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Searched refs:palette_offset (Results 1 – 25 of 84) sorted by relevance

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/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dpgm2.cpp53 palette_offset += palette_inc; in draw_sprite_chunk()
54 palette_offset &= m_sprites_colour.mask(); in draw_sprite_chunk()
60 palette_offset += palette_inc; in draw_sprite_chunk()
61 palette_offset &= m_sprites_colour.mask(); in draw_sprite_chunk()
96 palette_offset += bits; in skip_sprite_chunk()
100 palette_offset -= bits; in skip_sprite_chunk()
103 palette_offset &= m_sprites_colour.mask(); in skip_sprite_chunk()
201 u32 palette_offset = (m_sp_videoram[i + 3]); in draw_sprites() local
218 palette_offset &= m_sprites_colour.mask(); in draw_sprites()
238 palette_offset = pre_palette_offset; in draw_sprites()
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H A Dchannelf.cpp60 …int const palette_offset = recalc_palette_offset(m_p_videoram[y*128+125]&3, m_p_videoram[y*128+126… in screen_update_channelf() local
64 uint8_t const col = palette_offset+(m_p_videoram[x|(y<<7)]&3); in screen_update_channelf()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dpgm2.cpp53 palette_offset += palette_inc; in draw_sprite_chunk()
54 palette_offset &= m_sprites_colour.mask(); in draw_sprite_chunk()
60 palette_offset += palette_inc; in draw_sprite_chunk()
61 palette_offset &= m_sprites_colour.mask(); in draw_sprite_chunk()
96 palette_offset += bits; in skip_sprite_chunk()
100 palette_offset -= bits; in skip_sprite_chunk()
103 palette_offset &= m_sprites_colour.mask(); in skip_sprite_chunk()
201 u32 palette_offset = (m_sp_videoram[i + 3]); in draw_sprites() local
218 palette_offset &= m_sprites_colour.mask(); in draw_sprites()
238 palette_offset = pre_palette_offset; in draw_sprites()
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H A Dchannelf.cpp60 …int const palette_offset = recalc_palette_offset(m_p_videoram[y*128+125]&3, m_p_videoram[y*128+126… in screen_update_channelf() local
64 uint8_t const col = palette_offset+(m_p_videoram[x|(y<<7)]&3); in screen_update_channelf()
/dports/emulators/mess/mame-mame0226/src/devices/machine/
H A Dspg_renderer.cpp129 uint32_t pal = palette_offset + (bits >> 16); in draw_tilestrip()
514 uint32_t palette_offset; in draw_page() local
586 palette_offset = (tileattr & 0x0f00) >> 4; in draw_page()
590 palette_offset |= 0x200; in draw_page()
592 palette_offset >>= nc_bpp; in draw_page()
593 palette_offset <<= nc_bpp; in draw_page()
697 uint32_t palette_offset = (attr & 0x0f00) >> 4; in draw_sprite() local
703 palette_offset |= 0x100; in draw_sprite()
707 palette_offset |= 0x200; in draw_sprite()
711 palette_offset >>= nc_bpp; in draw_sprite()
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H A Dspg110_video.cpp49 uint32_t palette_offset = pal; in draw() local
51 palette_offset <<= nc; in draw()
84 uint32_t pal = palette_offset + (bits >> 16); in draw()
246 const uint32_t palette_offset = (attr2 & 0x0f00) >> 8; in draw_sprite() local
251 …draw<FlipXOn>(cliprect, tile_line, x, y, 0, bitmap_addr, tile, yflipmask, palette_offset, h, w, bp… in draw_sprite()
