/dports/games/chocolate-doom/chocolate-doom-3.0.1/opl/ |
H A D | opl3.c | 1042 Bit16u phasebit; in OPL3_GenerateRhythm1() local 1052 phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) in OPL3_GenerateRhythm1() 1055 phase = (phasebit << 9) in OPL3_GenerateRhythm1() 1056 | (0x34 << ((phasebit ^ (chip->noise & 0x01)) << 1)); in OPL3_GenerateRhythm1() 1070 Bit16u phasebit; in OPL3_GenerateRhythm2() local 1080 phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) in OPL3_GenerateRhythm2() 1086 phase = 0x100 | (phasebit << 9); in OPL3_GenerateRhythm2()
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/dports/emulators/pcem/pcem_emulator-pcem-faf5d6423060/src/dosbox/ |
H A D | nukedopl.cpp | 1029 Bit16u phasebit; in OPL3_GenerateRhythm1() local 1039 phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) in OPL3_GenerateRhythm1() 1042 phase = (phasebit << 9) in OPL3_GenerateRhythm1() 1043 | (0x34 << ((phasebit ^ (chip->noise & 0x01)) << 1)); in OPL3_GenerateRhythm1() 1057 Bit16u phasebit; in OPL3_GenerateRhythm2() local 1067 phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) in OPL3_GenerateRhythm2() 1073 phase = 0x100 | (phasebit << 9); in OPL3_GenerateRhythm2()
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/dports/audio/libadplug/adplug-adplug-2.3.3/src/ |
H A D | nukedopl.c | 1045 Bit16u phasebit; in OPL3_GenerateRhythm1() local 1055 phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) in OPL3_GenerateRhythm1() 1058 phase = (phasebit << 9) in OPL3_GenerateRhythm1() 1059 | (0x34 << ((phasebit ^ (chip->noise & 0x01)) << 1)); in OPL3_GenerateRhythm1() 1073 Bit16u phasebit; in OPL3_GenerateRhythm2() local 1083 phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) in OPL3_GenerateRhythm2() 1089 phase = 0x100 | (phasebit << 9); in OPL3_GenerateRhythm2()
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H A D | woodyopl.cpp | 164 Bit32u phasebit = (((c1 & 0x88) ^ ((c1<<5) & 0x80)) | ((c3 ^ (c3<<2)) & 0x20)) ? 0x02 : 0x00; in operator_advance_drums() local 171 Bit32u inttm = (phasebit<<8) | (0x34<<(phasebit ^ (noisebit<<1))); in operator_advance_drums() 187 inttm = (1+phasebit)<<8; in operator_advance_drums()
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/dports/games/sdlpop/SDLPoP-1.22/src/ |
H A D | opl3.c | 1042 Bit16u phasebit; in OPL3_GenerateRhythm1() local 1052 phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) in OPL3_GenerateRhythm1() 1055 phase = (phasebit << 9) in OPL3_GenerateRhythm1() 1056 | (0x34 << ((phasebit ^ (chip->noise & 0x01)) << 1)); in OPL3_GenerateRhythm1() 1070 Bit16u phasebit; in OPL3_GenerateRhythm2() local 1080 phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) in OPL3_GenerateRhythm2() 1086 phase = 0x100 | (phasebit << 9); in OPL3_GenerateRhythm2()
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/adlmidi/chips/nuked/ |
H A D | nukedopl3_174.c | 995 Bit16u phasebit; in OPL3_GenerateRhythm1() local 1005 phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) in OPL3_GenerateRhythm1() 1008 phase = (phasebit << 9) in OPL3_GenerateRhythm1() 1009 | (0x34 << ((phasebit ^ (chip->noise & 0x01)) << 1)); in OPL3_GenerateRhythm1() 1023 Bit16u phasebit; in OPL3_GenerateRhythm2() local 1033 phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) in OPL3_GenerateRhythm2() 1039 phase = 0x100 | (phasebit << 9); in OPL3_GenerateRhythm2()
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/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/adlmidi/chips/nuked/ |
H A D | nukedopl3_174.c | 1021 Bit16u phasebit; in OPL3_GenerateRhythm1() local 1031 phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) in OPL3_GenerateRhythm1() 1034 phase = (phasebit << 9) in OPL3_GenerateRhythm1() 1035 | (0x34 << ((phasebit ^ (chip->noise & 0x01)) << 1)); in OPL3_GenerateRhythm1() 1049 Bit16u phasebit; in OPL3_GenerateRhythm2() local 1059 phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) in OPL3_GenerateRhythm2() 1065 phase = 0x100 | (phasebit << 9); in OPL3_GenerateRhythm2()
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/dports/games/zdoom/zdoom-2.8.1/src/oplsynth/ |
H A D | nukedopl3.cpp | 675 …Bit16u phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) | (((phase17 >> 2) ^ pha… in chan_generaterhythm1() local 677 phase = (phasebit << 9) | (0x34 << ((phasebit ^ (chip->noise & 0x01) << 1))); in chan_generaterhythm1() 692 …Bit16u phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) | (((phase17 >> 2) ^ pha… in chan_generaterhythm2() local 697 phase = 0x100 | (phasebit << 9); in chan_generaterhythm2()
