/dports/www/firefox-esr/firefox-91.8.0/dom/canvas/ |
H A D | SanitizeRenderer.cpp | 91 if (modelNum >= 8000) { in ChooseDeviceReplacement() 95 if (modelNum >= 900) { in ChooseDeviceReplacement() 99 if (modelNum >= 400) { in ChooseDeviceReplacement() 197 if (modelNum >= 600) { in ChooseDeviceReplacement() 200 if (modelNum >= 500) { in ChooseDeviceReplacement() 203 if (modelNum >= 400) { in ChooseDeviceReplacement() 206 if (modelNum >= 300) { in ChooseDeviceReplacement() 215 if (modelNum >= 800) { in ChooseDeviceReplacement() 218 if (modelNum >= 700) { in ChooseDeviceReplacement() 221 if (modelNum >= 600) { in ChooseDeviceReplacement() [all …]
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/dports/www/firefox/firefox-99.0/dom/canvas/ |
H A D | SanitizeRenderer.cpp | 59 if (modelNum >= 5000) { in ChooseDeviceReplacement() 62 if (modelNum >= 3000) { in ChooseDeviceReplacement() 106 if (modelNum >= 900) { in ChooseDeviceReplacement() 220 if (modelNum >= 600) { in ChooseDeviceReplacement() 223 if (modelNum >= 500) { in ChooseDeviceReplacement() 226 if (modelNum >= 400) { in ChooseDeviceReplacement() 229 if (modelNum >= 300) { in ChooseDeviceReplacement() 238 if (modelNum >= 800) { in ChooseDeviceReplacement() 241 if (modelNum >= 700) { in ChooseDeviceReplacement() 244 if (modelNum >= 600) { in ChooseDeviceReplacement() [all …]
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/dports/mail/thunderbird/thunderbird-91.8.0/dom/canvas/ |
H A D | SanitizeRenderer.cpp | 91 if (modelNum >= 8000) { in ChooseDeviceReplacement() 95 if (modelNum >= 900) { in ChooseDeviceReplacement() 99 if (modelNum >= 400) { in ChooseDeviceReplacement() 197 if (modelNum >= 600) { in ChooseDeviceReplacement() 200 if (modelNum >= 500) { in ChooseDeviceReplacement() 203 if (modelNum >= 400) { in ChooseDeviceReplacement() 206 if (modelNum >= 300) { in ChooseDeviceReplacement() 215 if (modelNum >= 800) { in ChooseDeviceReplacement() 218 if (modelNum >= 700) { in ChooseDeviceReplacement() 221 if (modelNum >= 600) { in ChooseDeviceReplacement() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/ |
H A D | convert_obj.c | 52 static void ConvertSurfaceToOBJ( FILE *f, bspModel_t *model, int modelNum, bspDrawSurface_t *ds, in… in ConvertSurfaceToOBJ() argument 61 fprintf( f, "g mat%dmodel%dsurf%d\r\n", ds->shaderNum, modelNum, surfaceNum ); in ConvertSurfaceToOBJ() 134 static void ConvertModelToOBJ( FILE *f, bspModel_t *model, int modelNum, vec3_t origin ){ in ConvertModelToOBJ() argument 144 ConvertSurfaceToOBJ( f, model, modelNum, ds, s, origin ); in ConvertModelToOBJ() 214 int i, modelNum; in ConvertBSPToOBJ() local 290 modelNum = 0; in ConvertBSPToOBJ() 298 modelNum = atoi( key + 1 ); in ConvertBSPToOBJ() 300 model = &bspModels[ modelNum ]; in ConvertBSPToOBJ() 312 ConvertModelToOBJ( f, model, modelNum, origin ); in ConvertBSPToOBJ()
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H A D | convert_ase.c | 47 static void ConvertSurface( FILE *f, bspModel_t *model, int modelNum, bspDrawSurface_t *ds, int sur… in ConvertSurface() argument 60 sprintf( name, "mat%dmodel%dsurf%d", ds->shaderNum, modelNum, surfaceNum ); in ConvertSurface() 188 static void ConvertModel( FILE *f, bspModel_t *model, int modelNum, vec3_t origin ){ in ConvertModel() argument 198 ConvertSurface( f, model, modelNum, ds, s, origin ); in ConvertModel() 329 int i, modelNum; in ConvertBSPToASE() local 411 modelNum = 0; in ConvertBSPToASE() 419 modelNum = atoi( key + 1 ); in ConvertBSPToASE() 421 model = &bspModels[ modelNum ]; in ConvertBSPToASE() 433 ConvertModel( f, model, modelNum, origin ); in ConvertBSPToASE()
