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Searched refs:pistol1sound (Results 1 – 4 of 4) sorted by relevance

/dports/games/blackshadeselite/blackshadeselite/Source/
H A DConstants.h98 #define pistol1sound 19 macro
H A DGameInitDispose.cpp116 loadwav(":Data:Sounds:SW.wav", pistol1sound); in LoadSounds()
167 loadogg(":Data:Sounds:SW.ogg", pistol1sound); in LoadSounds()
259 alSourcefv(gSourceID[pistol1sound], AL_POSITION, gLoc); in LoadSounds()
260 alSourcei(gSourceID[pistol1sound], AL_LOOPING, 0); in LoadSounds()
261 alSourcef(gSourceID[pistol1sound], AL_MIN_GAIN, 0); in LoadSounds()
H A DGameTick.cpp896 alSourcefv(gSourceID[pistol1sound], AL_POSITION, gLoc); in Fire()
898 alSourcePlay(gSourceID[pistol1sound]); in Fire()
H A Dtags1042 pistol1sound Constants.h 98;" d