Searched refs:normaldamageflipdir (Results 1 – 5 of 5) sorted by relevance
339 (*pretvar)->lVal = (LONG)handle->normaldamageflipdir; in openbor_get_entity_property()1414 handle->normaldamageflipdir = temp_int; in openbor_set_entity_property()
2092 int normaldamageflipdir; // used to reset backpain direction member
21740 if (ent->normaldamageflipdir >= 0) in reset_backpain()21742 if (ent->normaldamageflipdir == DIRECTION_RIGHT) ent->direction = DIRECTION_RIGHT; in reset_backpain()23019 self->normaldamageflipdir = -1; in checkdamageflip()23046 self->normaldamageflipdir = DIRECTION_RIGHT; in checkdamageflip()23050 self->normaldamageflipdir = DIRECTION_LEFT; in checkdamageflip()
2625 e_direction normaldamageflipdir; // Used to reset backpain direction. ~~ member
23253 if (ent->normaldamageflipdir >= 0) in reset_backpain()23255 if (ent->normaldamageflipdir == DIRECTION_RIGHT) ent->direction = DIRECTION_RIGHT; in reset_backpain()24776 self->normaldamageflipdir = -1; in checkdamageflip()24803 self->normaldamageflipdir = DIRECTION_RIGHT; in checkdamageflip()24807 self->normaldamageflipdir = DIRECTION_LEFT; in checkdamageflip()