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Searched refs:palPtr (Results 1 – 25 of 27) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/gob/
H A Dmult.cpp304 Video::Color *palPtr; in doPalAnim() local
363 palPtr = _vm->_global->_pPaletteDesc->vgaPal; in doPalAnim()
364 for (_counter = 0; _counter < 16; _counter++, palPtr++) in doPalAnim()
365 _vm->_video->setPalElem(_counter, palPtr->red, palPtr->green, in doPalAnim()
366 palPtr->blue, 0, 0x13); in doPalAnim()
368 palPtr = _vm->_global->_pPaletteDesc->vgaPal; in doPalAnim()
369 for (_counter = 0; _counter < 16; _counter++, palPtr++) { in doPalAnim()
370 _vm->_global->_redPalette[_counter] = palPtr->red; in doPalAnim()
371 _vm->_global->_greenPalette[_counter] = palPtr->green; in doPalAnim()
372 _vm->_global->_bluePalette[_counter] = palPtr->blue; in doPalAnim()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/
H A Dmult.cpp304 Video::Color *palPtr; in doPalAnim() local
363 palPtr = _vm->_global->_pPaletteDesc->vgaPal; in doPalAnim()
364 for (_counter = 0; _counter < 16; _counter++, palPtr++) in doPalAnim()
365 _vm->_video->setPalElem(_counter, palPtr->red, palPtr->green, in doPalAnim()
366 palPtr->blue, 0, 0x13); in doPalAnim()
368 palPtr = _vm->_global->_pPaletteDesc->vgaPal; in doPalAnim()
369 for (_counter = 0; _counter < 16; _counter++, palPtr++) { in doPalAnim()
370 _vm->_global->_redPalette[_counter] = palPtr->red; in doPalAnim()
371 _vm->_global->_greenPalette[_counter] = palPtr->green; in doPalAnim()
372 _vm->_global->_bluePalette[_counter] = palPtr->blue; in doPalAnim()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/
H A Dpalette_he.cpp37 uint8 *palPtr; in remapHEPalette() local
41 palPtr = _hePalettes + _hePaletteSlot + 30; in remapHEPalette()
43 palPtr = _currentPalette + 30; in remapHEPalette()
54 uint8 *curPal = palPtr; in remapHEPalette()
174 uint8 *palPtr = _hePalettes + palSlot * _hePaletteSlot + 768; in setHEPaletteFromPtr() local
177 WRITE_LE_UINT16(palPtr + i * 2, i); in setHEPaletteFromPtr()
179 WRITE_LE_UINT16(palPtr + i * 2, i); in setHEPaletteFromPtr()
182 *(palPtr + i) = i; in setHEPaletteFromPtr()
184 *(palPtr + i) = i; in setHEPaletteFromPtr()
H A Dwiz_he.h295 …fer, const Common::Rect *clipBox, int flags, int dstResNum, const uint8 *palPtr, uint32 conditionB…
296 …, int srch, int state, const Common::Rect *rect, int flags, const uint8 *palPtr, int transColor, u…
303 … int srcx, int srcy, int srcw, int srch, const Common::Rect *rect, int flags, const uint8 *palPtr);
307 …int flags, const uint8 *palPtr, int transColor, uint8 bitDepth, const uint8 *xmapPtr, uint32 condi…
314 …y, int srcw, int srch, const Common::Rect *rect, int flags, const uint8 *palPtr, const uint8 *xmap…
315 …y, int srcw, int srch, const Common::Rect *rect, int flags, const uint8 *palPtr, int transColor, u…
321 …, const uint8 *src, const Common::Rect &srcRect, int flags, const uint8 *palPtr, const uint8 *xmap…
322 …const uint8 *src, int srcPitch, int w, int h, int transColor, const uint8 *palPtr, uint8 bitdepth);
327 …d write8BitColor(uint8 *dst, const uint8 *src, int dstType, const uint8 *palPtr, const uint8 *xmap…
H A Dwiz_he.cpp409 } else if (palPtr) { in copyWizImage()
682 if (palPtr) { in copyRawWizImage()
829 *dstPtr = palPtr[*dataPtr]; in write8BitColor()
847 assert(palPtr != 0); in decompressWizImage()
949 assert(palPtr != 0); in decompressRawWizImage()
963 dst[i] = palPtr[col]; in decompressRawWizImage()
1331 const uint8 *palPtr; in captureImage() local
1378 if (palPtr) { in captureImage()
1566 palPtr = rmap + 4; in drawWizImage()
2339 const uint8 *palPtr; in createWizEmptyImage() local
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/
H A Dpalette_he.cpp37 uint8 *palPtr; in remapHEPalette() local
41 palPtr = _hePalettes + _hePaletteSlot + 30; in remapHEPalette()
43 palPtr = _currentPalette + 30; in remapHEPalette()
