Searched refs:pistol1sound (Results 1 – 4 of 4) sorted by relevance
/dports/games/blackshadeselite/blackshadeselite/Source/ |
H A D | Constants.h | 98 #define pistol1sound 19 macro
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H A D | GameInitDispose.cpp | 116 loadwav(":Data:Sounds:SW.wav", pistol1sound); in LoadSounds() 167 loadogg(":Data:Sounds:SW.ogg", pistol1sound); in LoadSounds() 259 alSourcefv(gSourceID[pistol1sound], AL_POSITION, gLoc); in LoadSounds() 260 alSourcei(gSourceID[pistol1sound], AL_LOOPING, 0); in LoadSounds() 261 alSourcef(gSourceID[pistol1sound], AL_MIN_GAIN, 0); in LoadSounds()
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H A D | GameTick.cpp | 896 alSourcefv(gSourceID[pistol1sound], AL_POSITION, gLoc); in Fire() 898 alSourcePlay(gSourceID[pistol1sound]); in Fire()
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H A D | tags | 1042 pistol1sound Constants.h 98;" d
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