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H A D | convert_map.c | 689 static void ConvertModel( FILE *f, bspModel_t *model, int modelNum, vec3_t origin, qboolean brushPr… in ConvertModel() argument 781 int i, modelNum; in ConvertBSPToMap_Ext() local 823 modelNum = 0; in ConvertBSPToMap_Ext() 829 modelNum = atoi( value + 1 ); in ConvertBSPToMap_Ext() 832 modelNum = -1; in ConvertBSPToMap_Ext() 837 ConvertEPairs( f, e, modelNum >= 0 ); in ConvertBSPToMap_Ext() 841 if ( modelNum >= 0 ) { in ConvertBSPToMap_Ext() 843 model = &bspModels[ modelNum ]; in ConvertBSPToMap_Ext() 855 ConvertModel( f, model, modelNum, origin, brushPrimitives ); in ConvertBSPToMap_Ext()
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H A D | bsp.c | 56 int modelNum; in ProcessAdvertisements() local 80 modelNum = atoi( modelKey ); in ProcessAdvertisements() 81 adModel = &bspModels[modelNum]; in ProcessAdvertisements()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | FxUtil.h | 43 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1); 51 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1); 58 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1); 69 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1); 79 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1, 92 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1); 98 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1); 109 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1);
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H A D | FxUtil.cpp | 267 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddParticle() argument 282 fx->SetBoltinfo( ghoul2, entNum, modelNum, boltNum ); in FX_AddParticle() 378 fx->SetBoltinfo( ghoul2, entNum, modelNum, boltNum ); in FX_AddLine() 464 fx->SetBoltinfo( ghoul2, entNum, modelNum, boltNum ); in FX_AddElectricity() 544 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddTail() argument 559 fx->SetBoltinfo( ghoul2, entNum, modelNum, boltNum ); in FX_AddTail() 650 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/, in FX_AddCylinder() argument 666 fx->SetBoltinfo( ghoul2, entNum, modelNum, boltNum ); in FX_AddCylinder() 859 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/) in FX_AddLight() argument 874 fx->SetBoltinfo( ghoul2, entNum, modelNum, boltNum ); in FX_AddLight() [all …]
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H A D | FxSystem.cpp | 114 qboolean SFxHelper::GetOriginAxisFromBolt(CGhoul2Info_v *pGhoul2, int mEntNum, int modelNum, int bo… in GetOriginAxisFromBolt() argument 125 doesBoltExist = re->G2API_GetBoltMatrix(*pGhoul2, modelNum, boltNum, in GetOriginAxisFromBolt()
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H A D | FxScheduler.cpp | 814 int modelNum = 0, boltNum = -1; in PlayEffect() local 820 modelNum = ( boltInfo >> MODEL_SHIFT ) & MODEL_AND; in PlayEffect() 976 sfx->mModelNum = modelNum; in PlayEffect() 1215 if (ghoul2 != NULL && modelNum>=0 && boltNum>=0) in CreateEffect() 1467 ghoul2, entNum, modelNum, boltNum ); in CreateEffect() 1479 ghoul2, entNum, modelNum, boltNum); in CreateEffect() 1494 ghoul2, entNum, modelNum, boltNum); in CreateEffect() 1507 ghoul2, entNum, modelNum, boltNum); in CreateEffect() 1521 ghoul2, entNum, modelNum, boltNum, in CreateEffect() 1644 ghoul2, entNum, modelNum, boltNum); in CreateEffect() [all …]
