/dports/games/kblocks/kblocks-21.12.3/src/ |
H A D | KBlocksWin.cpp | 156 void KBlocksWin::pauseGame() in pauseGame() function in KBlocksWin 158 mpGameLogic->pauseGame(m_pauseAction->isChecked()); in pauseGame() 159 mpPlayManager->pauseGame(m_pauseAction->isChecked()); in pauseGame() 160 mpGameScene->pauseGame(m_pauseAction->isChecked()); in pauseGame() 162 mpKBPlayer->pauseGame(m_pauseAction->isChecked()); in pauseGame() 163 mpAIPlayer->pauseGame(m_pauseAction->isChecked()); in pauseGame() 206 mpGameLogic->pauseGame(flag); in focusEvent() 207 mpPlayManager->pauseGame(flag); in focusEvent() 208 mpGameScene->pauseGame(flag, true); in focusEvent() 289 m_pauseAction = KStandardGameAction::pause(this, SLOT(pauseGame()), actionCollection()); in setupGUILayout()
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H A D | KBlocksPlayManager.cpp | 60 void KBlocksPlayManager::pauseGame(bool flag) in pauseGame() function in KBlocksPlayManager 63 maPlayerList[i]->pauseGame(flag); in pauseGame()
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H A D | KBlocksDummyAI.h | 25 void pauseGame(bool flag) override;
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H A D | KBlocksPlayManager.h | 30 void pauseGame(bool flag);
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H A D | GameLogicInterface.h | 38 virtual void pauseGame(bool) = 0;
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H A D | GamePlayerInterface.h | 41 virtual void pauseGame(bool) = 0;
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H A D | KBlocksSinglePlayer.h | 36 void pauseGame(bool flag);
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H A D | SceneInterface.h | 34 virtual void pauseGame(bool, bool fromUI = false) = 0;
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/tizen/ |
H A D | application.cpp | 107 pauseGame(false); in OnForeground() 112 pauseGame(true); in OnBackground() 135 void TizenScummVM::pauseGame(bool pause) { in pauseGame() function in TizenScummVM
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/dports/games/scummvm/scummvm-2.5.1/engines/stark/ui/world/ |
H A D | gamescreen.cpp | 69 pauseGame(false); in open() 75 pauseGame(true); in close() 151 void GameScreen::pauseGame(bool pause) { in pauseGame() function in Stark::GameScreen
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld/ |
H A D | ringworld_demo.cpp | 58 void RingworldDemoGame::pauseGame() { in pauseGame() function in TsAGE::Ringworld::RingworldDemoGame 97 pauseGame(); in processEvent()
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H A D | ringworld_demo.h | 41 void pauseGame();
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld/ |
H A D | ringworld_demo.cpp | 58 void RingworldDemoGame::pauseGame() { in pauseGame() function in TsAGE::Ringworld::RingworldDemoGame 97 pauseGame(); in processEvent()
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/dports/graphics/nomacs/nomacs-3.16.224/ImageLounge/src/DkGui/ |
H A D | DkPong.cpp | 303 pauseGame(); in DkPongPort() 328 pauseGame(mEventLoop->isActive()); in togglePause() 331 void DkPongPort::pauseGame(bool pause) { in pauseGame() function in nmc::DkPongPort 370 pauseGame(false); // start in countDown() 435 pauseGame(); in startCountDown() 484 pauseGame(); in gameLoop()
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/dports/games/gnujump/gnujump-1.0.8/src/ |
H A D | game.c | 124 done = pauseGame (gfx, &game, _("PAUSE")); in playGame() 137 done = pauseGame (gfx, &game, _("PAUSE")); in playGame() 228 pauseGame (data_t * gfx, game_t * game, char *text) in pauseGame() function
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/dports/games/legend-of-edgar/edgar-1.34/src/ |
H A D | game.h | 29 void pauseGame(void);
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/dports/games/picmi/picmi-21.12.3/src/gui/ |
H A D | mainwindow.cpp | 320 pauseGame(); in highscores() 343 void MainWindow::pauseGame() { in pauseGame() function in MainWindow 353 pauseGame(); in settings()
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/dports/games/knights/knights-21.12.3/src/ |
H A D | externalcontrol.h | 41 void pauseGame();
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/dports/games/kblocks/kblocks-21.12.3/src/Testing/ |
H A D | MockGameLogic.h | 39 void pauseGame(bool) override {} in pauseGame() function
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H A D | MockScene.h | 42 void pauseGame(bool, bool) override {} in pauseGame() function
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/dports/games/kbreakout/kbreakout-21.12.3/src/ |
H A D | mainwindow.h | 34 void pauseGame();
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/dports/games/bomber/bomber-21.12.3/src/ |
H A D | bomber.cpp | 76 m_pauseAction = KStandardGameAction::pause(this, &Bomber::pauseGame, actionCollection()); in initXMLUI() 112 void Bomber::pauseGame() in pauseGame() function in Bomber
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/dports/games/kmines/kmines-21.12.3/src/ |
H A D | mainwindow.h | 34 void pauseGame(bool paused);
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/dports/games/kblocks/kblocks-21.12.3/src/AI/ |
H A D | KBlocksAIPlayer.h | 37 void pauseGame(bool flag) override;
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/dports/games/knetwalk/knetwalk-21.12.3/src/ |
H A D | mainwindow.h | 52 void pauseGame(bool paused);
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