Searched refs:overrideVolume (Results 1 – 5 of 5) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | audio_player.cpp | 69 void AudioPlayer::adjustVolume(int track, int volume, uint32 delay, bool overrideVolume) { in adjustVolume() argument 75 if (!overrideVolume) { in adjustVolume()
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H A D | audio_player.h | 73 void adjustVolume(int track, int volume, uint32 delay, bool overrideVolume);
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | audio_player.cpp | 72 void AudioPlayer::adjustVolume(int track, int volume, uint32 delaySeconds, bool overrideVolume) { in adjustVolume() argument 78 if (!overrideVolume) { in adjustVolume()
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H A D | audio_player.h | 78 void adjustVolume(int track, int volume, uint32 delaySeconds, bool overrideVolume);
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/dports/games/zdoom/zdoom-2.8.1/src/sound/ |
H A D | fmod_wrap.h | 390 …FMOD_RESULT overrideVolume (float volume) { return FMOD_ChannelGroup_OverrideVolume(this,… in overrideVolume() function
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