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Searched refs:overrideVolume (Results 1 – 5 of 5) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Daudio_player.cpp69 void AudioPlayer::adjustVolume(int track, int volume, uint32 delay, bool overrideVolume) { in adjustVolume() argument
75 if (!overrideVolume) { in adjustVolume()
H A Daudio_player.h73 void adjustVolume(int track, int volume, uint32 delay, bool overrideVolume);
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Daudio_player.cpp72 void AudioPlayer::adjustVolume(int track, int volume, uint32 delaySeconds, bool overrideVolume) { in adjustVolume() argument
78 if (!overrideVolume) { in adjustVolume()
H A Daudio_player.h78 void adjustVolume(int track, int volume, uint32 delaySeconds, bool overrideVolume);
/dports/games/zdoom/zdoom-2.8.1/src/sound/
H A Dfmod_wrap.h390 …FMOD_RESULT overrideVolume (float volume) { return FMOD_ChannelGroup_OverrideVolume(this,… in overrideVolume() function