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/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/oplsynth/ |
H A D | nukedopl3.cpp | 678 …Bit16u phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) | (((phase17 >> 2) ^ pha… in chan_generaterhythm1() local 680 phase = (phasebit << 9) | (0x34 << ((phasebit ^ (chip->noise & 0x01) << 1))); in chan_generaterhythm1() 695 …Bit16u phasebit = ((phase14 & 0x08) | (((phase14 >> 5) ^ phase14) & 0x04) | (((phase17 >> 2) ^ pha… in chan_generaterhythm2() local 700 phase = 0x100 | (phasebit << 9); in chan_generaterhythm2()
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/dports/games/opentyrian/opentyrian-opentyrian-77a8715634e3/src/ |
H A D | opl.c | 185 Bit32u phasebit = (((c1 & 0x88) ^ ((c1<<5) & 0x80)) | ((c3 ^ (c3<<2)) & 0x20)) ? 0x02 : 0x00; in operator_advance_drums() local 192 Bit32u inttm = (phasebit<<8) | (0x34<<(phasebit ^ (noisebit<<1))); in operator_advance_drums() 208 inttm = (1+phasebit)<<8; in operator_advance_drums()
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/dports/games/zdoom/zdoom-2.8.1/src/oplsynth/dosbox/ |
H A D | opl.cpp | 155 Bit32u phasebit = (((c1 & 0x88) ^ ((c1<<5) & 0x80)) | ((c3 ^ (c3<<2)) & 0x20)) ? 0x02 : 0x00; in operator_advance_drums() local 162 Bit32u inttm = (phasebit<<8) | (0x34<<(phasebit ^ (noisebit<<1))); in operator_advance_drums() 178 inttm = (1+phasebit)<<8; in operator_advance_drums()
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/dports/emulators/dosbox-staging/dosbox-staging-0.78.0/src/hardware/ |
H A D | opl.cpp | 162 Bit32u phasebit = (((c1 & 0x88) ^ ((c1<<5) & 0x80)) | ((c3 ^ (c3<<2)) & 0x20)) ? 0x02 : 0x00; in operator_advance_drums() local 169 Bit32u inttm = (phasebit<<8) | (0x34<<(phasebit ^ (noisebit<<1))); in operator_advance_drums() 185 inttm = (1+phasebit)<<8; in operator_advance_drums()
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/dports/emulators/dosbox/dosbox-0.74-3/src/hardware/ |
H A D | opl.cpp | 162 Bit32u phasebit = (((c1 & 0x88) ^ ((c1<<5) & 0x80)) | ((c3 ^ (c3<<2)) & 0x20)) ? 0x02 : 0x00; in operator_advance_drums() local 169 Bit32u inttm = (phasebit<<8) | (0x34<<(phasebit ^ (noisebit<<1))); in operator_advance_drums() 185 inttm = (1+phasebit)<<8; in operator_advance_drums()
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/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/oplsynth/dosbox/ |
H A D | opl.cpp | 153 Bit32u phasebit = (((c1 & 0x88) ^ ((c1<<5) & 0x80)) | ((c3 ^ (c3<<2)) & 0x20)) ? 0x02 : 0x00; in operator_advance_drums() local 160 Bit32u inttm = (phasebit<<8) | (0x34<<(phasebit ^ (noisebit<<1))); in operator_advance_drums() 176 inttm = (1+phasebit)<<8; in operator_advance_drums()
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/dports/games/libretro-dosbox/dosbox-libretro-aa71b67/src/hardware/ |
H A D | opl.cpp | 161 Bit32u phasebit = (((c1 & 0x88) ^ ((c1<<5) & 0x80)) | ((c3 ^ (c3<<2)) & 0x20)) ? 0x02 : 0x00; in operator_advance_drums() local 168 Bit32u inttm = (phasebit<<8) | (0x34<<(phasebit ^ (noisebit<<1))); in operator_advance_drums() 184 inttm = (1+phasebit)<<8; in operator_advance_drums()
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/dports/emulators/bochs/bochs-2.7/iodev/sound/ |
H A D | opl.cc | 176 Bit32u phasebit = (((c1 & 0x88) ^ ((c1<<5) & 0x80)) | ((c3 ^ (c3<<2)) & 0x20)) ? 0x02 : 0x00; in operator_advance_drums() local 183 Bit32u inttm = (phasebit<<8) | (0x34<<(phasebit ^ (noisebit<<1))); in operator_advance_drums() 199 inttm = (1+phasebit)<<8; in operator_advance_drums()
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/vgmplay/VGMPlay/chips/ |
H A D | opl.c | 167 Bit32u phasebit = (((c1 & 0x88) ^ ((c1<<5) & 0x80)) | ((c3 ^ (c3<<2)) & 0x20)) ? 0x02 : 0x00; in operator_advance_drums() local 174 Bit32u inttm = (phasebit<<8) | (0x34<<(phasebit ^ (noisebit<<1))); in operator_advance_drums() 190 inttm = (1+phasebit)<<8; in operator_advance_drums()
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/dports/audio/vgmplay/vgmplay-0.40.9_2/chips/ |
H A D | opl.c | 167 Bit32u phasebit = (((c1 & 0x88) ^ ((c1<<5) & 0x80)) | ((c3 ^ (c3<<2)) & 0x20)) ? 0x02 : 0x00; in operator_advance_drums() local 174 Bit32u inttm = (phasebit<<8) | (0x34<<(phasebit ^ (noisebit<<1))); in operator_advance_drums() 190 inttm = (1+phasebit)<<8; in operator_advance_drums()
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