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/dports/games/rockdodger/rockdodger-1.1.4/
H A Dpowerup.c28 static powerup_t powerup; variable
32 return powerup.active; in get_current_powerup()
55 return &powerup; in init_powerup()
95 dest.x = powerup.x; in display_powerup()
96 dest.y = powerup.y; in display_powerup()
104 powerup.img_ctr = 0; in deactivate_powerup()
110 powerup.x += powerup.dx * movementrate; in update_powerup()
111 powerup.y += powerup.dy * movementrate; in update_powerup()
112 if(powerup.x < -surf->w in update_powerup()
121 powerup.x = xsize; in update_powerup()
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/dports/games/xtux/xtux/src/server/
H A Ditem.c24 int new_health, powerup; in item_collision() local
74 powerup = random_powerup(); in item_collision()
75 if( powerup < 0 || (it = entity_type(powerup)) == NULL ) { in item_collision()
83 ent->powerup |= (1<<it->item_powerup); in item_collision()
139 int i, powerup; in random_powerup() local
142 powerup = 1 + (int)((NUM_POWERUPS-1.0)*rand()/(RAND_MAX+1.0)); in random_powerup()
147 if( et->class == ITEM && et->item_powerup == powerup ) in random_powerup()
151 printf("No entity found with powerup type %d\n", powerup); in random_powerup()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/items/
H A Dpowerup_manager.cpp428 int powerup = 0; in getRandomItem() local
432 while ( random_number > summed_weights[powerup] ) in getRandomItem()
433 powerup++; in getRandomItem()
440 original_random_number, powerup); in getRandomItem()
443 return powerup + POWERUP_FIRST; in getRandomItem()
603 if(powerup > POWERUP_LAST) in getRandomPowerup()
605 powerup -= (POWERUP_LAST-POWERUP_FIRST+1); in getRandomPowerup()
616 if (powerup == POWERUP_CAKE || powerup == POWERUP_RUBBERBALL) in getRandomPowerup()
617 powerup = POWERUP_BOWLING; in getRandomPowerup()
619 return (PowerupType)powerup; in getRandomPowerup()
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/dports/games/sdl-ball/SDL-Ball_src/
H A Dmain.cpp831 char powerup; member in brick
1335 powerup='0'; in hit()
2119 void powerup(int powerup) in powerup() argument
2662 if(powerup == '1') in spawnpowerup()
2667 if(powerup == '2') in spawnpowerup()
2672 if(powerup == '3') in spawnpowerup()
2677 if(powerup == '4') in spawnpowerup()
2682 if(powerup == 'A') in spawnpowerup()
2687 if(powerup == 'B') in spawnpowerup()
2692 if(powerup == 'C') in spawnpowerup()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_players.c2239 refEntity_t powerup; in CG_Player() local
2455 powerup.frame = 0; in CG_Player()
2456 powerup.oldframe = 0; in CG_Player()
2457 powerup.customSkin = 0; in CG_Player()
2463 powerup.frame = 0; in CG_Player()
2464 powerup.oldframe = 0; in CG_Player()
2465 powerup.customSkin = 0; in CG_Player()
2471 powerup.frame = 0; in CG_Player()
2472 powerup.oldframe = 0; in CG_Player()
2479 powerup.frame = 0; in CG_Player()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_players.c2239 refEntity_t powerup; in CG_Player() local
2455 powerup.frame = 0; in CG_Player()
2456 powerup.oldframe = 0; in CG_Player()
2457 powerup.customSkin = 0; in CG_Player()
2463 powerup.frame = 0; in CG_Player()
