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Searched refs:nohithead (Results 1 – 6 of 6) sorted by relevance

/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h1938 int nohithead; // used to hit or not a platform with head also when you set a height member
H A Dopenborscript.c7651 (*pretvar)->lVal = (LONG)ent->modeldata.nohithead; in openbor_getentityproperty()
9535 ent->modeldata.nohithead = (int)ltemp; in openbor_changeentityproperty()
H A Dopenbor.c11102 newchar->nohithead = atoi(value); in load_cached_model()
19676 … if( other && other->position.y <= self->position.y + heightvar && !other->modeldata.nohithead) in check_gravity()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2426 int nohithead; // used to hit or not a platform with head also when you set a height member
H A Dopenborscript.c4695 (*pretvar)->lVal = (LONG)ent->modeldata.nohithead; in openbor_getentityproperty()
6566 ent->modeldata.nohithead = (LONG)ltemp; in openbor_changeentityproperty()
H A Dopenbor.c11651 newchar->nohithead = atoi(value); in load_cached_model()
20748 … if( other && other->position.y <= self->position.y + heightvar && !other->modeldata.nohithead) in check_gravity()