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H A D | FxPrimitives.h | 261 inline void SetBoltinfo( CGhoul2Info_v *ghoul2, int entNum, int modelNum = -1, int boltNum = -1 ) 265 mModelNum = modelNum; 320 inline void SetBoltinfo( CGhoul2Info_v *ghoul2, int entNum, int modelNum = -1, int boltNum = -1 ) 324 mModelNum = modelNum;
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H A D | FxSystem.h | 204 …qboolean GetOriginAxisFromBolt(CGhoul2Info_v *pGhoul2, int mEntNum, int modelNum, int boltNum, vec…
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/ |
H A D | convert_ase.c | 46 static void ConvertSurface( FILE *f, bspModel_t *model, int modelNum, bspDrawSurface_t *ds, int sur… in ConvertSurface() argument 59 sprintf( name, "mat%dmodel%dsurf%d", ds->shaderNum, modelNum, surfaceNum ); in ConvertSurface() 176 static void ConvertModel( FILE *f, bspModel_t *model, int modelNum, vec3_t origin ) in ConvertModel() argument 187 ConvertSurface( f, model, modelNum, ds, s, origin ); in ConvertModel() 290 int i, modelNum; in ConvertBSPToASE() local 346 modelNum = 0; in ConvertBSPToASE() 352 modelNum = atoi( key + 1 ); in ConvertBSPToASE() 354 model = &bspModels[ modelNum ]; in ConvertBSPToASE() 364 ConvertModel( f, model, modelNum, origin ); in ConvertBSPToASE()
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H A D | convert_map.c | 281 static void ConvertModel( FILE *f, bspModel_t *model, int modelNum, vec3_t origin ) in ConvertModel() argument 363 int i, modelNum; in ConvertBSPToMap() local 408 modelNum = 0; in ConvertBSPToMap() 413 modelNum = atoi( value + 1 ); in ConvertBSPToMap() 415 modelNum = -1; in ConvertBSPToMap() 419 if( modelNum >= 0 ) in ConvertBSPToMap() 422 model = &bspModels[ modelNum ]; in ConvertBSPToMap() 432 ConvertModel( f, model, modelNum, origin ); in ConvertBSPToMap()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | FxUtil.h | 46 int killTime, qhandle_t shader, int flags, int modelNum = -1, int boltNum = -1 ); 52 … int killTime, qhandle_t shader, int impactFX_id, int flags, int modelNum = -1, int boltNum = -1 ); 57 … float chaos, int killTime, qhandle_t shader, int flags, int modelNum = -1, int boltNum = -1 ); 66 int killTime, qhandle_t shader, int flags, int modelNum = -1, int boltNum = -1 ); 74 int killTime, qhandle_t shader, int flags, int modelNum = -1, int boltNum = -1 ); 97 int killTime, qhandle_t shader, int flags, int modelNum = -1, int boltNum = -1 );
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H A D | FxUtil.cpp | 413 int killTime, qhandle_t shader, int flags, int modelNum, int boltNum ) in FX_AddParticle() argument 428 fx->SetClient( clientID, modelNum, boltNum ); in FX_AddParticle() 518 fx->SetClient( clientID, modelNum, boltNum ); in FX_AddLine() 584 float chaos, int killTime, qhandle_t shader, int flags, int modelNum, int boltNum ) in FX_AddElectricity() argument 600 fx->SetClient( clientID, modelNum, boltNum ); in FX_AddElectricity() 676 int killTime, qhandle_t shader, int flags, int modelNum, int boltNum ) in FX_AddTail() argument 691 fx->SetClient( clientID, modelNum, boltNum ); in FX_AddTail() 777 int killTime, qhandle_t shader, int flags, int modelNum, int boltNum ) in FX_AddCylinder() argument 794 fx->SetClient( clientID, modelNum, boltNum ); in FX_AddCylinder() 1033 int killTime, qhandle_t shader, int flags, int modelNum, int boltNum ) in FX_AddOrientedParticle() argument [all …]
