/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/ |
H A D | GameTick.cpp | 662 …players[0]->coords.x, &Person::players[0]->coords.y, &Person::players[0]->coords.z, &Person::playe… in LoadLevel() 1454 Person::players.back()->yaw = Person::players[0]->yaw; in ProcessDevInput() 1665 …if (distsq(&Person::players[i]->coords, &Person::players[k]->coords) < 10 * sq((Person::players[i]… in doJumpReversals() 1666 …distsqflat(&Person::players[i]->coords, &Person::players[k]->coords) < 2 * sq((Person::players[i]-… in doJumpReversals() 1769 …Person::players[k]->yaw = stepTowardf(Person::players[k]->yaw, Person::players[k]->targetyaw, mult… in doAerialAcrobatics() 1784 …Person::players[k]->yaw = stepTowardf(Person::players[k]->yaw, Person::players[k]->targetyaw, mult… in doAerialAcrobatics() 1788 …Person::players[k]->yaw = stepTowardf(Person::players[k]->yaw, Person::players[k]->targetyaw, mult… in doAerialAcrobatics() 1814 …Person::players[k]->coords.y = max(Person::players[k]->coords.y, terrain.getHeight(Person::players… in doAerialAcrobatics() 2208 Person::players[k]->victim = Person::players[0]; in doAttacks() 4822 …players[0]->coords + Person::players[0]->currentoffset * (1 - Person::players[0]->target) * Person… in TickOnceAfter() [all …]
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H A D | Tutorial.cpp | 102 …players[1]->skeleton.joints[i].position, 0, 0, Person::players[1]->tilt), Person::players[1]->tilt… in Do() 105 …temp = Person::players[1]->skeleton.joints[i].position * Person::players[1]->scale + Person::playe… in Do() 306 … weapons[Person::players[0]->weaponids[Person::players[0]->weaponactive]].setType(staff); in Do() 346 …players[1]->skeleton.joints[i].position, 0, 0, Person::players[1]->tilt), Person::players[1]->tilt… in Do() 349 …temp = Person::players[1]->skeleton.joints[i].position * Person::players[1]->scale + Person::playe… in Do() 381 …if (Person::players[0]->forwardkeydown || Person::players[0]->backkeydown || Person::players[0]->l… in Do() 511 if (Person::players[0]->weaponactive == -1 && Person::players[0]->num_weapons > 0) { in Do() 850 …players[1]->skeleton.joints[i].position, 0, 0, Person::players[1]->tilt), Person::players[1]->tilt… in DoStuff() 853 …temp = Person::players[1]->skeleton.joints[i].position * Person::players[1]->scale + Person::playe… in DoStuff() 870 …players[1]->skeleton.joints[i].position, 0, 0, Person::players[1]->tilt), Person::players[1]->tilt… in DoStuff() [all …]
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/dports/games/tomenet/tomenet-4.6.0/lib/scpt/ |
H A D | cblue.lua | 81 players(p).exp = lua_player_exp(players(p).lev, 100) 82 players(p).max_exp = players(p).exp 100 players(p).max_exp = players(p).exp 212 if players(p).lev < players(p).max_lev then 238 …players(p).chp.."/"..players(p).mhp.." MP: "..players(p).csp.."/"..players(p).msp.." SN: "..play… 255 …line1 = "AC : "..players(p).ac.." +AC: "..players(p).to_a.." Total AC: "..(players(p).ac+playe… 262 … = "ToH: "..players(p).to_h.." THM: "..players(p).to_h_melee.." THR: "..players(p).to_h_ranged… 269 … = "ToD: "..players(p).to_d.." TDM: "..players(p).to_d_melee.." TDR: "..players(p).to_d_ranged… 279 if players(p).exp == players(p).max_exp then 1047 players(p).image = players(p).image + 20 [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/media/scripts/ |
H A D | characters.mtr | 1 //models/players/zombie/sk_bod1 10 models/players/Bj/bj_body1 14 map models/players/Bj/bj_body1.tga 19 models/players/Bj/bj_head1 28 models/players/Bj/bj_head1_blink 37 models/players/Bj/bj_legs1 46 models/players/Bj/acc/bj_eq1 466 models/players/drz/drz_body1 494 models/players/drz/drz_glass 978 models/players/eva/eva_boot [all …]
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/dports/games/spacezero/spacezero/src/ |
