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Searched refs:musictoggle (Results 1 – 12 of 12) sorted by relevance

/dports/games/blackshadeselite/blackshadeselite/Source/
H A DConfig.cpp49 musictoggle = 1; in Config()
122 ipstream >> musictoggle; in ReadConfig()
160 opstream << musictoggle; in WriteConfig()
H A DConfig.h57 int musictoggle; variable
H A DGameInitDispose.cpp62 void LoadSounds(bool musictoggle);
64 void LoadSounds(bool musictoggle) in LoadSounds() argument
131 if(musictoggle) { in LoadSounds()
182 if(musictoggle) { in LoadSounds()
893 LoadSounds(config.musictoggle); in InitGame()
H A Dtags155 LoadSounds GameInitDispose.cpp /^void LoadSounds(bool musictoggle)$/;" f
895 musictoggle Config.h /^ int musictoggle;$/;" m class:Config
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/User/
H A DSettings.cpp43 musictoggle = 1; in DefaultSettings()
122 opstream << musictoggle; in SaveSettings()
233 ipstream >> musictoggle; in LoadSettings()
H A DSettings.hpp34 extern bool musictoggle;
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/
H A DGlobals.cpp75 bool musictoggle = false; variable
H A DGameInitDispose.cpp45 extern bool musictoggle;
564 if (musictoggle) { in InitGame()
H A DGameTick.cpp80 extern bool musictoggle;
949 if (musictoggle && (mainmenu == 1 || mainmenu == 2)) { in ProcessInput()
2982 if (musictoggle) { in Tick()
4532 if (musictoggle) { in TickOnceAfter()
4568 if (musictoggle) { in TickOnceAfter()
H A DGameDraw.cpp72 extern bool musictoggle;
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Menu/
H A DMenu.cpp324 setText(6, musictoggle ? "Music: Enabled" : "Music: Disabled"); in updateSettingsMenu()
662 musictoggle = !musictoggle; in Tick()
663 if (musictoggle) { in Tick()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/
H A Dcon_lang.lua892 musictoggle = UDRO".config.MusicToggle",