Searched refs:noise_humidity_blend (Results 1 – 2 of 2) sorted by relevance
204 noise_humidity_blend = new Noise(¶ms->np_humidity_blend, in BiomeGenOriginal()224 delete noise_humidity_blend; in ~BiomeGenOriginal()248 noise_humidity_blend->perlinMap2D(pmin.X, pmin.Z); in calcBiomeNoise()252 noise_humidity->result[i] += noise_humidity_blend->result[i]; in calcBiomeNoise()
184 Noise *noise_humidity_blend; variable