1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2021 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 // Headers
13 #include "lcf/rpg/savemapinfo.h"
14 
15 namespace lcf {
16 namespace rpg {
17 
operator <<(std::ostream & os,const SaveMapInfo & obj)18 std::ostream& operator<<(std::ostream& os, const SaveMapInfo& obj) {
19 	os << "SaveMapInfo{";
20 	os << "position_x="<< obj.position_x;
21 	os << ", position_y="<< obj.position_y;
22 	os << ", encounter_rate="<< obj.encounter_rate;
23 	os << ", chipset_id="<< obj.chipset_id;
24 	os << ", events=";
25 	for (size_t i = 0; i < obj.events.size(); ++i) {
26 		os << (i == 0 ? "[" : ", ") << obj.events[i];
27 	}
28 	os << "]";
29 	os << ", lower_tiles=";
30 	for (size_t i = 0; i < obj.lower_tiles.size(); ++i) {
31 		os << (i == 0 ? "[" : ", ") << obj.lower_tiles[i];
32 	}
33 	os << "]";
34 	os << ", upper_tiles=";
35 	for (size_t i = 0; i < obj.upper_tiles.size(); ++i) {
36 		os << (i == 0 ? "[" : ", ") << obj.upper_tiles[i];
37 	}
38 	os << "]";
39 	os << ", parallax_name="<< obj.parallax_name;
40 	os << ", parallax_horz="<< obj.parallax_horz;
41 	os << ", parallax_vert="<< obj.parallax_vert;
42 	os << ", parallax_horz_auto="<< obj.parallax_horz_auto;
43 	os << ", parallax_horz_speed="<< obj.parallax_horz_speed;
44 	os << ", parallax_vert_auto="<< obj.parallax_vert_auto;
45 	os << ", parallax_vert_speed="<< obj.parallax_vert_speed;
46 	os << "}";
47 	return os;
48 }
49 
50 } // namespace rpg
51 } // namespace lcf
52