Searched refs:myNbNodes (Results 1 – 7 of 7) sorted by relevance
149 int NbNodes() const { return myNbNodes; } in NbNodes()170 int aNodeIndex = myNbNodes; in pushNodeCheck()175 ++myNbNodes; in pushNodeCheck()178 if (myPolyData->NbNodes() < myNbNodes) in pushNodeCheck()180 myPolyData->ResizeNodes (myNbNodes * 2, true); in pushNodeCheck()182 myPolyData->SetNode (myNbNodes, aPlace * myUnitFactor); in pushNodeCheck()191 int aNodeIndex = myNbNodes; in pushNodeNoMerge()194 ++myNbNodes; in pushNodeNoMerge()197 if (myPolyData->NbNodes() < myNbNodes) in pushNodeNoMerge()199 myPolyData->ResizeNodes (myNbNodes * 2, true); in pushNodeNoMerge()[all …]
279 myNbNodes (0), in Poly_MergeNodesTool()454 myPolyData->ResizeNodes (myNbNodes, true); in Handle()
89 Standard_Integer myNbNodes; member in AIS_Triangulation
37 myNbNodes = Triangulation->NbNodes(); in IMPLEMENT_STANDARD_RTTIEXT()131 …Handle(Graphic3d_ArrayOfTriangles) anArray = new Graphic3d_ArrayOfTriangles (myNbNodes, myNbTriang… in Compute()