H A D | players.c | 36 struct Player *players; variable 54 players=realloc(players,np*sizeof(struct Player)); in InitPlayers() 60 return(players); in InitPlayers() 72 players[i].id=i; in CreatePlayers() 75 players[i].proc=0; in CreatePlayers() 83 players[i].cv=0; in CreatePlayers() 115 players[i].proc=1; in CreatePlayers() 190 return players; in GetPlayers() 195 return &players[i]; in GetPlayer() 213 printf("STRATEGY: %d %d",players[i].strategy,players[i].profile); in PrintTeams() [all …]
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/config/ |
H A D | maprot.cfg | 19 // vote: (1) allow players to vote for other maps 32 ac_scaffold : 2: 8: 1: 0: 3: 1 // dm, 8 minutes, 0..3 players 35 ac_industrial :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players 42 ac_desert : 2: 8: 1: 0: 4: 1 // dm, 8 minutes, 0..4 players 82 ac_snow : 2: 6: 1: 2: 2: 6 // dm, 6 minutes, 2 players 83 ac_snow :10: 6: 1: 3: 3: 5 // osok, 6 minutes, 3 players 84 ac_snow : 2: 6: 1: 4: 4: 4 // dm, 6 minutes, 4 players 85 ac_snow :10: 6: 1: 5: 5: 3 // osok, 6 minutes, 5 players 86 ac_snow : 2: 6: 1: 6: 6: 2 // dm, 6 minutes, 6 players 87 ac_snow :10: 6: 1: 7: 7: 1 // osok, 6 minutes, 7 players [all …]
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Devtools/ |
H A D | ConsoleCmds.cpp | 216 …fpackf(tfile, "Bf Bf Bf Bf Bf Bi", Person::players[0]->coords.x, Person::players[0]->coords.y, Per… in ch_save() 217 Person::players[0]->yaw, Person::players[0]->targetyaw, Person::players[0]->num_weapons); in ch_save() 224 …fpackf(tfile, "Bf Bf Bf", Person::players[0]->armorhead, Person::players[0]->armorhigh, Person::pl… in ch_save() 225 …fpackf(tfile, "Bf Bf Bf", Person::players[0]->protectionhead, Person::players[0]->protectionhigh, … in ch_save() 226 …fpackf(tfile, "Bf Bf Bf", Person::players[0]->metalhead, Person::players[0]->metalhigh, Person::pl… in ch_save() 269 … Person::players[j]->coords.x, Person::players[j]->coords.y, Person::players[j]->coords.z, in ch_save() 270 …Person::players[j]->num_weapons, Person::players[j]->howactive, Person::players[j]->scale, Person:… in ch_save() 288 …fpackf(tfile, "Bi Bi Bi", Person::players[j]->numwaypoints, Person::players[j]->waypoint, Person::… in ch_save() 291 …fpackf(tfile, "Bf Bf Bf", Person::players[j]->armorhead, Person::players[j]->armorhigh, Person::pl… in ch_save() 293 …fpackf(tfile, "Bf Bf Bf", Person::players[j]->metalhead, Person::players[j]->metalhigh, Person::pl… in ch_save() [all …]
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/dports/games/ldmud/ldmud-3.3.720/mud/lp-245/room/death/ |
H A D | death_room.c | 9 mixed * players; variable 47 if (!players) in do_remove() 50 nr = sizeof(players); in do_remove() 75 if (!players) in heart_beat() 86 players[j + 1]++; in heart_beat() 285 oldlist = players; in add_player() 288 if (players) in add_player() 315 if(!players) in remove_player() 324 players = 0; in remove_player() 396 if (players[i+1] >= 40 && players[i+1] < 62) { [all …]
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/dports/net/dgd-lpmud/mud/2.4.5/room/death/ |
H A D | death_room.c | 9 int players; variable 51 players = 0; in reset() 86 if (!players) in heart_beat() 97 players[j + 1]++; in heart_beat() 294 if (!players) in do_remove() 337 oldlist = players; in add_player() 340 if (players) in add_player() 366 if(!players) in remove_player() 375 players = 0; in remove_player() 383 oldlist = players; in remove_player() [all …]
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/dports/math/gambit/gambit-16.0.1/src/python/gambit/tests/ |
H A D | test_players.py | 9 self.strategic_game.players[0].label = "Alphonse" 10 self.strategic_game.players[1].label = "Gaston" 18 assert len(self.strategic_game.players) == 2 22 p1 = self.strategic_game.players[0] 24 p2 = self.strategic_game.players[1] 32 p1 = self.strategic_game.players[0] 34 p2 = self.strategic_game.players[1] 41 p2 = self.strategic_game.players["Gaston"] 55 …assert_raises(IndexError, self.strategic_game.players.__getitem__, self.strategic_game_2.players[0… 68 self.strategic_game.players.add() [all …]
