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Searched refs:parallax_vert_auto (Results 1 – 6 of 6) sorted by relevance

/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dsavemapinfo.h43 bool parallax_vert_auto = false; variable
60 && l.parallax_vert_auto == r.parallax_vert_auto
/dports/games/liblcf/liblcf-0.7.0/src/generated/
H A Dlsd_savemapinfo.cpp108 &rpg::SaveMapInfo::parallax_vert_auto,
109 LSD_Reader::ChunkSaveMapInfo::parallax_vert_auto,
H A Drpg_savemapinfo.cpp44 os << ", parallax_vert_auto="<< obj.parallax_vert_auto; in operator <<()
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/lsd/
H A Dchunks.h930 parallax_vert_auto = 0x25, enumerator
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_map.cpp1591 params.scroll_vert_auto = map_info.parallax_vert_auto; in GetParallaxParams()
1759 map_info.parallax_vert_auto = params.scroll_vert_auto; in ChangeBG()
/dports/games/liblcf/liblcf-0.7.0/generator/csv/
H A Dfields.csv997 SaveMapInfo,parallax_vert_auto,f,Boolean,0x25,False,0,0,bool