Searched refs:place_tile (Results 1 – 8 of 8) sorted by relevance
/dports/games/xmahjongg/xmahjongg-3.7/src/ |
H A D | game.cc | 427 place_tile(2, j*2, 0); in layout_default() 428 place_tile(8, j*2, 0); in layout_default() 429 place_tile(10, j*2, 0); in layout_default() 430 place_tile(16, j*2, 0); in layout_default() 434 place_tile(6, j*2, 0); in layout_default() 435 place_tile(12, j*2, 0); in layout_default() 439 place_tile(4, j*2, 0); in layout_default() 455 place_tile(9, 2, 0); in layout_default() 456 place_tile(9, 28, 0); in layout_default() 457 place_tile(9, 30, 0); in layout_default() [all …]
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H A D | game.hh | 75 bool place_tile(int, int, int);
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/dports/games/iagno/iagno-3.38.1/src/ |
H A D | test-iagno.vala | 96 assert_true (game.place_tile (7, 2)); 104 assert_true (game.place_tile (7, 2)); 116 assert_true (game.place_tile (2, 3)); 118 assert_true (game.place_tile (2, 2)); 134 assert_true (game.place_tile (1, 2));
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H A D | game.vala | 348 if (place_tile (x, y, current_color, out move)) 361 return place_tile (x, y, current_color, out move); 373 private inline bool place_tile (uint8 x, uint8 y, Player color, out PossibleMove move) 405 * This method is faster than place_tile(), as it returns early 858 internal /* success */ bool place_tile (uint8 x, uint8 y)
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H A D | perfs-tests-generator.vala | 115 assert_true (game.place_tile (((!) move).x, ((!) move).y));
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H A D | computer-reversi.vala | 615 if (!game.place_tile (chosen_move.x, chosen_move.y)) 622 if (!game.place_tile (random_move.x, random_move.y))
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H A D | iagno.vala | 942 if (game.place_tile (x, y))
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/dports/games/frogatto/frogatto-1.3.1/modules/tileciv/data/objects/ |
H A D | civ_board.cfg | 192 place_tile: "def(tile, coords, team) [ 201 map(inputs, 'input', place_tile(input[0], input[1], input[2])), 770 schedule(2, place_tile(draw[0], spotToAdd, turn)), 784 schedule(3, place_tile(draw[0], spotToAdd, turn)), 812 schedule(2, place_tile(draw, spotToAdd, turn)), 826 schedule(3, place_tile(draw, spotToAdd, turn)),
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