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Searched refs:p_msaa (Results 1 – 22 of 22) sorted by relevance

/dports/devel/godot/godot-3.2.3-stable/servers/visual/
H A Dvisual_server_viewport.h192 void viewport_set_msaa(RID p_viewport, VS::ViewportMSAA p_msaa);
H A Dvisual_server_viewport.cpp648 void VisualServerViewport::viewport_set_msaa(RID p_viewport, VS::ViewportMSAA p_msaa) { in viewport_set_msaa() argument
653 VSG::storage->render_target_set_msaa(viewport->render_target, p_msaa); in viewport_set_msaa()
H A Drasterizer.h570 virtual void render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa) = 0;
/dports/devel/godot-tools/godot-3.2.3-stable/servers/visual/
H A Dvisual_server_viewport.h192 void viewport_set_msaa(RID p_viewport, VS::ViewportMSAA p_msaa);
H A Dvisual_server_viewport.cpp648 void VisualServerViewport::viewport_set_msaa(RID p_viewport, VS::ViewportMSAA p_msaa) { in viewport_set_msaa() argument
653 VSG::storage->render_target_set_msaa(viewport->render_target, p_msaa); in viewport_set_msaa()
H A Drasterizer.h570 virtual void render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa) = 0;
/dports/devel/godot-tools/godot-3.2.3-stable/scene/main/
H A Dviewport.h495 void set_msaa(MSAA p_msaa);
H A Dviewport.cpp3003 void Viewport::set_msaa(MSAA p_msaa) { in set_msaa() argument
3005 ERR_FAIL_INDEX(p_msaa, 7); in set_msaa()
3006 if (msaa == p_msaa) in set_msaa()
3008 msaa = p_msaa; in set_msaa()
3009 VS::get_singleton()->viewport_set_msaa(viewport, VS::ViewportMSAA(p_msaa)); in set_msaa()
/dports/devel/godot/godot-3.2.3-stable/scene/main/
H A Dviewport.h495 void set_msaa(MSAA p_msaa);
H A Dviewport.cpp3003 void Viewport::set_msaa(MSAA p_msaa) { in set_msaa() argument
3005 ERR_FAIL_INDEX(p_msaa, 7); in set_msaa()
3006 if (msaa == p_msaa) in set_msaa()
3008 msaa = p_msaa; in set_msaa()
3009 VS::get_singleton()->viewport_set_msaa(viewport, VS::ViewportMSAA(p_msaa)); in set_msaa()
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_storage_gles2.h1265 virtual void render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa);
H A Drasterizer_storage_gles2.cpp5348 void RasterizerStorageGLES2::render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa) { in render_target_set_msaa() argument
5352 if (rt->msaa == p_msaa) in render_target_set_msaa()
5361 rt->msaa = p_msaa; in render_target_set_msaa()
/dports/devel/godot/godot-3.2.3-stable/drivers/dummy/
H A Drasterizer_dummy.h708 void render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa) {} in render_target_set_msaa() argument
/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_storage_gles2.h1265 virtual void render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa);
H A Drasterizer_storage_gles2.cpp5348 void RasterizerStorageGLES2::render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa) { in render_target_set_msaa() argument
5352 if (rt->msaa == p_msaa) in render_target_set_msaa()
5361 rt->msaa = p_msaa; in render_target_set_msaa()
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/dummy/
H A Drasterizer_dummy.h708 void render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa) {} in render_target_set_msaa() argument
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_storage_gles3.h1414 virtual void render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa);
H A Drasterizer_storage_gles3.cpp7675 void RasterizerStorageGLES3::render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa) { argument
7680 if (rt->msaa == p_msaa)
7684 rt->msaa = p_msaa;
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_storage_gles3.h1414 virtual void render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa);
H A Drasterizer_storage_gles3.cpp7675 void RasterizerStorageGLES3::render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa) { argument
7680 if (rt->msaa == p_msaa)
7684 rt->msaa = p_msaa;
/dports/devel/godot/godot-3.2.3-stable/servers/
H A Dvisual_server.h673 virtual void viewport_set_msaa(RID p_viewport, ViewportMSAA p_msaa) = 0;
/dports/devel/godot-tools/godot-3.2.3-stable/servers/
H A Dvisual_server.h673 virtual void viewport_set_msaa(RID p_viewport, ViewportMSAA p_msaa) = 0;