253 …draw<FlipXOff>(cliprect, tile_line, x, y, 0, bitmap_addr, tile, yflipmask, palette_offset, h, w, b… in draw_sprite()
/dports/emulators/mame/mame-mame0226/src/devices/machine/
H A Dspg_renderer.cpp129 uint32_t pal = palette_offset + (bits >> 16); in draw_tilestrip()
514 uint32_t palette_offset; in draw_page() local
586 palette_offset = (tileattr & 0x0f00) >> 4; in draw_page()
590 palette_offset |= 0x200; in draw_page()
592 palette_offset >>= nc_bpp; in draw_page()
593 palette_offset <<= nc_bpp; in draw_page()
697 uint32_t palette_offset = (attr & 0x0f00) >> 4; in draw_sprite() local
703 palette_offset |= 0x100; in draw_sprite()
707 palette_offset |= 0x200; in draw_sprite()
711 palette_offset >>= nc_bpp; in draw_sprite()
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H A Dspg110_video.cpp49 uint32_t palette_offset = pal; in draw() local
51 palette_offset <<= nc; in draw()
84 uint32_t pal = palette_offset + (bits >> 16); in draw()
246 const uint32_t palette_offset = (attr2 & 0x0f00) >> 8; in draw_sprite() local
251 …draw<FlipXOn>(cliprect, tile_line, x, y, 0, bitmap_addr, tile, yflipmask, palette_offset, h, w, bp… in draw_sprite()
253 …draw<FlipXOff>(cliprect, tile_line, x, y, 0, bitmap_addr, tile, yflipmask, palette_offset, h, w, b… in draw_sprite()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dholeland_vidhrdw.c12 static int palette_offset; variable
34 palette_offset + ((attr >> 4) & 0x0f), in holeland_get_tile_info()
46 palette_offset + ((attr >> 4) & 0x0f), in crzrally_get_tile_info()
102 palette_offset = (po[0] + (po[1] << 1)) << 4; in WRITE_HANDLER()
131 color = palette_offset + (spriteram[offs+3] >> 4); in holeland_draw_sprites()
H A Dpolicetr_vidhrdw.c20 static data32_t palette_offset; variable
331 palette_offset = (data >> 16) & 0xff; in WRITE32_HANDLER()
344 palette_set_color(palette_offset, palette_data[0], palette_data[1], palette_data[2]); in WRITE32_HANDLER()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dholeland_vidhrdw.c12 static int palette_offset; variable
34 palette_offset + ((attr >> 4) & 0x0f), in holeland_get_tile_info()
46 palette_offset + ((attr >> 4) & 0x0f), in crzrally_get_tile_info()
102 palette_offset = (po[0] + (po[1] << 1)) << 4; in WRITE_HANDLER()
131 color = palette_offset + (spriteram[offs+3] >> 4); in holeland_draw_sprites()
H A Dpolicetr_vidhrdw.c20 static data32_t palette_offset; variable
331 palette_offset = (data >> 16) & 0xff; in WRITE32_HANDLER()
344 palette_set_color(palette_offset, palette_data[0], palette_data[1], palette_data[2]); in WRITE32_HANDLER()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/
H A Dd_holeland.cpp29 static UINT8 palette_offset; variable
290 palette_offset = (palette_offset & 2) | (data & 1); in STDDIPINFO()
295 palette_offset = (palette_offset & 1) | ((data & 1) << 1); in STDDIPINFO()
375 TILE_SET_INFO(0, code, (palette_offset << 4) | (attr >> 4), TILE_FLIPYX(attr >> 2)); in tilemap_callback()
399 palette_offset = 0; in DrvDoReset()
645 INT32 color = (palette_offset << 4) | (DrvSprRAM[offs + 3] >> 4); in holeland_draw_sprites()
806 SCAN_VAR(palette_offset); in DrvScan()
H A Dd_mainsnk.cpp36 static INT32 palette_offset; variable
