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Searched refs:p_debug_draw (Results 1 – 16 of 16) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/scene/main/
H A Dviewport.h544 void set_debug_draw(DebugDraw p_debug_draw);
H A Dviewport.cpp3041 void Viewport::set_debug_draw(DebugDraw p_debug_draw) { in set_debug_draw() argument
3043 debug_draw = p_debug_draw; in set_debug_draw()
3044 VS::get_singleton()->viewport_set_debug_draw(viewport, VS::ViewportDebugDraw(p_debug_draw)); in set_debug_draw()
/dports/devel/godot/godot-3.2.3-stable/scene/main/
H A Dviewport.h544 void set_debug_draw(DebugDraw p_debug_draw);
H A Dviewport.cpp3041 void Viewport::set_debug_draw(DebugDraw p_debug_draw) { in set_debug_draw() argument
3043 debug_draw = p_debug_draw; in set_debug_draw()
3044 VS::get_singleton()->viewport_set_debug_draw(viewport, VS::ViewportDebugDraw(p_debug_draw)); in set_debug_draw()
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_scene_gles2.h763 virtual void set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw);
H A Drasterizer_scene_gles2.cpp3876 void RasterizerSceneGLES2::set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw) { in set_debug_draw_mode() argument
/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_scene_gles2.h763 virtual void set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw);
H A Drasterizer_scene_gles2.cpp3876 void RasterizerSceneGLES2::set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw) { in set_debug_draw_mode() argument
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_scene_gles3.h870 virtual void set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw);
H A Drasterizer_scene_gles3.cpp4975 void RasterizerSceneGLES3::set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw) { in set_debug_draw_mode() argument
4977 state.debug_draw = p_debug_draw; in set_debug_draw_mode()
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_scene_gles3.h870 virtual void set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw);
H A Drasterizer_scene_gles3.cpp4975 void RasterizerSceneGLES3::set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw) { in set_debug_draw_mode() argument
4977 state.debug_draw = p_debug_draw; in set_debug_draw_mode()
/dports/devel/godot/godot-3.2.3-stable/drivers/dummy/
H A Drasterizer_dummy.h113 void set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw) {} in set_debug_draw_mode() argument
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/dummy/
H A Drasterizer_dummy.h113 void set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw) {} in set_debug_draw_mode() argument
/dports/devel/godot-tools/godot-3.2.3-stable/servers/visual/
H A Drasterizer.h168 virtual void set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw) = 0;
/dports/devel/godot/godot-3.2.3-stable/servers/visual/
H A Drasterizer.h168 virtual void set_debug_draw_mode(VS::ViewportDebugDraw p_debug_draw) = 0;