/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | savemapeventbase.h | 46 MoveRoute move_route; variable 88 && l.move_route == r.move_route 123 ForEachString(obj.move_route, f, &ctx16);
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H A D | eventpage.h | 154 MoveRoute move_route; variable 204 && l.move_route == r.move_route 221 ForEachString(obj.move_route, f, &ctx14);
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/lsd/ |
H A D | chunks.h | 356 move_route = 0x29, enumerator 470 move_route = 0x29, enumerator 764 move_route = 0x29, enumerator 846 move_route = 0x29, enumerator
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | game_event.cpp | 54 …SanitizeMoveRoute(name, page->move_route, data()->original_move_route_index, "original_move_route_… in SanitizeData() 215 if (!old_page || !CompareMoveRouteCommandCodes(old_page->move_route, new_page->move_route)) { in RefreshPage() 423 UpdateMoveRoute(data()->move_route_index, data()->move_route, true); in UpdateNextMovementAction() 461 UpdateMoveRoute(data()->original_move_route_index, page->move_route, false); in UpdateNextMovementAction()
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H A D | game_character.h | 198 void SetMoveRoute(const lcf::rpg::MoveRoute& move_route); 1009 return data()->move_route; in GetMoveRoute() 1012 inline void Game_Character::SetMoveRoute(const lcf::rpg::MoveRoute& move_route) { in SetMoveRoute() argument 1013 data()->move_route = move_route; in SetMoveRoute()
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H A D | game_character.cpp | 46 SanitizeMoveRoute(name, data()->move_route, data()->move_route_index, "move_route_index"); in SanitizeData() 159 auto& move_route = GetMoveRoute(); in UpdateMovement() local 160 …if (IsMoveRouteOverwritten() && GetMoveRouteIndex() >= static_cast<int>(move_route.move_commands.s… in UpdateMovement() 163 if (!move_route.repeat) { in UpdateMovement()
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H A D | game_vehicle.cpp | 159 UpdateMoveRoute(data()->move_route_index, data()->move_route, true); in UpdateNextMovementAction()
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H A D | game_player.cpp | 266 UpdateMoveRoute(data()->move_route_index, data()->move_route, true); in UpdateNextMovementAction()
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/dports/games/liblcf/liblcf-0.7.0/src/generated/ |
H A D | lmu_eventpage.cpp | 115 &rpg::EventPage::move_route, 116 LMU_Reader::ChunkEventPage::move_route,
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H A D | rpg_eventpage.cpp | 33 os << ", move_route="<< obj.move_route; in operator <<()
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H A D | lsd_savemapeventbase.cpp | 129 &rpg::SaveMapEventBase::move_route, 130 LSD_Reader::ChunkSaveMapEventBase::move_route,
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H A D | rpg_savemapeventbase.cpp | 35 os << ", move_route="<< obj.move_route; in operator <<()
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H A D | lsd_savemapevent.cpp | 129 &rpg::SaveMapEvent::move_route, 130 LSD_Reader::ChunkSaveMapEvent::move_route,
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H A D | lsd_savevehiclelocation.cpp | 129 &rpg::SaveVehicleLocation::move_route, 130 LSD_Reader::ChunkSaveVehicleLocation::move_route,
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H A D | lsd_savepartylocation.cpp | 129 &rpg::SavePartyLocation::move_route, 130 LSD_Reader::ChunkSavePartyLocation::move_route,
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/lmu/ |
H A D | chunks.h | 86 move_route = 0x29, enumerator
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/dports/games/easyrpg-player/Player-0.7.0/ |
H A D | Makefile.am | 601 tests/move_route.cpp \
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/dports/games/liblcf/liblcf-0.7.0/generator/csv/ |
H A D | fields.csv | 659 EventPage,move_route,f,MoveRoute,0x29,,1,0,rpg::MoveRoute 957 SaveMapEventBase,move_route,f,MoveRoute,0x29,,1,0,chunks: rpg::MoveRoute
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