/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/compiler/ |
H A D | brw_nir.h | 96 nir_shader *nir, 101 nir_shader *producer, nir_shader *consumer); 105 void brw_nir_lower_vs_inputs(nir_shader *nir, 108 void brw_nir_lower_vue_inputs(nir_shader *nir, 111 void brw_nir_lower_fs_inputs(nir_shader *nir, 114 void brw_nir_lower_vue_outputs(nir_shader *nir); 117 void brw_nir_lower_fs_outputs(nir_shader *nir); 119 bool brw_nir_lower_conversions(nir_shader *nir); 132 void brw_postprocess_nir(nir_shader *nir, 147 void brw_nir_apply_key(nir_shader *nir, [all …]
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/dports/lang/clover/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_nir.h | 95 nir_shader *nir, 100 nir_shader *producer, nir_shader *consumer); 107 void brw_nir_lower_vs_inputs(nir_shader *nir, 110 void brw_nir_lower_vue_inputs(nir_shader *nir, 113 void brw_nir_lower_fs_inputs(nir_shader *nir, 116 void brw_nir_lower_vue_outputs(nir_shader *nir); 119 void brw_nir_lower_fs_outputs(nir_shader *nir); 121 bool brw_nir_lower_conversions(nir_shader *nir); 136 void brw_postprocess_nir(nir_shader *nir, 151 void brw_nir_apply_key(nir_shader *nir, [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_nir.h | 95 nir_shader *nir, 100 nir_shader *producer, nir_shader *consumer); 107 void brw_nir_lower_vs_inputs(nir_shader *nir, 110 void brw_nir_lower_vue_inputs(nir_shader *nir, 113 void brw_nir_lower_fs_inputs(nir_shader *nir, 116 void brw_nir_lower_vue_outputs(nir_shader *nir); 119 void brw_nir_lower_fs_outputs(nir_shader *nir); 121 bool brw_nir_lower_conversions(nir_shader *nir); 136 void brw_postprocess_nir(nir_shader *nir, 151 void brw_nir_apply_key(nir_shader *nir, [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_nir.h | 95 nir_shader *nir, 100 nir_shader *producer, nir_shader *consumer); 107 void brw_nir_lower_vs_inputs(nir_shader *nir, 110 void brw_nir_lower_vue_inputs(nir_shader *nir, 113 void brw_nir_lower_fs_inputs(nir_shader *nir, 116 void brw_nir_lower_vue_outputs(nir_shader *nir); 119 void brw_nir_lower_fs_outputs(nir_shader *nir); 121 bool brw_nir_lower_conversions(nir_shader *nir); 136 void brw_postprocess_nir(nir_shader *nir, 151 void brw_nir_apply_key(nir_shader *nir, [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_nir.h | 95 nir_shader *nir, 100 nir_shader *producer, nir_shader *consumer); 107 void brw_nir_lower_vs_inputs(nir_shader *nir, 110 void brw_nir_lower_vue_inputs(nir_shader *nir, 113 void brw_nir_lower_fs_inputs(nir_shader *nir, 116 void brw_nir_lower_vue_outputs(nir_shader *nir); 119 void brw_nir_lower_fs_outputs(nir_shader *nir); 121 bool brw_nir_lower_conversions(nir_shader *nir); 136 void brw_postprocess_nir(nir_shader *nir, 151 void brw_nir_apply_key(nir_shader *nir, [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_nir.h | 95 nir_shader *nir, 100 nir_shader *producer, nir_shader *consumer); 107 void brw_nir_lower_vs_inputs(nir_shader *nir, 110 void brw_nir_lower_vue_inputs(nir_shader *nir, 113 void brw_nir_lower_fs_inputs(nir_shader *nir, 116 void brw_nir_lower_vue_outputs(nir_shader *nir); 119 void brw_nir_lower_fs_outputs(nir_shader *nir); 121 bool brw_nir_lower_conversions(nir_shader *nir); 136 void brw_postprocess_nir(nir_shader *nir, 151 void brw_nir_apply_key(nir_shader *nir, [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_nir.h | 95 nir_shader *nir, 100 nir_shader *producer, nir_shader *consumer); 107 void brw_nir_lower_vs_inputs(nir_shader *nir, 110 void brw_nir_lower_vue_inputs(nir_shader *nir, 113 void brw_nir_lower_fs_inputs(nir_shader *nir, 116 void brw_nir_lower_vue_outputs(nir_shader *nir); 119 void brw_nir_lower_fs_outputs(nir_shader *nir); 121 bool brw_nir_lower_conversions(nir_shader *nir); 136 void