = pyproj.transform(
411 mincorner[0],
412 mincorner[1],
/dports/graphics/Coin/coin-Coin-4.0.0/src/base/
H A DSbDPViewVolume.cpp644 SbVec3d mincorner = dp_to_sbvec3d(box.getMin()); in projectBox() local
651 SbVec3d corner(i ? mincorner[0] : maxcorner[0], in projectBox()
652 j ? mincorner[1] : maxcorner[1], in projectBox()
653 k ? mincorner[2] : maxcorner[2]); in projectBox()
/dports/science/afni/afni-AFNI_21.3.16/src/SUMA/
H A DSUMA_volume_render.h40 float * mincorner, float *maxcorner,
H A DSUMA_volume_render.c1299 float * mincorner, float *maxcorner, in SUMA_dset_extreme_corners() argument
1310 if (mincorner) mincorner[0] = mincorner[1] = mincorner[2] = 0.0; in SUMA_dset_extreme_corners()
1319 if (mincorner) { in SUMA_dset_extreme_corners()
1321 mincorner[0] = A[0][3]; in SUMA_dset_extreme_corners()
1322 mincorner[1] = A[1][3]; in SUMA_dset_extreme_corners()
1323 mincorner[2] = A[2][3]; in SUMA_dset_extreme_corners()
1326 AFF44_MULT_I(mincorner, A, I); in SUMA_dset_extreme_corners()
/dports/games/torcs/torcs-1.3.7/src/drivers/inferno/
H A Dpathfinder.cpp545 if (o[i].mincorner < myc->CARWIDTH/2.0 + (myc->DIST*MIN(1.0, o[i].collcar->getSpeed()/28.0))) { in collision()
940 …if (((o[collcarindex].mincorner < myc->CARWIDTH/2.0 + myc->DIST) && (minTime < myc->TIMETOCATCH)) … in overtake()
1133 o[n].mincorner = FLT_MAX; in updateOCar()
1139 if (corner < o[n].mincorner) o[n].mincorner = corner; in updateOCar()
H A Dpathfinder.h72 double mincorner; // corner nearest to my car. member
/dports/games/torcs/torcs-1.3.7/src/drivers/tita/
H A Dpathfinder.cpp545 if (o[i].mincorner < myc->CARWIDTH/2.0 + (myc->DIST*MIN(1.0, o[i].collcar->getSpeed()/28.0))) { in collision()
940 …if (((o[collcarindex].mincorner < myc->CARWIDTH/2.0 + myc->DIST) && (minTime < myc->TIMETOCATCH)) … in overtake()
1133 o[n].mincorner = FLT_MAX; in updateOCar()
1139 if (corner < o[n].mincorner) o[n].mincorner = corner; in updateOCar()
H A Dpathfinder.h72 double mincorner; // corner nearest to my car. member
/dports/games/torcs/torcs-1.3.7/src/drivers/lliaw/
H A Dpathfinder.cpp545 if (o[i].mincorner < myc->CARWIDTH/2.0 + (myc->DIST*MIN(1.0, o[i].collcar->getSpeed()/28.0))) { in collision()
940 …if (((o[collcarindex].mincorner < myc->CARWIDTH/2.0 + myc->DIST) && (minTime < myc->TIMETOCATCH)) … in overtake()
1133 o[n].mincorner = FLT_MAX; in updateOCar()
1139 if (corner < o[n].mincorner) o[n].mincorner = corner; in updateOCar()
H A Dpathfinder.h72 double mincorner; // corner nearest to my car. member
/dports/games/torcs/torcs-1.3.7/src/drivers/berniw3/
H A Dpathfinder.h86 double mincorner; /* corner nearest to my car */ member
H A Dpathfinder.cpp938 if (o[i].mincorner < myc->CARWIDTH/2.0 + myc->DIST) { in collision()
1263 …if (((o[collcarindex].mincorner < myc->CARWIDTH/2.0 + myc->DIST) && (minTime < myc->TIMETOCATCH)) … in overtake()
1414 o[n].mincorner = FLT_MAX; in updateOCar()
1420 if (corner < o[n].mincorner) o[n].mincorner = corner; in updateOCar()
/dports/games/torcs/torcs-1.3.7/src/drivers/berniw2/
H A Dpathfinder.h86 double mincorner; /* corner nearest to my car */ member
H A Dpathfinder.cpp938 if (o[i].mincorner < myc->CARWIDTH/2.0 + myc->DIST) { in collision()
1263 …if (((o[collcarindex].mincorner < myc->CARWIDTH/2.0 + myc->DIST) && (minTime < myc->TIMETOCATCH)) … in overtake()
1414 o[n].mincorner = FLT_MAX; in updateOCar()
1420 if (corner < o[n].mincorner) o[n].mincorner = corner; in updateOCar()
/dports/games/torcs/torcs-1.3.7/src/drivers/berniw/
H A Dpathfinder.h86 double mincorner; /* corner nearest to my car */ member
H A Dpathfinder.cpp938 if (o[i].mincorner < myc->CARWIDTH/2.0 + myc->DIST) { in collision()
1263 …if (((o[collcarindex].mincorner < myc->CARWIDTH/2.0 + myc->DIST) && (minTime < myc->TIMETOCATCH)) … in overtake()
1414 o[n].mincorner = FLT_MAX; in updateOCar()
1420 if (corner < o[n].mincorner) o[n].mincorner = corner; in updateOCar()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dclvm_cmds.c1916 vec3_t mincorner, maxcorner, vel1, vel2; in VM_CL_te_bloodshower() local
1927 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_bloodshower()
1929 …CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL… in VM_CL_te_bloodshower()
1949 vec3_t mincorner, maxcorner, vel; in VM_CL_te_particlecube() local
1951 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_particlecube()
1960 vec3_t mincorner, maxcorner, vel; in VM_CL_te_particlerain() local
1962 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_particlerain()
1965 …CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PAR… in VM_CL_te_particlerain()
1971 vec3_t mincorner, maxcorner, vel; in VM_CL_te_particlesnow() local
1973 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_particlesnow()
[all …]
/dports/games/darkplaces/darkplaces/
H A Dclvm_cmds.c1908 vec3_t mincorner, maxcorner, vel1, vel2; in VM_CL_te_bloodshower() local
1919 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_bloodshower()
1921 …CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL… in VM_CL_te_bloodshower()
1941 vec3_t mincorner, maxcorner, vel; in VM_CL_te_particlecube() local
1943 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_particlecube()
1952 vec3_t mincorner, maxcorner, vel; in VM_CL_te_particlerain() local
1954 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_particlerain()
1957 …CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PAR… in VM_CL_te_particlerain()
1963 vec3_t mincorner, maxcorner, vel; in VM_CL_te_particlesnow() local
1965 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner); in VM_CL_te_particlesnow()
[all …]
/dports/graphics/Coin/coin-Coin-4.0.0/src/nodes/
H A DSoExtSelection.cpp1589 SbVec3f mincorner = bbox.getMin(); in testBBox() local
1602 SbVec3f corner(i & 1 ? maxcorner[0] : mincorner[0], in testBBox()
1603 i & 2 ? maxcorner[1] : mincorner[1], in testBBox()
1604 i & 4 ? maxcorner[2] : mincorner[2]); in testBBox()
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/dpdefs/
H A Dcsprogsdefs.qc530 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower = #406;
532 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag,…
533 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain = …
534 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow = …
/dports/games/xonotic/Xonotic/source/darkplaces/dpdefs/
H A Dcsprogsdefs.qc531 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower = #406;
533 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag,…
534 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain = …
535 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow = …

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