/dports/games/rockdodger/rockdodger-1.1.4/ |
H A D | powerup.c | 28 static powerup_t powerup; variable 32 return powerup.active; in get_current_powerup() 55 return &powerup; in init_powerup() 95 dest.x = powerup.x; in display_powerup() 96 dest.y = powerup.y; in display_powerup() 104 powerup.img_ctr = 0; in deactivate_powerup() 110 powerup.x += powerup.dx * movementrate; in update_powerup() 111 powerup.y += powerup.dy * movementrate; in update_powerup() 112 if(powerup.x < -surf->w in update_powerup() 121 powerup.x = xsize; in update_powerup() [all …]
|
/dports/games/xtux/xtux/src/server/ |
H A D | item.c | 24 int new_health, powerup; in item_collision() local 74 powerup = random_powerup(); in item_collision() 75 if( powerup < 0 || (it = entity_type(powerup)) == NULL ) { in item_collision() 83 ent->powerup |= (1<<it->item_powerup); in item_collision() 139 int i, powerup; in random_powerup() local 142 powerup = 1 + (int)((NUM_POWERUPS-1.0)*rand()/(RAND_MAX+1.0)); in random_powerup() 147 if( et->class == ITEM && et->item_powerup == powerup ) in random_powerup() 151 printf("No entity found with powerup type %d\n", powerup); in random_powerup()
|
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/items/ |
H A D | powerup_manager.cpp | 428 int powerup = 0; in getRandomItem() local 432 while ( random_number > summed_weights[powerup] ) in getRandomItem() 433 powerup++; in getRandomItem() 440 original_random_number, powerup); in getRandomItem() 443 return powerup + POWERUP_FIRST; in getRandomItem() 603 if(powerup > POWERUP_LAST) in getRandomPowerup() 605 powerup -= (POWERUP_LAST-POWERUP_FIRST+1); in getRandomPowerup() 616 if (powerup == POWERUP_CAKE || powerup == POWERUP_RUBBERBALL) in getRandomPowerup() 617 powerup = POWERUP_BOWLING; in getRandomPowerup() 619 return (PowerupType)powerup; in getRandomPowerup() [all …]
|
/dports/games/sdl-ball/SDL-Ball_src/ |
H A D | main.cpp | 831 char powerup; member in brick 1335 powerup='0'; in hit() 2119 void powerup(int powerup) in powerup() argument 2662 if(powerup == '1') in spawnpowerup() 2667 if(powerup == '2') in spawnpowerup() 2672 if(powerup == '3') in spawnpowerup() 2677 if(powerup == '4') in spawnpowerup() 2682 if(powerup == 'A') in spawnpowerup() 2687 if(powerup == 'B') in spawnpowerup() 2692 if(powerup == 'C') in spawnpowerup() [all …]
|
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_players.c | 2239 refEntity_t powerup; in CG_Player() local 2455 powerup.frame = 0; in CG_Player() 2456 powerup.oldframe = 0; in CG_Player() 2457 powerup.customSkin = 0; in CG_Player() 2463 powerup.frame = 0; in CG_Player() 2464 powerup.oldframe = 0; in CG_Player() 2465 powerup.customSkin = 0; in CG_Player() 2471 powerup.frame = 0; in CG_Player() 2472 powerup.oldframe = 0; in CG_Player() 2479 powerup.frame = 0; in CG_Player() [all …]
|
/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_players.c | 2239 refEntity_t powerup; in CG_Player() local 2455 powerup.frame = 0; in CG_Player() 2456 powerup.oldframe = 0; in CG_Player() 2457 powerup.customSkin = 0; in CG_Player() 2463 powerup.frame = 0; in CG_Player() 2464 powerup.oldframe = 0; in CG_Player() 2465 powerup.customSkin = 0; in CG_Player() 2471 powerup.frame = 0; in CG_Player() 2472 powerup.oldframe = 0; in CG_Player() 2479 powerup.frame = 0; in CG_Player() [all …]
|
