Searched refs:myStructsToCompute (Results 1 – 4 of 4) sorted by relevance
150 myStructsToCompute.Clear(); in Remove()247 const Standard_Integer aNbToCompute = myStructsToCompute.Length(); in SetComputedMode()261 myStructsToCompute.Append (aStruct); in SetComputedMode()348 myStructsToCompute.Append (theStruct); in ReCompute()352 myStructsToCompute.Remove (anIndex); in ReCompute()696 myStructsToCompute.Remove (anIndex); in Display()795 myStructsToCompute.Append (theStructure); in Display()801 myStructsToCompute.Remove (anIndex); in Display()865 myStructsToCompute.Remove (anIndex); in Erase()949 const Standard_Integer aNbStructs = myStructsToCompute.Length(); in IsComputed()[all …]
587 Graphic3d_SequenceOfStructure myStructsToCompute; member in Graphic3d_CView
467 Graphic3d_SequenceOfStructure myStructsToCompute; member in Graphic3d_CView