Searched refs:mslc (Results 1 – 4 of 4) sorted by relevance
/dports/multimedia/scte35dump/scte35dump-0.1.6/cargo-crates/odds-0.2.26/src/ |
H A D | vec.rs | 89 let mslc = slice::from_raw_parts_mut(ptr.offset(r.start as isize), rm_len); in splice() localVariable 90 for elt_ptr in mslc { in splice()
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/ao/eng_dsf/ |
H A D | aica.c | 132 UINT8 mslc; // monitored? member 609 AICA->Slots[i].mslc=0; in AICA_Init() 642 if(s2->mslc) AICA->udata.data[0x10] &= 0x7FFF; // reset LP at KEY_ON in AICA_UpdateSlotReg() 1059 if(slot->mslc) AICA->udata.data[8] |= 0x8000; in AICA_UpdateSlot() 1067 if(slot->mslc) AICA->udata.data[8] |= 0x8000; in AICA_UpdateSlot() 1103 if(slot->mslc) in AICA_UpdateSlot() 1146 slot->mslc = (MSLC(AICA)==sl); in AICA_DoMasterSamples()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | scsp2.c | 366 u8 mslc; // [15:11] Monitor slot member 1006 scsp.mslc = 0; in ScspReset() 1752 temp = scsp.mslc; in SoundSaveState() 1885 scsp.mslc = temp; in SoundLoadState() 2187 AddString(outstring, "Monitor slot: %d\r\n", scsp.mslc); in ScspCommonControlRegisterDebugStats() 2430 ca = (scsp.slot[scsp.mslc].addr_counter >> (SCSP_FREQ_LOW_BITS + 12)) & 0xF; in ScspReadMonitor() 2432 switch (scsp.slot[scsp.mslc].env_phase) { in ScspReadMonitor() 2447 eg = 0x1f - (scsp.slot[scsp.mslc].last_env >> 27); in ScspReadMonitor() 2851 scsp.mslc = (data >> 11) & 0x1F; in ScspWriteWordDirect()
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H A D | scsp.c | 1571 u32 mslc; // monitor slot member 2512 scsp.mslc = (d >> 3) & 0x1F; in scsp_set_b() 2681 scsp.mslc = (d >> 11) & 0x1F; in scsp_set_w() 3710 scsp.ca = new_scsp.slots[scsp.mslc].state.sample_offset >> 5; in scsp_update_monitor() 3711 scsp.sgc = new_scsp.slots[scsp.mslc].state.envelope; in scsp_update_monitor() 3712 scsp.eg = new_scsp.slots[scsp.mslc].state.attenuation >> 5; in scsp_update_monitor() 3716 slot_t *slot = &scsp.slot[scsp.mslc]; in scsp_update_monitor() 4262 scsp.mslc = 0; in scsp_reset() 5609 ywrite (&check, (void *)&scsp.mslc, 4, 1, fp); in SoundSaveState() 5838 yread (&check, (void *)&scsp.mslc, 4, 1, fp); in SoundLoadState() [all …]
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