248 palette_offset = ((data & 0x07) << 4); in STDDIPINFO()
328 palette_offset = 0; in DrvDoReset()
555 Render8x8Tile_Clip(pTransDraw, code, sx, sy, 0, 4, palette_offset+0x100, DrvGfxROM0); in draw_layer_tx()
557 Render8x8Tile_Mask_Clip(pTransDraw, code, sx, sy, 0, 4, 0xf, palette_offset+0x100, DrvGfxROM0); in draw_layer_tx()
572 Render8x8Tile_Clip(pTransDraw, code, sx, sy, 0, 4, palette_offset+0x100, DrvGfxROM0); in draw_layer_bg()
692 SCAN_VAR(palette_offset); in DrvScan()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/
H A Dd_holeland.cpp29 static UINT8 palette_offset; variable
290 palette_offset = (palette_offset & 2) | (data & 1); in STDDIPINFO()
295 palette_offset = (palette_offset & 1) | ((data & 1) << 1); in STDDIPINFO()
375 TILE_SET_INFO(0, code, (palette_offset << 4) | (attr >> 4), TILE_FLIPYX(attr >> 2)); in tilemap_callback()
399 palette_offset = 0; in DrvDoReset()
647 INT32 color = (palette_offset << 4) | (DrvSprRAM[offs + 3] >> 4); in holeland_draw_sprites()
818 SCAN_VAR(palette_offset); in DrvScan()
H A Dd_mainsnk.cpp36 static INT32 palette_offset; variable
248 palette_offset = ((data & 0x07) << 4); in STDDIPINFO()
328 palette_offset = 0; in DrvDoReset()
559 Render8x8Tile_Clip(pTransDraw, code, sx, sy, 0, 4, palette_offset+0x100, DrvGfxROM0); in draw_layer_tx()
561 Render8x8Tile_Mask_Clip(pTransDraw, code, sx, sy, 0, 4, 0xf, palette_offset+0x100, DrvGfxROM0); in draw_layer_tx()
576 Render8x8Tile_Clip(pTransDraw, code, sx, sy, 0, 4, palette_offset+0x100, DrvGfxROM0); in draw_layer_bg()
704 SCAN_VAR(palette_offset); in DrvScan()
/dports/graphics/gimp-app/gimp-2.10.30/plug-ins/pygimp/plug-ins/
H A Dpalette-offset.py20 def palette_offset(palette, amount): function
56 palette_offset,
/dports/emulators/mednafen/mednafen/src/pcfx/
H A Dking.cpp115 uint16 palette_offset[4]; // member
160 uint16 palette_offset[4]; member
351 dest->palette_offset[i] = source->palette_offset[i]; in DoHBlankVCECaching()
3759 fx_vce.palette_offset[0] = value; in FXVCE_SetRegister()
3761 fx_vce.palette_offset[1] = value; in FXVCE_SetRegister()
3887 uint32 palette_offset = fx_vce.palette_offset[0] >> (((GfxDecode_Layer - 4) & 1) * 8); in DoGfxDecode() local
3888 palette_offset <<= 1; in DoGfxDecode()
3889 palette_offset &= 0x1FF; in DoGfxDecode()
3921 uint32 palette_offset = fx_vce.palette_offset[1 + (n >> 1)] >> ((n & 1) ? 8 : 0); in DoGfxDecode() local
3922 palette_offset <<= 1; in DoGfxDecode()
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/dports/emulators/mess/mame-mame0226/src/mame/includes/
H A Dpgm2.h132 void skip_sprite_chunk(u32 &palette_offset, u32 maskdata, bool reverse);
133 …void draw_sprite_pixel(const rectangle &cliprect, u32 palette_offset, s16 realx, s16 realy, u16 pa…
134 void draw_sprite_chunk(const rectangle &cliprect, u32 &palette_offset, s16 x, s16 realy,
136 …void draw_sprite_line(const rectangle &cliprect, u32 &mask_offset, u32 &palette_offset, s16 x, s16…
/dports/emulators/mame/mame-mame0226/src/mame/includes/
H A Dpgm2.h132 void skip_sprite_chunk(u32 &palette_offset, u32 maskdata, bool reverse);
133 …void draw_sprite_pixel(const rectangle &cliprect, u32 palette_offset, s16 realx, s16 realy, u16 pa…
