/dports/games/kobodeluxe/KoboDeluxe-0.5.1/ |
H A D | gamectl.cpp | 345 new_direction = 8; in change() 347 new_direction = 6; in change() 349 new_direction = 7; in change() 354 new_direction = 2; in change() 356 new_direction = 4; in change() 358 new_direction = 3; in change() 363 new_direction = 1; in change() 365 new_direction = 5; in change() 367 new_direction = 0; in change() 372 if(!new_direction) in change() [all …]
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/dports/games/tux-aqfh/tux_aqfh-1.0.14/src/ |
H A D | starwing.cxx | 111 void StarWing::strategy ( sgVec3 new_direction ) in strategy() argument 152 sgCopyVec3 ( new_direction, force ) ; in strategy() 153 sgNormalizeVec3 ( new_direction ) ; in strategy() 168 sgVec3 new_direction ; in update() local 170 strategy ( new_direction ) ; in update() 174 float h = atan2 ( -new_direction[0], new_direction[1] ) * SG_RADIANS_TO_DEGREES ; in update() 175 float p = atan2 ( new_direction[2], sqrt(sq(new_direction[0])+ in update() 176 sq(new_direction[1])) ) * SG_RADIANS_TO_DEGREES ; in update() 178 sgScaleVec3 ( new_direction, new_direction, MAX_SPEED ) ; in update() 179 sgAddVec3 ( coord.xyz, coord.xyz, new_direction ) ; in update()
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/dports/graphics/asciio/App-Asciio-1.51.3/setup/actions/ |
H A D | elements_manipulation.pl | 122 my $new_direction = $_->get_section_direction(0) ; 124 if($new_direction =~ /(.*)-(.*)/) 127 … $new_direction = $reverse_direction{$end_direction} . '-' . $reverse_direction{$start_direction} ; 131 $new_direction = $reverse_direction{$new_direction} ; 143 $new_direction, 146 DIRECTION => $new_direction,
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/lvledit/ |
H A D | lvledit_tool_place.c | 453 int new_direction; // New direction of the wall line in line_moving_forwards() local 464 new_direction = (offset.y > 0) ? NORTH : SOUTH; in line_moving_forwards() 470 new_direction = (offset.x > 0) ? WEST : EAST; in line_moving_forwards() 489 …if ((horizontal_wall(last_wall->address->type) && (new_direction == WEST || new_direction == EAST)) in line_moving_forwards() 490 …|| (vertical_wall(last_wall->address->type) && (new_direction == SOUTH || new_direction == NORTH))… in line_moving_forwards() 492 state.l_direction = new_direction; in line_moving_forwards() 504 if (state.l_direction == new_direction) { in line_moving_forwards() 511 if (new_direction == WEST || new_direction == EAST) { in line_moving_forwards() 528 switch (new_direction) { in line_moving_forwards() 560 add_wall(x, y, type, new_direction); in line_moving_forwards()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/webrtc/api/ |
H A D | rtp_transceiver_interface.cc | 70 RtpTransceiverDirection new_direction) { in SetDirection() argument 71 SetDirectionWithError(new_direction); in SetDirection() 75 RtpTransceiverDirection new_direction) { in SetDirectionWithError() argument
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H A D | rtp_transceiver_interface.h | 115 RtpTransceiverDirection new_direction); 116 virtual RTCError SetDirectionWithError(RtpTransceiverDirection new_direction);
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/dports/www/firefox/firefox-99.0/third_party/libwebrtc/api/ |
H A D | rtp_transceiver_interface.cc | 70 RtpTransceiverDirection new_direction) { in SetDirection() argument 71 SetDirectionWithError(new_direction); in SetDirection() 75 RtpTransceiverDirection new_direction) { in SetDirectionWithError() argument
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H A D | rtp_transceiver_interface.h | 115 RtpTransceiverDirection new_direction); 116 virtual RTCError SetDirectionWithError(RtpTransceiverDirection new_direction);
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/dports/net-im/tg_owt/tg_owt-d578c76/src/api/ |
H A D | rtp_transceiver_interface.cc | 75 RtpTransceiverDirection new_direction) { in SetDirection() argument 76 SetDirectionWithError(new_direction); in SetDirection() 80 RtpTransceiverDirection new_direction) { in SetDirectionWithError() argument
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H A D | rtp_transceiver_interface.h | 116 virtual void SetDirection(RtpTransceiverDirection new_direction); 117 virtual RTCError SetDirectionWithError(RtpTransceiverDirection new_direction);
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/dports/misc/vxl/vxl-3.3.2/contrib/gel/vsol/ |
H A D | vsol_line_2d.cxx | 37 vsol_line_2d::vsol_line_2d(vgl_vector_2d<double> const& new_direction, in vsol_line_2d() argument 40 p0_(new vsol_point_2d(*(new_middle->plus_vector(-(new_direction)/2)))), in vsol_line_2d() 41 p1_(new vsol_point_2d(*(new_middle->plus_vector((new_direction)/2)))) in vsol_line_2d() 48 vsol_line_2d::vsol_line_2d(vgl_vector_2d<double> const& new_direction, in vsol_line_2d() argument 51 p0_(new vsol_point_2d(*(vsol_point_2d(new_middle).plus_vector(-(new_direction)/2)))), in vsol_line_2d() 52 p1_(new vsol_point_2d(*(vsol_point_2d(new_middle).plus_vector((new_direction)/2)))) in vsol_line_2d()
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H A D | vsol_line_3d.cxx | 22 vsol_line_3d::vsol_line_3d(vgl_vector_3d<double> const& new_direction, in vsol_line_3d() argument 24 : p0_(new vsol_point_3d(*(new_middle->plus_vector(-new_direction/2)))), in vsol_line_3d() 25 p1_(new vsol_point_3d(*(new_middle->plus_vector(new_direction/2)))) in vsol_line_3d()