2464 powerup.oldframe = 0; in CG_Player()
2465 powerup.customSkin = 0; in CG_Player()
2471 powerup.frame = 0; in CG_Player()
2472 powerup.oldframe = 0; in CG_Player()
2479 powerup.frame = 0; in CG_Player()
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/dports/games/evq3/evq3/code/cgame/
H A Dcg_players.c2239 refEntity_t powerup; in CG_Player() local
2455 powerup.frame = 0; in CG_Player()
2456 powerup.oldframe = 0; in CG_Player()
2457 powerup.customSkin = 0; in CG_Player()
2463 powerup.frame = 0; in CG_Player()
2464 powerup.oldframe = 0; in CG_Player()
2465 powerup.customSkin = 0; in CG_Player()
2471 powerup.frame = 0; in CG_Player()
2472 powerup.oldframe = 0; in CG_Player()
2479 powerup.frame = 0; in CG_Player()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_players.c2239 refEntity_t powerup; in CG_Player() local
2455 powerup.frame = 0; in CG_Player()
2456 powerup.oldframe = 0; in CG_Player()
2457 powerup.customSkin = 0; in CG_Player()
2463 powerup.frame = 0; in CG_Player()
2464 powerup.oldframe = 0; in CG_Player()
2465 powerup.customSkin = 0; in CG_Player()
2471 powerup.frame = 0; in CG_Player()
2472 powerup.oldframe = 0; in CG_Player()
2479 powerup.frame = 0; in CG_Player()
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/dports/games/redeclipse16/base-1.6.0/config/sounds/
H A Dweapons.cfg3 registersound "sounds/weapons/sword/power" 160 100 0 0 // claw primary powerup
4 …rsound "sounds/weapons/sword/power" 160 100 0 0 // claw secondary powerup/cook
23 …rsound "sounds/weapons/rocket/power" 225 100 0 0 // pistol primary powerup/cook
24 …ound "sounds/weapons/rocket/power" 225 100 0 0 // pistol secondary powerup/cook
43 …ersound "sounds/weapons/sword/power" 160 100 0 0 // sword primary powerup/cook
44 …sound "sounds/weapons/sword/power" 160 100 0 0 // sword secondary powerup/cook
65 …sound "sounds/weapons/rocket/power" 225 100 0 0 // shotgun primary powerup/cook
87 registersound "sounds/weapons/rocket/power" 225 100 0 0 // smg primary powerup/…
88 …ersound "sounds/weapons/rocket/power" 225 100 0 0 // smg secondary powerup/cook
109 …rsound "sounds/weapons/flamer/power" 220 100 0 0 // flamer primary powerup/cook
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/dports/net-im/toxic/toxic-0.11.3/src/
H A Dgame_snake.c123 Coords powerup; member
429 Coords *powerup = &state->powerup; in snake_check_powerup() local
432 if (!COORDINATES_OVERLAP(head->x, head->y, powerup->x, powerup->y)) { in snake_check_powerup()
443 powerup->x = -1; in snake_check_powerup()
444 powerup->y = -1; in snake_check_powerup()
510 Coords *powerup = &state->powerup; in snake_place_powerup() local
744 Coords powerup = state->powerup; in snake_draw_powerup() local
746 if (powerup.x != -1) { in snake_draw_powerup()
750 mvwaddch(win, powerup.y, powerup.x, SNAKE_POWERUP_CHAR); in snake_draw_powerup()
886 state->powerup.x = -1; in snake_initialize()
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/dports/audio/infamous-plugins-lv2/infamousPlugins-0.3.0-7-g778e591/src/powerup/
H A Dmanifest.ttl5 <http://ssj71.github.io/infamousPlugins/plugs.html#powerup>
7 lv2:binary <powerup.so> ;
8 rdfs:seeAlso <powerup.ttl> .