134 void draw_sprite_chunk(const rectangle &cliprect, u32 &palette_offset, s16 x, s16 realy,
136 …void draw_sprite_line(const rectangle &cliprect, u32 &mask_offset, u32 &palette_offset, s16 x, s16…
/dports/emulators/x16-emulator/x16-emulator-r38/
H A Dvideo.c386 uint16_t palette_offset; member
420 props->palette_offset = (sprite_data[sprite][7] & 0x0f) << 4; in refresh_sprite_properties()
536 sprite_line_col[line_x] = col_index + props->palette_offset; in render_sprite_line()
659 uint8_t palette_offset; in render_layer_line_tile() local
680 palette_offset = byte1 & 0xf0; in render_layer_line_tile()
720 palette_offset = byte1 & 0xf0; in render_layer_line_tile()
749 if (palette_offset && col_index > 0 && col_index < 16) { in render_layer_line_tile()
750 col_index += palette_offset; in render_layer_line_tile()
771 uint8_t palette_offset = reg_layer[layer][4] & 0xf; in render_layer_line_bitmap() local
782 if (palette_offset && col_index > 0 && col_index < 16) { in render_layer_line_bitmap()
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/dports/emulators/mess/mame-mame0226/src/devices/video/
H A D315_5124.h91 … type, const char *tag, device_t *owner, u32 clock, u8 cram_size, u8 palette_offset, u8 reg_num_ma… in DECLARE_DEVICE_TYPE()
222 … type, const char *tag, device_t *owner, u32 clock, u8 cram_size, u8 palette_offset, u8 reg_num_ma…
246 … type, const char *tag, device_t *owner, u32 clock, u8 cram_size, u8 palette_offset, u8 reg_num_ma…
268 … type, const char *tag, device_t *owner, u32 clock, u8 cram_size, u8 palette_offset, u8 reg_num_ma…
/dports/emulators/mame/mame-mame0226/src/devices/video/
H A D315_5124.h91 … type, const char *tag, device_t *owner, u32 clock, u8 cram_size, u8 palette_offset, u8 reg_num_ma… in DECLARE_DEVICE_TYPE()
222 … type, const char *tag, device_t *owner, u32 clock, u8 cram_size, u8 palette_offset, u8 reg_num_ma…
246 … type, const char *tag, device_t *owner, u32 clock, u8 cram_size, u8 palette_offset, u8 reg_num_ma…
268 … type, const char *tag, device_t *owner, u32 clock, u8 cram_size, u8 palette_offset, u8 reg_num_ma…
/dports/games/libretro-beetle_pcfx/beetle-pcfx-libretro-7bba669/mednafen/pcfx/
H A Dking.cpp119 uint16 palette_offset[4]; // member
164 uint16 palette_offset[4]; member
355 dest->palette_offset[i] = source->palette_offset[i]; in DoHBlankVCECaching()
585 case 0x05: return(fx_vce.palette_offset[1]); in FXVCE_Read16()
586 case 0x06: return(fx_vce.palette_offset[2]); in FXVCE_Read16()
587 case 0x07: return(fx_vce.palette_offset[3]); in FXVCE_Read16()
634 case 0x04: fx_vce.palette_offset[0] = V; break; in FXVCE_Write16()
635 case 0x05: fx_vce.palette_offset[1] = V; break; in FXVCE_Write16()
636 case 0x06: fx_vce.palette_offset[2] = V; break; in FXVCE_Write16()
1806 …const uint32 palette_offset = ((fx_vce.palette_offset[1 + (n >> 1)] >> ((n & 1) ? 8 : 0)) << 1) & … in DrawBG() local
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/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/
H A DNes_Ppu_Impl.h82 unsigned long palette_offset;
214 palette_offset = palette_begin * 0x01010101; in begin_frame()

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