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/dports/astro/merkaartor/merkaartor-0.19.0/src/GPS/ |
H A D | qgpsdevice.h | 164 … void setLatCardinal(CardinalDirection new_direction) { cur_latCardinal = new_direction; } in setLatCardinal() argument 165 … void setLongCardinal(CardinalDirection new_direction) { cur_longCardinal = new_direction; } in setLongCardinal() argument 166 … void setVarCardinal(CardinalDirection new_direction) { cur_varCardinal = new_direction; } in setVarCardinal() argument
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/dports/games/hypatia_engine/hypatia_engine-0.3.1/hypatia/ |
H A D | actor.py | 146 def direction(self, new_direction): argument 159 if not isinstance(new_direction, constants.Direction): 165 self.walkabout.direction = new_direction
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/dports/games/simutrans/simutrans-121.0/vehicle/ |
H A D | simpeople.cc | 295 ribi_t::ribi new_direction; in hop() local 297 new_direction = ribi_t::nsew[ (r+offset) & 3]; in hop() 299 if( (ribi & new_direction)!=0 && gr->get_neighbour(to, road_wt, new_direction) ) { in hop() 309 if (new_direction == current_direction) { in hop() 316 if (turn_ribi == new_direction) { in hop()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/native_client_sdk/src/examples/demo/flock/ |
H A D | goose.cc | 152 Vector2 new_direction; in TurnTowardsTarget() local 164 new_direction = Vector2::Difference(desired_direction, velocity_); in TurnTowardsTarget() 165 new_direction.Clamp(kMaxTurningForce); in TurnTowardsTarget() 167 return new_direction; in TurnTowardsTarget()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/actors/ |
H A D | u6_actor.h | 156 inline void set_direction_of_surrounding_objs(uint8 new_direction); 157 inline void set_direction_of_surrounding_ship_objs(uint8 new_direction); 158 inline void set_direction_of_surrounding_splitactor_objs(uint8 new_direction); 159 inline void set_direction_of_surrounding_dragon_objs(uint8 new_direction);
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H A D | u6_actor.cpp | 1120 inline void U6Actor::set_direction_of_surrounding_objs(uint8 new_direction) { in set_direction_of_surrounding_objs() argument 1125 set_direction_of_surrounding_ship_objs(new_direction); in set_direction_of_surrounding_objs() 1134 set_direction_of_surrounding_splitactor_objs(new_direction); in set_direction_of_surrounding_objs() 1138 set_direction_of_surrounding_dragon_objs(new_direction); in set_direction_of_surrounding_objs() 1147 inline void U6Actor::set_direction_of_surrounding_ship_objs(uint8 new_direction) { in set_direction_of_surrounding_ship_objs() argument 1159 switch (new_direction) { in set_direction_of_surrounding_ship_objs() 1197 switch (new_direction) { in set_direction_of_surrounding_ship_objs() 1229 inline void U6Actor::set_direction_of_surrounding_splitactor_objs(uint8 new_direction) { in set_direction_of_surrounding_splitactor_objs() argument 1246 switch (new_direction) { in set_direction_of_surrounding_splitactor_objs() 1278 inline void U6Actor::set_direction_of_surrounding_dragon_objs(uint8 new_direction) { in set_direction_of_surrounding_dragon_objs() argument [all …]
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/dports/misc/gpsim/gpsim-0.31.0/modules/ |
H A D | i2c2par.cc | 131 void IOPort::update_pin_directions(unsigned int new_direction) in update_pin_directions() argument 133 if ((new_direction ^ direction) & 1) { in update_pin_directions() 134 direction = new_direction & 1; in update_pin_directions()
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/dports/games/wesnoth/wesnoth-1.14.17/src/editor/action/ |
H A D | action_item.hpp | 111 map_location loc, map_location::DIRECTION new_direction, map_location::DIRECTION old_direction) in editor_action_item_facing() argument 113 , new_direction_(new_direction) in editor_action_item_facing()
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H A D | action_unit.hpp | 109 map_location loc, map_location::DIRECTION new_direction, map_location::DIRECTION old_direction) in editor_action_unit_facing() argument 111 , new_direction_(new_direction) in editor_action_unit_facing()
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/dports/net-im/tg_owt/tg_owt-d578c76/src/api/test/ |
H A D | mock_rtp_transceiver.h | 44 (RtpTransceiverDirection new_direction), 48 (RtpTransceiverDirection new_direction),
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/webrtc/api/test/ |
H A D | mock_rtp_transceiver.h | 44 (RtpTransceiverDirection new_direction), 48 (RtpTransceiverDirection new_direction),
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/dports/math/pynac/pynac-pynac-0.7.27/ginac/ |
H A D | infinity.cpp | 311 void infinity::set_direction(const ex & new_direction) in set_direction() argument 313 if (new_direction.is_zero()) in set_direction() 316 ex normalization = GiNaC::pow(GiNaC::abs(new_direction),-1); in set_direction() 317 direction = mul(new_direction, normalization); in set_direction()
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/dports/games/wanderer/wanderer-3.2/ |
H A D | monsters.c | 28 direction new_direction(int, int, int, int); 30 direction new_direction(); 79 direction new_direction(x,y,bx,by) in new_direction() function 204 new_disp = new_direction( monster->x, monster->y, monster->mx, monster->my );
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