/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/test/
H A Dswimming.stl59 (powerup
64 (powerup
69 (powerup
74 (powerup
/dports/games/hs-scroll/scroll-1.20180421/Player/
H A DConsume.hs37 handle ',' = powerup cont
38 handle '\'' = powerup cont
70 powerup :: M NextStep -> M NextStep
71 powerup cont = do function
/dports/x11-drivers/xf86-video-trident/xf86-video-trident-1.3.8/src/
H A Dtridenthelper.c44 int powerup[4] = { 1,2,4,8 }; in TGUISetClock() local
79 ffreq = ( ( ((n + 8) * pTrident->frequency) / ((m + 2) * powerup[k]) ) * 1000); in TGUISetClock()
206 int powerup[4] = { 1,2,4,8 }; in CalculateMCLK() local
267 freq = ((n+8)*pTrident->frequency)/((m+2)*powerup[k]); in CalculateMCLK()
276 int powerup[4] = { 1,2,4,8 }; in TGUISetMCLK() local
309 ffreq = ((((n+8)*pTrident->frequency)/((m+2)*powerup[k]))*1000); in TGUISetMCLK()
/dports/games/redeclipse-data/redeclipse-data-v2.0.0/sounds/weapons/
H A Dpackage.cfg7 registersound "sounds/weapons/sword/power" 160 100 0 0 // claw primary powerup
8 …rsound "sounds/weapons/sword/power" 160 100 0 0 // claw secondary powerup/cook
31 …rsound "sounds/weapons/rocket/power" 225 100 0 0 // pistol primary powerup/cook
32 …ound "sounds/weapons/rocket/power" 225 100 0 0 // pistol secondary powerup/cook
55 …ersound "sounds/weapons/sword/power" 160 100 0 0 // sword primary powerup/cook
56 …sound "sounds/weapons/sword/power" 160 100 0 0 // sword secondary powerup/cook
81 …sound "sounds/weapons/rocket/power" 225 100 0 0 // shotgun primary powerup/cook
107 registersound "sounds/weapons/rocket/power" 225 100 0 0 // smg primary powerup/…
108 …ersound "sounds/weapons/rocket/power" 225 100 0 0 // smg secondary powerup/cook
133 …rsound "sounds/weapons/flamer/power" 220 100 0 0 // flamer primary powerup/cook
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/dports/games/dhewm3/dhewm3-1.5.1/neo/ui/
H A DGameBustOutWindow.cpp58 powerup = POWERUP_NONE; in BOEntity()
88 savefile->Write( &powerup, sizeof(powerup) ); in WriteToSaveGame()
113 savefile->Read( &powerup, sizeof(powerup) ); in ReadFromSaveGame()
204 powerup = POWERUP_NONE; in BOBrick()
214 powerup = POWERUP_NONE; in BOBrick()
240 savefile->Write( &powerup, sizeof(powerup) ); in WriteToSaveGame()
258 savefile->Read( &powerup, sizeof(powerup) ); in ReadFromSaveGame()
943 brick->powerup = POWERUP_BIGPADDLE; in SetCurrentBoard()
996 powerEnt->powerup = brick->powerup; in CreatePowerup()
998 switch( powerEnt->powerup ) { in CreatePowerup()
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/dports/www/orangehrm/orangehrm-4.9/symfony/lib/vendor/respect/validation/tests/integration/
H A Dissue-690.phpt16 'powerup' => 'wdwdwf',
26 'powerup' => '1',
43 ->key('powerup', v::length(2, 50))
/dports/devel/allegro5/allegro5-5.2.7.0/demos/cosmic_protector/src/
H A DEntity.cpp52 powerup = type; in setPowerUp()
174 if (powerup >= 0) { in spawn()
175 PowerUp *p = new PowerUp(x, y, powerup); in spawn()
183 powerup(-1), in Entity()
/dports/lang/clover/mesa-21.3.6/.gitlab-ci/bare-metal/
H A Dpoe_run.py33 self.powerup = args.powerup
47 if self.logged_system(self.powerup) != 0:
/dports/graphics/libosmesa-gallium/mesa-21.3.6/.gitlab-ci/bare-metal/
H A Dpoe_run.py33 self.powerup = args.powerup
47 if self.logged_system(self.powerup) != 0:
/dports/graphics/libosmesa/mesa-21.3.6/.gitlab-ci/bare-metal/
H A Dpoe_run.py33 self.powerup = args.powerup
47 if self.logged_system(self.powerup) != 0:
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/.gitlab-ci/bare-metal/
H A Dpoe_run.py33 self.powerup = args.powerup
47 if self.logged_system(self.powerup) != 0:
/dports/graphics/mesa-gallium-va/mesa-21.3.6/.gitlab-ci/bare-metal/
H A Dpoe_run.py33 self.powerup = args.powerup
47 if self.logged_system(self.powerup) != 0:
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/.gitlab-ci/bare-metal/
H A Dpoe_run.py33 self.powerup = args.powerup
47 if self.logged_system(self.powerup) != 0:
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/.gitlab-ci/bare-metal/
H A Dpoe_run.py33 self.powerup = args.powerup
47 if self.logged_system(self.powerup) != 0:

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