54 uint8 *curPal = palPtr; in remapHEPalette()
174 uint8 *palPtr = _hePalettes + palSlot * _hePaletteSlot + 768; in setHEPaletteFromPtr() local
177 WRITE_LE_UINT16(palPtr + i * 2, i); in setHEPaletteFromPtr()
179 WRITE_LE_UINT16(palPtr + i * 2, i); in setHEPaletteFromPtr()
182 *(palPtr + i) = i; in setHEPaletteFromPtr()
184 *(palPtr + i) = i; in setHEPaletteFromPtr()
H A Dwiz_he.h295 …fer, const Common::Rect *clipBox, int flags, int dstResNum, const uint8 *palPtr, uint32 conditionB…
296 …, int srch, int state, const Common::Rect *rect, int flags, const uint8 *palPtr, int transColor, u…
303 … int srcx, int srcy, int srcw, int srch, const Common::Rect *rect, int flags, const uint8 *palPtr);
307 …int flags, const uint8 *palPtr, int transColor, uint8 bitDepth, const uint8 *xmapPtr, uint32 condi…
314 …y, int srcw, int srch, const Common::Rect *rect, int flags, const uint8 *palPtr, const uint8 *xmap…
315 …y, int srcw, int srch, const Common::Rect *rect, int flags, const uint8 *palPtr, int transColor, u…
321 …, const uint8 *src, const Common::Rect &srcRect, int flags, const uint8 *palPtr, const uint8 *xmap…
322 …const uint8 *src, int srcPitch, int w, int h, int transColor, const uint8 *palPtr, uint8 bitdepth);
327 …d write8BitColor(uint8 *dst, const uint8 *src, int dstType, const uint8 *palPtr, const uint8 *xmap…
H A Dwiz_he.cpp409 } else if (palPtr) { in copyWizImage()
684 if (palPtr) { in copyRawWizImage()
831 *dstPtr = palPtr[*dataPtr]; in write8BitColor()
849 assert(palPtr != 0); in decompressWizImage()
951 assert(palPtr != 0); in decompressRawWizImage()
965 dst[i] = palPtr[col]; in decompressRawWizImage()
1333 const uint8 *palPtr; in captureImage() local
1380 if (palPtr) { in captureImage()
1568 palPtr = rmap + 4; in drawWizImage()
2343 const uint8 *palPtr; in createWizEmptyImage() local
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/image/codecs/
H A Dcodec.cpp84 const byte *palPtr = palette; in createQuickTimeDitherTable() local
88 byte r = *palPtr++; in createQuickTimeDitherTable()
89 byte g = *palPtr++; in createQuickTimeDitherTable()
90 byte b = *palPtr++; in createQuickTimeDitherTable()
/dports/games/residualvm/residualvm-0.3.1/image/codecs/
H A Dcodec.cpp84 const byte *palPtr = palette; in createQuickTimeDitherTable() local
88 byte r = *palPtr++; in createQuickTimeDitherTable()
89 byte g = *palPtr++; in createQuickTimeDitherTable()
90 byte b = *palPtr++; in createQuickTimeDitherTable()
/dports/games/scummvm/scummvm-2.5.1/image/codecs/
H A Dcodec.cpp86 const byte *palPtr = palette; in createQuickTimeDitherTable() local
90 byte r = *palPtr++; in createQuickTimeDitherTable()
91 byte g = *palPtr++; in createQuickTimeDitherTable()
92 byte b = *palPtr++; in createQuickTimeDitherTable()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/
H A Dpalette.cpp66 byte *palPtr = palette + startIndex * 3; in setDeltaPalette() local
77 rgb = *palPtr++; in setDeltaPalette()
79 rgb = *palPtr++; in setDeltaPalette()
81 rgb = *palPtr++; in setDeltaPalette()
/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/
H A Dpalette.cpp66 byte *palPtr = palette + startIndex * 3; in setDeltaPalette() local
77 rgb = *palPtr++; in setDeltaPalette()
79 rgb = *palPtr++; in setDeltaPalette()
81 rgb = *palPtr++; in setDeltaPalette()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DOCOLTBL.h63 …PalDesc(BYTE *palPtr, int pitch, int size, int bitWidth, BYTE *rPtr =(unsigned char*)0, int rCount…
64 pal(palPtr), pal_pitch(pitch), pal_size(size), bit_width(bitWidth), in pal()
/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dset_pc.cpp926 uint32 *palPtr = pState->GetPalette(); in Load_props() local
965 *rowAd++ = palPtr[*pRle++]; in Load_props()
1013 *rowAd++ = palPtr[*pRle++]; in Load_props()
1139 uint32 *palPtr = pState->GetPalette(); in Set_draw() local
1143 mov esi, palPtr in Set_draw()