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H A D | FxScheduler.cpp | 1138 int modelNum = 0, boltNum = -1; in PlayEffect() local 1144 modelNum = ( boltInfo >> MODEL_SHIFT ) & MODEL_AND; in PlayEffect() 1264 sfx->mModelNum = modelNum; in PlayEffect() 1465 …e *fx, const vec3_t origin, vec3_t axis[3], int lateTime, int clientID, int modelNum, int boltNum ) in CreateEffect() argument 1479 if (clientID>=0 && modelNum>=0 && boltNum>=0) in CreateEffect() 1705 fx->mLife.GetVal(), fx->mMediaHandles.GetHandle(), flags, modelNum, boltNum ); in CreateEffect() 1716 …Val(), fx->mMediaHandles.GetHandle(), fx->mImpactFxHandles.GetHandle(), flags, modelNum, boltNum ); in CreateEffect() 1730 fx->mLife.GetVal(), fx->mMediaHandles.GetHandle(), flags, modelNum, boltNum ); in CreateEffect() 1741 …fx->mElasticity.GetVal(), fx->mLife.GetVal(), fx->mMediaHandles.GetHandle(), flags, modelNum, bolt… in CreateEffect() 1754 fx->mLife.GetVal(), fx->mMediaHandles.GetHandle(), flags, modelNum, boltNum ); in CreateEffect() [all …]
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H A D | FxSystem.cpp | 177 int SFxHelper::GetOriginAxisFromBolt(const centity_t ¢, int modelNum, int boltNum, vec3_t /*out… in GetOriginAxisFromBolt() argument 204 doesBoltExist = gi.G2API_GetBoltMatrix(cent.gent->ghoul2, modelNum, in GetOriginAxisFromBolt()
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H A D | FxSystem.h | 64 …int GetOriginAxisFromBolt(const centity_t ¢, int modelNum, int boltNum, vec3_t /*out*/origin,…
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H A D | FxPrimitives.h | 344 …ne void SetClient( int clientID, int modelNum = -1, int boltNum = -1 ) {mClientID = clientID; mMo…
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/dports/biology/hyphy/hyphy-2.5.33/res/TemplateBatchFiles/ |
H A D | TestClade.bf | 77 MPINodeState[fromNode-1][1] = modelNum; 95 jobModelNum = modelNum; 353 modelNum = 0; 372 MPINodeState[0][1] = modelNum; 521 modelNum = modelNum+1; 541 MPINodeState[mpiNode][1] = modelNum; 656 modelNum = 0; 664 modelNum = 0; 678 modelNum = modelNum + 1;
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H A D | CodonModelCompare.bf | 41 MPINodeState[fromNode-1][1] = modelNum; 59 jobModelNum = modelNum; 685 modelNum = 0; 694 MPINodeState[0][1] = modelNum; 792 modelNum = modelNum+1; 812 MPINodeState[mpiNode][1] = modelNum; 953 modelNum = 0; 961 modelNum = 0; 975 modelNum = modelNum + 1;
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H A D | NucModelCompare.bf | 69 MPINodeState[fromNode-1][1] = modelNum; 87 jobModelNum = modelNum; 570 modelNum = 0; 601 MPINodeState[0][1] = modelNum; 746 modelNum = modelNum+1; 766 MPINodeState[mpiNode][1] = modelNum; 884 modelNum = 0; 895 modelNum = 0; 906 modelNum = modelNum + 1;
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/ |
H A D | mc_info.cpp | 34 int modelNum = collide->model_num; variable 44 return ade_set_args(L, "o", l_Model.Set(model_h(modelNum)));
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