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Searched refs:move_route (Results 1 – 18 of 18) sorted by relevance

/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dsavemapeventbase.h46 MoveRoute move_route; variable
88 && l.move_route == r.move_route
123 ForEachString(obj.move_route, f, &ctx16);
H A Deventpage.h154 MoveRoute move_route; variable
204 && l.move_route == r.move_route
221 ForEachString(obj.move_route, f, &ctx14);
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/lsd/
H A Dchunks.h356 move_route = 0x29, enumerator
470 move_route = 0x29, enumerator
764 move_route = 0x29, enumerator
846 move_route = 0x29, enumerator
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_event.cpp54 …SanitizeMoveRoute(name, page->move_route, data()->original_move_route_index, "original_move_route_… in SanitizeData()
215 if (!old_page || !CompareMoveRouteCommandCodes(old_page->move_route, new_page->move_route)) { in RefreshPage()
423 UpdateMoveRoute(data()->move_route_index, data()->move_route, true); in UpdateNextMovementAction()
461 UpdateMoveRoute(data()->original_move_route_index, page->move_route, false); in UpdateNextMovementAction()
H A Dgame_character.h198 void SetMoveRoute(const lcf::rpg::MoveRoute& move_route);
1009 return data()->move_route; in GetMoveRoute()
1012 inline void Game_Character::SetMoveRoute(const lcf::rpg::MoveRoute& move_route) { in SetMoveRoute() argument
1013 data()->move_route = move_route; in SetMoveRoute()
H A Dgame_character.cpp46 SanitizeMoveRoute(name, data()->move_route, data()->move_route_index, "move_route_index"); in SanitizeData()
159 auto& move_route = GetMoveRoute(); in UpdateMovement() local
160 …if (IsMoveRouteOverwritten() && GetMoveRouteIndex() >= static_cast<int>(move_route.move_commands.s… in UpdateMovement()
163 if (!move_route.repeat) { in UpdateMovement()
H A Dgame_vehicle.cpp159 UpdateMoveRoute(data()->move_route_index, data()->move_route, true); in UpdateNextMovementAction()
H A Dgame_player.cpp266 UpdateMoveRoute(data()->move_route_index, data()->move_route, true); in UpdateNextMovementAction()
/dports/games/liblcf/liblcf-0.7.0/src/generated/
H A Dlmu_eventpage.cpp115 &rpg::EventPage::move_route,
116 LMU_Reader::ChunkEventPage::move_route,
H A Drpg_eventpage.cpp33 os << ", move_route="<< obj.move_route; in operator <<()
H A Dlsd_savemapeventbase.cpp129 &rpg::SaveMapEventBase::move_route,
130 LSD_Reader::ChunkSaveMapEventBase::move_route,
H A Drpg_savemapeventbase.cpp35 os << ", move_route="<< obj.move_route; in operator <<()
H A Dlsd_savemapevent.cpp129 &rpg::SaveMapEvent::move_route,
130 LSD_Reader::ChunkSaveMapEvent::move_route,
H A Dlsd_savevehiclelocation.cpp129 &rpg::SaveVehicleLocation::move_route,
130 LSD_Reader::ChunkSaveVehicleLocation::move_route,
H A Dlsd_savepartylocation.cpp129 &rpg::SavePartyLocation::move_route,
130 LSD_Reader::ChunkSavePartyLocation::move_route,
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/lmu/
H A Dchunks.h86 move_route = 0x29, enumerator
/dports/games/easyrpg-player/Player-0.7.0/
H A DMakefile.am601 tests/move_route.cpp \
/dports/games/liblcf/liblcf-0.7.0/generator/csv/
H A Dfields.csv659 EventPage,move_route,f,MoveRoute,0x29,,1,0,rpg::MoveRoute
957 SaveMapEventBase,move_route,f,MoveRoute,0x29,,1,0,chunks: rpg::MoveRoute