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H A D | test_strategic.py | 13 assert len(self.game.players) == 2 26 self.game.players[0].label = "Alphonse" 27 self.game.players[1].label = "Gaston" 28 p1 = self.game.players[0] 30 p2 = self.game.players[1] 35 self.game.players[0].label = "Alphonse" 37 self.game.players[1].label = "Alphonse" 39 p1 = self.game.players[0] 41 p2 = self.game.players[1] 46 assert len(self.game.players[0].strategies) == 2 [all …]
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H A D | test_behav.py | 19 assert self.profile_double.payoff(self.game.players[0]) == 3.0 20 assert self.profile_double.payoff(self.game.players[1]) == 3.0 21 assert self.profile_double.payoff(self.game.players[2]) == 3.25 87 …assert self.profile_double[self.game.players[0].infosets[0]] == self.profile_double[self.game.play… 89 …assert self.profile_double[self.game.players[1].infosets[0]] == self.profile_double[self.game.play… 91 …assert self.profile_double[self.game.players[2].infosets[0]] == self.profile_double[self.game.play… 93 …assert self.profile_rational[self.game.players[0].infosets[0]] == self.profile_rational[self.game.… 95 …assert self.profile_rational[self.game.players[1].infosets[0]] == self.profile_rational[self.game.… 97 …assert self.profile_rational[self.game.players[2].infosets[0]] == self.profile_rational[self.game.… 229 self.profile_double[self.game.players[0]] = [[0.72, 0.28]] [all …]
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/dports/games/bombherman/Bomb-her-man-8f5aa22/data/graphics/ |
H A D | Makefile.am | 4 players/1/0/2.svg \ 5 players/1/0/3.svg \ 6 players/1/0/1.svg \ 7 players/1/0/0.svg \ 8 players/1/3/2.svg \ 9 players/1/3/3.svg \ 10 players/1/3/1.svg \ 11 players/1/3/0.svg \ 12 players/1/1/2.svg \ 13 players/1/1/3.svg \ [all …]
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/dports/games/alienarena-data/alienarena-7.66/data1/scripts/normals/ |
H A D | tron.rscript | 1 players/commander/tron 10 players/enforcer/tron 19 players/lauren/tron 28 players/martiancyborg/tron 64 players/slashbot/tron 73 players/commander/tron2 82 players/enforcer/tron2 91 players/lauren/tron2 136 players/slashbot/tron2 154 players/enforcer/tron3 [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/solaris/pkg/iDquake2d/ |
H A D | prototype | 11 d none quake2/baseq2/players 0755 12 d none quake2/baseq2/players/female 0755 13 f none quake2/baseq2/players/female/athena.pcx=/usr/local/src/quake2-data/quake2/baseq2/players/fem… 14 f none quake2/baseq2/players/female/athena_i.pcx=/usr/local/src/quake2-data/quake2/baseq2/players/f… 15 f none quake2/baseq2/players/female/brianna.pcx=/usr/local/src/quake2-data/quake2/baseq2/players/fe… 17 f none quake2/baseq2/players/female/cobalt.pcx=/usr/local/src/quake2-data/quake2/baseq2/players/fem… 31 f none quake2/baseq2/players/female/tris.md2=/usr/local/src/quake2-data/quake2/baseq2/players/femal… 38 d none quake2/baseq2/players/male 0755 43 f none quake2/baseq2/players/male/flak.pcx=/usr/local/src/quake2-data/quake2/baseq2/players/male/fl… 45 f none quake2/baseq2/players/male/grunt.pcx=/usr/local/src/quake2-data/quake2/baseq2/players/male/g… [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/pkg/iDquake2d/ |
