Home
last modified time | relevance | path

Searched refs:notify_attacked_enemy (Results 1 – 25 of 27) sorted by relevance

12

/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/hero/
H A DSwordLoadingState.cpp145 void Hero::SwordLoadingState::notify_attacked_enemy( in notify_attacked_enemy() function in Solarus::Hero::SwordLoadingState
161 state->notify_attacked_enemy(attack, victim, victim_sprite, result, killed); in notify_attacked_enemy()
H A DSwordSwingingState.cpp216 void Hero::SwordSwingingState::notify_attacked_enemy( in notify_attacked_enemy() function in Solarus::Hero::SwordSwingingState
H A DSwordTappingState.cpp198 void Hero::SwordTappingState::notify_attacked_enemy( in notify_attacked_enemy() function in Solarus::Hero::SwordTappingState
H A DSpinAttackState.cpp246 void Hero::SpinAttackState::notify_attacked_enemy( in notify_attacked_enemy() function in Solarus::Hero::SpinAttackState
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/hero/
H A DSwordLoadingState.h39 void notify_attacked_enemy(
H A DSwordTappingState.h45 void notify_attacked_enemy(
H A DSwordSwingingState.h44 void notify_attacked_enemy(
H A DSpinAttackState.h49 void notify_attacked_enemy(
H A DCustomState.h184 void notify_attacked_enemy(
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/
H A DExplosion.h58 virtual void notify_attacked_enemy(
H A DHookshot.h62 void notify_attacked_enemy(
H A DBoomerang.h80 virtual void notify_attacked_enemy(
H A DArrow.h67 virtual void notify_attacked_enemy(
H A DCarriedObject.h108 void notify_attacked_enemy(
H A DEntityState.h159 virtual void notify_attacked_enemy(
H A DHero.h229 void notify_attacked_enemy(
H A DEntity.h350 virtual void notify_attacked_enemy(
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DExplosion.cpp160 void Explosion::notify_attacked_enemy( in notify_attacked_enemy() function in Solarus::Explosion
H A DBoomerang.cpp352 void Boomerang::notify_attacked_enemy( in notify_attacked_enemy() function in Solarus::Boomerang
H A DHookshot.cpp327 void Hookshot::notify_attacked_enemy( in notify_attacked_enemy() function in Solarus::Hookshot
H A DArrow.cpp412 void Arrow::notify_attacked_enemy( in notify_attacked_enemy() function in Solarus::Arrow
H A DCarriedObject.cpp516 void CarriedObject::notify_attacked_enemy( in notify_attacked_enemy() function in Solarus::CarriedObject
H A DEntityState.cpp1187 void Entity::State::notify_attacked_enemy( in notify_attacked_enemy() function in Solarus::Entity::State
H A DHero.cpp2169 void Hero::notify_attacked_enemy( in notify_attacked_enemy() function in Solarus::Hero
2176 get_state()->notify_attacked_enemy(attack, victim, victim_sprite, result, killed); in notify_attacked_enemy()
H A DEnemy.cpp1276 source.notify_attacked_enemy( in try_hurt()

12