1244 uint32 *palPtr = pState->GetPalette(); in Set_draw() local
1248 mov esi, palPtr in Set_draw()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dakos.cpp1347 const uint8 *palPtr = NULL; in codec32() local
1349 palPtr = _vm->_hePalettes + _vm->_hePaletteSlot + 768; in codec32()
1351 palPtr = _vm->_hePalettes + _paletteNum * _vm->_hePaletteSlot + 768; in codec32()
1355 palPtr = (uint8 *)_palette; in codec32()
1358 palPtr = _vm->_hePalettes + _vm->_hePaletteSlot + 768; in codec32()
1363 …Wiz::decompressWizImage<kWizXMap>(dstPtr, _out.pitch, kDstScreen, _srcptr, src, 0, palPtr, xmap, _… in codec32()
1365 if (palPtr != NULL) { in codec32()
1366 …Wiz::decompressWizImage<kWizRMap>(dstPtr, _out.pitch, kDstScreen, _srcptr, src, 0, palPtr, NULL, _… in codec32()
H A Dscumm.cpp1742 const byte *palPtr = findResourceData(MKTAG('C','L','U','T'), roomptr); in resetScumm() local
1743 assert(palPtr - 4); in resetScumm()
1744 setPCEPaletteFromPtr(palPtr); in resetScumm()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Dakos.cpp1368 const uint8 *palPtr = NULL; in codec32() local
1370 palPtr = _vm->_hePalettes + _vm->_hePaletteSlot + 768; in codec32()
1372 palPtr = _vm->_hePalettes + _paletteNum * _vm->_hePaletteSlot + 768; in codec32()
1376 palPtr = (uint8 *)_palette; in codec32()
1379 palPtr = _vm->_hePalettes + _vm->_hePaletteSlot + 768; in codec32()
1384 …Wiz::decompressWizImage<kWizXMap>(dstPtr, _out.pitch, kDstScreen, _srcptr, src, 0, palPtr, xmap, _… in codec32()
1386 if (palPtr != NULL) { in codec32()
1387 …Wiz::decompressWizImage<kWizRMap>(dstPtr, _out.pitch, kDstScreen, _srcptr, src, 0, palPtr, NULL, _… in codec32()
H A Dscumm.cpp1938 const byte *palPtr = findResourceData(MKTAG('C','L','U','T'), roomptr); in resetScumm() local
1939 assert(palPtr - 4); in resetScumm()
1940 setPCEPaletteFromPtr(palPtr); in resetScumm()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/
H A Dscene.cpp1074 byte *palPtr = resourceData.getBuffer(); in processSceneResources() local
1080 pal[c].red = *palPtr++; in processSceneResources()
1081 pal[c].green = *palPtr++; in processSceneResources()
1082 pal[c].blue = *palPtr++; in processSceneResources()
/dports/games/scummvm/scummvm-2.5.1/engines/saga/
H A Dscene.cpp1056 byte *palPtr = resourceData.getBuffer(); in processSceneResources() local
1062 pal[c].red = *palPtr++; in processSceneResources()
1063 pal[c].green = *palPtr++; in processSceneResources()
1064 pal[c].blue = *palPtr++; in processSceneResources()
/dports/games/scummvm/scummvm-2.5.1/engines/hopkins/
H A Dgraphics.cpp1276 byte *palPtr; in copy16bFromSurfaceScaleX2() local
1288 palPtr = _palettePixels + curPixel; in copy16bFromSurfaceScaleX2()
1289 destPtr[0] = destPtr[2] = destPtr[_screenLineSize] = destPtr[_screenLineSize + 2] = palPtr[0]; in copy16bFromSurfaceScaleX2()
1290 … destPtr[1] = destPtr[3] = destPtr[_screenLineSize + 1] = destPtr[_screenLineSize + 3] = palPtr[1]; in copy16bFromSurfaceScaleX2()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hopkins/
H A Dgraphics.cpp1276 byte *palPtr; in copy16bFromSurfaceScaleX2() local
1288 palPtr = _palettePixels + curPixel; in copy16bFromSurfaceScaleX2()
1289 destPtr[0] = destPtr[2] = destPtr[_screenLineSize] = destPtr[_screenLineSize + 2] = palPtr[0]; in copy16bFromSurfaceScaleX2()
1290 … destPtr[1] = destPtr[3] = destPtr[_screenLineSize + 1] = destPtr[_screenLineSize + 3] = palPtr[1]; in copy16bFromSurfaceScaleX2()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agos/
H A Dgfx.cpp1026 void AGOSEngine::paletteFadeOut(byte *palPtr, uint num, uint size) { in paletteFadeOut() argument
1027 byte *p = palPtr; in paletteFadeOut()
/dports/games/scummvm/scummvm-2.5.1/engines/agos/
H A Dgfx.cpp1093 void AGOSEngine::paletteFadeOut(byte *palPtr, uint num, uint size) { in paletteFadeOut() argument
1094 byte *p = palPtr; in paletteFadeOut()

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