H A D | prototype | 11 d none quake2/baseq2/players 0755 12 d none quake2/baseq2/players/female 0755 13 f none quake2/baseq2/players/female/athena.pcx=/usr/local/src/quake2-data/quake2/baseq2/players/fem… 14 f none quake2/baseq2/players/female/athena_i.pcx=/usr/local/src/quake2-data/quake2/baseq2/players/f… 15 f none quake2/baseq2/players/female/brianna.pcx=/usr/local/src/quake2-data/quake2/baseq2/players/fe… 17 f none quake2/baseq2/players/female/cobalt.pcx=/usr/local/src/quake2-data/quake2/baseq2/players/fem… 31 f none quake2/baseq2/players/female/tris.md2=/usr/local/src/quake2-data/quake2/baseq2/players/femal… 38 d none quake2/baseq2/players/male 0755 43 f none quake2/baseq2/players/male/flak.pcx=/usr/local/src/quake2-data/quake2/baseq2/players/male/fl… 45 f none quake2/baseq2/players/male/grunt.pcx=/usr/local/src/quake2-data/quake2/baseq2/players/male/g… [all …]
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/dports/games/brumbrumrally/brumbrumrally-0.7/src/ |
H A D | RaceSetup.cpp | 64 players[i].points = 0; in RaceSetup() 65 players[i].time = 0; in RaceSetup() 97 return players.size(); in numberOfPlayers() 148 players[i].points += players.size() - players[i].pos - 1; in givePoints() 161 players = tmp; in givePoints() 215 std::sort(players.begin(), players.end(), pointsCmp); in sortPlayersByPoints() 225 players[i].pos = pos; in sortPlayersByPoints() 236 std::sort(players.begin(), players.end(), timeCmp); in sortPlayersByTime() 246 players[i].pos = pos; in sortPlayersByTime() 252 std::reverse(players.begin(), players.end()); in reversePlayerOrder() [all …]
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/dports/games/ksnakeduel/ksnakeduel-21.12.3/src/ |
H A D | tron.cpp | 77 delete players[0]; in ~Tron() 78 delete players[1]; in ~Tron() 238 else if (x == players[0]->getX() || y == players[0]->getY()) in newObstacle() 419 if (players[0]->hasKeyPressed() && players[1]->hasKeyPressed()) in switchKeyOn() 533 if (players[0]->isAccelerated() || players[1]->isAccelerated()) in doMove() 580 if (!players[0]->isAlive() || !players[1]->isAlive()) in movementHelper() 584 if (!players[0]->isAlive() && !players[1]->isAlive()) in movementHelper() 632 if ((players[1]->getX() + xInc) == players[0]->getX()) in checkHeadToHeadCollision() 634 if ((players[1]->getY() + yInc) == players[0]->getY()) in checkHeadToHeadCollision() 680 …if (players[0]->getScore() >= WINNING_DIFF && players[1]->getScore() < players[0]->getScore() - 1)… in getWinner() [all …]
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/dports/games/luola/luola-1.3.2/src/ |
H A D | player.c | 61 Player players[4]; variable 137 players[p].ship=NULL; in reinit_players() 161 players[p].ship = in reinit_players() 237 if(players[p].ship->special_cooloff || players[p].ship->energy < in draw_player_statusbar() 274 if (players[plr].specialWeapon != players[plr].ship->special in draw_player_weaponselection() 276 players[plr].specialWeapon = players[plr].ship->special; in draw_player_weaponselection() 321 if (players[p].state==ALIVE || players[p].state==DEAD) { in draw_player_hud() 350 if (p != plr && players[p].ship && players[p].ship->visible==1) { in draw_radar() 351 d = atan2 (players[plr].ship->physics.y - players[p].ship->physics.y, in draw_radar() 352 players[plr].ship->physics.x - players[p].ship->physics.x); in draw_radar() [all …]
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/dports/games/bomberclone/bomberclone-0.11.9/src/ |
H A D | network.c | 198 && players[pl_nr].net.pingreq != players[pl_nr].net.pingack) { in net_check_timeout() 200 players[pl_nr].net.pingack, players[pl_nr].net.pingreq, in net_check_timeout() 203 players[pl_nr].net.pingack = players[pl_nr].net.pingreq; in net_check_timeout() 209 && players[pl_nr].net.pingreq == players[pl_nr].net.pingack) { in net_check_timeout() 211 players[pl_nr].net.pingack, players[pl_nr].net.pingreq, in net_check_timeout() 448 if ((players[pl_nr].gfx_nr >= 0 && players[pl_nr].gfx != &gfx.players[players[pl_nr].gfx_nr]) in net_send_playerid() 449 || (players[pl_nr].gfx_nr == -1 && players[pl_nr].gfx != NULL)) in net_send_playerid() 450 player_set_gfx (&players[pl_nr], players[pl_nr].gfx_nr); in net_send_playerid() 809 send_playerid (&players[j].net.addr, players[i].name, in net_send_players() 811 i, players[i].gfx_nr, players[i].team_nr, players[i].net.flags); in net_send_players() [all …]