brw_postprocess_nir(nir_shader *nir, 151 void brw_nir_apply_key(nir_shader *nir, [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_nir.h | 95 nir_shader *nir, 100 nir_shader *producer, nir_shader *consumer); 107 void brw_nir_lower_vs_inputs(nir_shader *nir, 110 void brw_nir_lower_vue_inputs(nir_shader *nir, 113 void brw_nir_lower_fs_inputs(nir_shader *nir, 116 void brw_nir_lower_vue_outputs(nir_shader *nir); 119 void brw_nir_lower_fs_outputs(nir_shader *nir); 121 bool brw_nir_lower_conversions(nir_shader *nir); 136 void brw_postprocess_nir(nir_shader *nir, 151 void brw_nir_apply_key(nir_shader *nir, [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_nir.h | 95 nir_shader *nir, 100 nir_shader *producer, nir_shader *consumer); 107 void brw_nir_lower_vs_inputs(nir_shader *nir, 110 void brw_nir_lower_vue_inputs(nir_shader *nir, 113 void brw_nir_lower_fs_inputs(nir_shader *nir, 116 void brw_nir_lower_vue_outputs(nir_shader *nir); 119 void brw_nir_lower_fs_outputs(nir_shader *nir); 121 bool brw_nir_lower_conversions(nir_shader *nir); 136 void brw_postprocess_nir(nir_shader *nir, 151 void brw_nir_apply_key(nir_shader *nir, [all …]
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/intel/compiler/ |
H A D | brw_nir.h | 95 nir_shader *nir, 100 nir_shader *producer, nir_shader *consumer); 107 void brw_nir_lower_vs_inputs(nir_shader *nir, 109 void brw_nir_lower_vue_inputs(nir_shader *nir, 112 void brw_nir_lower_fs_inputs(nir_shader *nir, 115 void brw_nir_lower_vue_outputs(nir_shader *nir); 118 void brw_nir_lower_fs_outputs(nir_shader *nir); 120 bool brw_nir_lower_conversions(nir_shader *nir); 135 void brw_postprocess_nir(nir_shader *nir, 148 void brw_nir_apply_key(nir_shader *nir, [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_nir.h | 95 nir_shader *nir, 100 nir_shader *producer, nir_shader *consumer); 107 void brw_nir_lower_vs_inputs(nir_shader *nir, 110 void brw_nir_lower_vue_inputs(nir_shader *nir, 113 void brw_nir_lower_fs_inputs(nir_shader *nir, 116 void brw_nir_lower_vue_outputs(nir_shader *nir); 119 void brw_nir_lower_fs_outputs(nir_shader *nir); 121 bool brw_nir_lower_conversions(nir_shader *nir); 136 void brw_postprocess_nir(nir_shader *nir, 151 void brw_nir_apply_key(nir_shader *nir, [all …]
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/microsoft/compiler/ |
H A D | dxil_nir.h | 35 bool dxil_nir_lower_8bit_conv(nir_shader *shader); 36 bool dxil_nir_lower_16bit_conv(nir_shader *shader); 37 bool dxil_nir_lower_x2b(nir_shader *shader); 38 bool dxil_nir_lower_ubo_to_temp(nir_shader *shader); 41 bool dxil_nir_lower_deref_ssbo(nir_shader *shader); 42 bool dxil_nir_opt_alu_deref_srcs(nir_shader *shader); 43 bool dxil_nir_lower_memcpy_deref(nir_shader *shader); 45 bool dxil_nir_lower_fp16_casts(nir_shader *shader); 47 bool dxil_nir_lower_double_math(nir_shader *shader); 53 bool dxil_nir_lower_bool_input(struct nir_shader *s); [all …]
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/freedreno/ir3/ |
H A D | ir3_nir.h | 37 bool ir3_nir_lower_imul(nir_shader *shader); 38 bool ir3_nir_lower_io_offsets(nir_shader *shader); 41 bool ir3_nir_move_varying_inputs(nir_shader *shader); 43 bool ir3_nir_lower_tex_prefetch(nir_shader *shader); 44 bool ir3_nir_lower_wide_load_store(nir_shader *shader); 55 void ir3_nir_lower_gs(nir_shader *shader); 60 bool ir3_nir_lower_64b_intrinsics(nir_shader *shader); 61 bool ir3_nir_lower_64b_undef(nir_shader *shader); 62 bool ir3_nir_lower_64b_global(nir_shader *shader); 65 void ir3_nir_lower_io_to_temporaries(nir_shader *s); [all …]
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/d3d12/ |
H A D | d3d12_nir_passes.h | 53 d3d12_lower_point_sprite(nir_shader *shader, 63 d3d12_lower_yflip(nir_shader *s); 66 d3d12_forward_front_face(nir_shader *nir); 69 d3d12_lower_depth_range(nir_shader *nir); 72 d3d12_lower_load_draw_params(nir_shader *nir); 78 d3d12_lower_compute_state_vars(nir_shader *nir); 94 d3d12_lower_int_cubmap_to_array(nir_shader *s); 103 d3d12_lower_primitive_id(nir_shader *shader); 106 d3d12_lower_triangle_strip(nir_shader *shader); 112 d3d12_lower_sample_pos(nir_shader *s); [all …]
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/dports/lang/clover/mesa-21.3.6/src/microsoft/compiler/ |
H A D | dxil_nir.h | 35 bool dxil_nir_lower_8bit_conv(nir_shader *shader); 36 bool dxil_nir_lower_16bit_conv(nir_shader *shader); 37 bool dxil_nir_lower_x2b(nir_shader *shader); 38 bool dxil_nir_lower_inot(nir_shader *shader); 39 bool dxil_nir_lower_ubo_to_temp(nir_shader *shader); 42 bool dxil_nir_lower_deref_ssbo(nir_shader *shader); 43 bool dxil_nir_opt_alu_deref_srcs(nir_shader *shader); 44 bool dxil_nir_lower_memcpy_deref(nir_shader *shader); 46 bool dxil_nir_lower_fp16_casts(nir_shader *shader); 48 bool dxil_nir_lower_double_math(nir_shader *shader); [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/microsoft/compiler/ |
H A D | dxil_nir.h | 35 bool dxil_nir_lower_8bit_conv(nir_shader *shader); 36 bool dxil_nir_lower_16bit_conv(nir_shader *shader); 37 bool dxil_nir_lower_x2b(nir_shader *shader); 38 bool dxil_nir_lower_inot(nir_shader *shader); 39 bool dxil_nir_lower_ubo_to_temp(nir_shader *shader); 42 bool dxil_nir_lower_deref_ssbo(nir_shader *shader); 43 bool dxil_nir_opt_alu_deref_srcs(nir_shader *shader); 44 bool dxil_nir_lower_memcpy_deref(nir_shader *shader); 46 bool dxil_nir_lower_fp16_casts(nir_shader *shader); 48 bool dxil_nir_lower_double_math(nir_shader *shader); [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/microsoft/compiler/ |
H A D | dxil_nir.h | 35 bool dxil_nir_lower_8bit_conv(nir_shader *shader); 36 bool dxil_nir_lower_16bit_conv(nir_shader *shader); 37 bool dxil_nir_lower_x2b(nir_shader *shader); 38 bool dxil_nir_lower_inot(nir_shader *shader); 39 bool dxil_nir_lower_ubo_to_temp(nir_shader *shader); 42 bool dxil_nir_lower_deref_ssbo(nir_shader *shader); 43 bool dxil_nir_opt_alu_deref_srcs(nir_shader *shader); 44 bool dxil_nir_lower_memcpy_deref(nir_shader *shader); 46 bool dxil_nir_lower_fp16_casts(nir_shader *shader); 48 bool dxil_nir_lower_double_math(nir_shader *shader); [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/microsoft/compiler/ |
H A D | dxil_nir.h | 35 bool dxil_nir_lower_8bit_conv(nir_shader *shader); 36 bool dxil_nir_lower_16bit_conv(nir_shader *shader); 37 bool dxil_nir_lower_x2b(nir_shader *shader); 38 bool dxil_nir_lower_inot(nir_shader *shader); 39 bool dxil_nir_lower_ubo_to_temp(nir_shader *shader); 42 bool dxil_nir_lower_deref_ssbo(nir_shader *shader); 43 bool dxil_nir_opt_alu_deref_srcs(nir_shader *shader); 44 bool dxil_nir_lower_memcpy_deref(nir_shader *shader); 46 bool dxil_nir_lower_fp16_casts(nir_shader *shader); 48 bool dxil_nir_lower_double_math(nir_shader *shader); [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/microsoft/compiler/ |
H A D | dxil_nir.h | 35 bool dxil_nir_lower_8bit_conv(nir_shader *shader); 36 bool dxil_nir_lower_16bit_conv(nir_shader *shader); 37 bool dxil_nir_lower_x2b(nir_shader *shader); 38 bool dxil_nir_lower_inot(nir_shader *shader); 39 bool dxil_nir_lower_ubo_to_temp(nir_shader *shader); 42 bool dxil_nir_lower_deref_ssbo(nir_shader *shader); 43 bool dxil_nir_opt_alu_deref_srcs(nir_shader *shader); 44 bool dxil_nir_lower_memcpy_deref(nir_shader *shader); 46 bool dxil_nir_lower_fp16_casts(nir_shader *shader); 48 bool dxil_nir_lower_double_math(nir_shader *shader); [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/microsoft/compiler/ |