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/dports/games/maelstrom/Maelstrom-3.0.6/ |
H A D | Maelstrom-netd.c | 44 connection players[MAX_CONNECTIONS]; variable 50 (void) free(players[which].packet); in DisconnectPlayer() 51 close(players[which].sockfd); in DisconnectPlayer() 52 players[which].state = UNCONNECTED; in DisconnectPlayer() 116 if ( (players[i].state == ACTIVE) && (players[i].player == 0) ) in CheckNewGame() 154 players[first].packetlen); in CheckNewGame() 218 players[i].state = UNCONNECTED; in main() 239 maxfd = players[i].sockfd; in main() 279 players[slot].sockfd = sockfd; in main() 354 players[slot].state = ACTIVE; in main() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/specfiles/ |
H A D | quake2-patch.spec.sh | 100 %attr(644,root,root) $4/baseq2/players/crakhor/w_bfg.md2 119 %attr(644,root,root) $4/baseq2/players/cyborg/w_bfg.md2 138 %attr(644,root,root) $4/baseq2/players/female/w_bfg.md2 157 %attr(644,root,root) $4/baseq2/players/male/w_bfg.md2 158 %attr(644,root,root) $4/baseq2/players/male/w_blaster.md2 161 %attr(644,root,root) $4/baseq2/players/male/w_disrupt.md2 164 %attr(644,root,root) $4/baseq2/players/male/w_grapple.md2 167 %attr(644,root,root) $4/baseq2/players/male/w_phalanx.md2 168 %attr(644,root,root) $4/baseq2/players/male/w_plasma.md2 170 %attr(644,root,root) $4/baseq2/players/male/w_railgun.md2 [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/specfiles/ |
H A D | quake2-patch.spec.sh | 100 %attr(644,root,root) $4/baseq2/players/crakhor/w_bfg.md2 119 %attr(644,root,root) $4/baseq2/players/cyborg/w_bfg.md2 138 %attr(644,root,root) $4/baseq2/players/female/w_bfg.md2 157 %attr(644,root,root) $4/baseq2/players/male/w_bfg.md2 158 %attr(644,root,root) $4/baseq2/players/male/w_blaster.md2 161 %attr(644,root,root) $4/baseq2/players/male/w_disrupt.md2 164 %attr(644,root,root) $4/baseq2/players/male/w_grapple.md2 167 %attr(644,root,root) $4/baseq2/players/male/w_phalanx.md2 168 %attr(644,root,root) $4/baseq2/players/male/w_plasma.md2 170 %attr(644,root,root) $4/baseq2/players/male/w_railgun.md2 [all …]
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/dports/games/freedoko/FreeDoko_0.7.19/src/game/ |
H A D | game.gameplay.cpp | 553 players.set_soloplayer(players.current_player()); in get_reservations() 610 players.set_soloplayer(players.current_player()); in select_reservation() 631 players.set_soloplayer(players.current_player()); in select_reservation() 654 players.set_soloplayer(players.current_player()); in select_reservation() 674 players.set_soloplayer(players.current_player()); in select_reservation() 693 players.set_soloplayer(players.current_player()); in select_reservation() 713 players.set_soloplayer(players.current_player()); in select_reservation() 732 players.set_soloplayer(players.current_player()); in select_reservation() 751 players.set_soloplayer(players.current_player()); in select_reservation() 787 players.set_soloplayer(players.current_player()); in select_reservation() [all …]
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/dports/net/dgd-lpmud/mud/2.4.5/log/ |
H A D | lars | 1 players/lars/xx.c line 4:Bad type of index 2 players/lars/xx.c line 4:Bad assignment 3 players/lars/xx.c line 4:Bad type of index 10 players/lars/yy.c line 1:syntax error 16 players/lars/xx.c line 2:Newline in string 17 players/lars/xx.c line 2:syntax error 18 players/lars/xx.c line 2:Newline in string 19 players/lars/xx.c line 2:syntax error 20 players/lars/xx.c line 2:Newline in string 23 players/lars/xx.c line 2:syntax error [all …]
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