H A D | dxil_nir.h | 35 bool dxil_nir_lower_8bit_conv(nir_shader *shader); 36 bool dxil_nir_lower_16bit_conv(nir_shader *shader); 37 bool dxil_nir_lower_x2b(nir_shader *shader); 38 bool dxil_nir_lower_inot(nir_shader *shader); 39 bool dxil_nir_lower_ubo_to_temp(nir_shader *shader); 42 bool dxil_nir_lower_deref_ssbo(nir_shader *shader); 43 bool dxil_nir_opt_alu_deref_srcs(nir_shader *shader); 44 bool dxil_nir_lower_memcpy_deref(nir_shader *shader); 46 bool dxil_nir_lower_fp16_casts(nir_shader *shader); 48 bool dxil_nir_lower_double_math(nir_shader *shader); [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/microsoft/compiler/ |
H A D | dxil_nir.h | 35 bool dxil_nir_lower_8bit_conv(nir_shader *shader); 36 bool dxil_nir_lower_16bit_conv(nir_shader *shader); 37 bool dxil_nir_lower_x2b(nir_shader *shader); 38 bool dxil_nir_lower_inot(nir_shader *shader); 39 bool dxil_nir_lower_ubo_to_temp(nir_shader *shader); 42 bool dxil_nir_lower_deref_ssbo(nir_shader *shader); 43 bool dxil_nir_opt_alu_deref_srcs(nir_shader *shader); 44 bool dxil_nir_lower_memcpy_deref(nir_shader *shader); 46 bool dxil_nir_lower_fp16_casts(nir_shader *shader); 48 bool dxil_nir_lower_double_math(nir_shader *shader); [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/microsoft/compiler/ |
H A D | dxil_nir.h | 35 bool dxil_nir_lower_8bit_conv(nir_shader *shader); 36 bool dxil_nir_lower_16bit_conv(nir_shader *shader); 37 bool dxil_nir_lower_x2b(nir_shader *shader); 38 bool dxil_nir_lower_inot(nir_shader *shader); 39 bool dxil_nir_lower_ubo_to_temp(nir_shader *shader); 42 bool dxil_nir_lower_deref_ssbo(nir_shader *shader); 43 bool dxil_nir_opt_alu_deref_srcs(nir_shader *shader); 44 bool dxil_nir_lower_memcpy_deref(nir_shader *shader); 46 bool dxil_nir_lower_fp16_casts(nir_shader *shader); 48 bool dxil_nir_lower_double_math(nir_shader *shader); [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/microsoft/compiler/ |
H A D | dxil_nir.h | 35 bool dxil_nir_lower_8bit_conv(nir_shader *shader); 36 bool dxil_nir_lower_16bit_conv(nir_shader *shader); 37 bool dxil_nir_lower_x2b(nir_shader *shader); 38 bool dxil_nir_lower_inot(nir_shader *shader); 39 bool dxil_nir_lower_ubo_to_temp(nir_shader *shader); 42 bool dxil_nir_lower_deref_ssbo(nir_shader *shader); 43 bool dxil_nir_opt_alu_deref_srcs(nir_shader *shader); 44 bool dxil_nir_lower_memcpy_deref(nir_shader *shader); 46 bool dxil_nir_lower_fp16_casts(nir_shader *shader); 48 bool dxil_nir_lower_double_math(nir_shader *shader); [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/freedreno/ir3/ |
H A D | ir3_nir.h | 36 bool ir3_nir_apply_trig_workarounds(nir_shader *shader); 37 bool ir3_nir_lower_imul(nir_shader *shader); 38 bool ir3_nir_lower_tg4_to_tex(nir_shader *shader); 39 bool ir3_nir_lower_io_offsets(nir_shader *shader); 42 bool ir3_nir_move_varying_inputs(nir_shader *shader); 44 bool ir3_nir_lower_tex_prefetch(nir_shader *shader); 46 void ir3_nir_lower_to_explicit_output(nir_shader *shader, 49 void ir3_nir_lower_to_explicit_input(nir_shader *shader, 55 void ir3_nir_lower_gs(nir_shader *shader); 60 void ir3_nir_lower_io_to_temporaries(nir_shader *s); [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/freedreno/ir3/ |
H A D | ir3_nir.h | 36 bool ir3_nir_apply_trig_workarounds(nir_shader *shader); 37 bool ir3_nir_lower_imul(nir_shader *shader); 38 bool ir3_nir_lower_tg4_to_tex(nir_shader *shader); 39 bool ir3_nir_lower_io_offsets(nir_shader *shader); 42 bool ir3_nir_move_varying_inputs(nir_shader *shader); 44 bool ir3_nir_lower_tex_prefetch(nir_shader *shader); 46 void ir3_nir_lower_to_explicit_output(nir_shader *shader, 49 void ir3_nir_lower_to_explicit_input(nir_shader *shader, 55 void ir3_nir_lower_gs(nir_shader *shader); 60 void ir3_nir_lower_io_to_temporaries(nir_shader *s); [all …]
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