/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_players.c | 2239 refEntity_t powerup; in CG_Player() local 2455 powerup.frame = 0; in CG_Player() 2456 powerup.oldframe = 0; in CG_Player() 2457 powerup.customSkin = 0; in CG_Player() 2463 powerup.frame = 0; in CG_Player() 2464 powerup.oldframe = 0; in CG_Player() 2465 powerup.customSkin = 0; in CG_Player() 2471 powerup.frame = 0; in CG_Player() 2472 powerup.oldframe = 0; in CG_Player() 2479 powerup.frame = 0; in CG_Player() [all …]
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_players.c | 2239 refEntity_t powerup; in CG_Player() local 2455 powerup.frame = 0; in CG_Player() 2456 powerup.oldframe = 0; in CG_Player() 2457 powerup.customSkin = 0; in CG_Player() 2463 powerup.frame = 0; in CG_Player() 2464 powerup.oldframe = 0; in CG_Player() 2465 powerup.customSkin = 0; in CG_Player() 2471 powerup.frame = 0; in CG_Player() 2472 powerup.oldframe = 0; in CG_Player() 2479 powerup.frame = 0; in CG_Player() [all …]
|
/dports/games/redeclipse16/base-1.6.0/config/sounds/ |
H A D | weapons.cfg | 3 registersound "sounds/weapons/sword/power" 160 100 0 0 // claw primary powerup… 4 …rsound "sounds/weapons/sword/power" 160 100 0 0 // claw secondary powerup/cook 23 …rsound "sounds/weapons/rocket/power" 225 100 0 0 // pistol primary powerup/cook 24 …ound "sounds/weapons/rocket/power" 225 100 0 0 // pistol secondary powerup/cook 43 …ersound "sounds/weapons/sword/power" 160 100 0 0 // sword primary powerup/cook 44 …sound "sounds/weapons/sword/power" 160 100 0 0 // sword secondary powerup/cook 65 …sound "sounds/weapons/rocket/power" 225 100 0 0 // shotgun primary powerup/cook 87 registersound "sounds/weapons/rocket/power" 225 100 0 0 // smg primary powerup/… 88 …ersound "sounds/weapons/rocket/power" 225 100 0 0 // smg secondary powerup/cook 109 …rsound "sounds/weapons/flamer/power" 220 100 0 0 // flamer primary powerup/cook [all …]
|
/dports/net-im/toxic/toxic-0.11.3/src/ |
H A D | game_snake.c | 123 Coords powerup; member 429 Coords *powerup = &state->powerup; in snake_check_powerup() local 432 if (!COORDINATES_OVERLAP(head->x, head->y, powerup->x, powerup->y)) { in snake_check_powerup() 443 powerup->x = -1; in snake_check_powerup() 444 powerup->y = -1; in snake_check_powerup() 510 Coords *powerup = &state->powerup; in snake_place_powerup() local 744 Coords powerup = state->powerup; in snake_draw_powerup() local 746 if (powerup.x != -1) { in snake_draw_powerup() 750 mvwaddch(win, powerup.y, powerup.x, SNAKE_POWERUP_CHAR); in snake_draw_powerup() 886 state->powerup.x = -1; in snake_initialize() [all …]
|
/dports/audio/infamous-plugins-lv2/infamousPlugins-0.3.0-7-g778e591/src/powerup/ |
H A D | manifest.ttl | 5 <http://ssj71.github.io/infamousPlugins/plugs.html#powerup> 7 lv2:binary <powerup.so> ; 8 rdfs:seeAlso <powerup.ttl> .
|
/dports/games/supertux2/SuperTux-v0.6.3-Source/data/levels/test/ |
H A D | swimming.stl | 59 (powerup 64 (powerup 69 (powerup 74 (powerup
|
/dports/games/hs-scroll/scroll-1.20180421/Player/ |
H A D | Consume.hs | 37 handle ',' = powerup cont 38 handle '\'' = powerup cont 70 powerup :: M NextStep -> M NextStep 71 powerup cont = do function
|
/dports/x11-drivers/xf86-video-trident/xf86-video-trident-1.3.8/src/ |
H A D | tridenthelper.c | 44 int powerup[4] = { 1,2,4,8 }; in TGUISetClock() local 79 ffreq = ( ( ((n + 8) * pTrident->frequency) / ((m + 2) * powerup[k]) ) * 1000); in TGUISetClock() 206 int powerup[4] = { 1,2,4,8 }; in CalculateMCLK() local 267 freq = ((n+8)*pTrident->frequency)/((m+2)*powerup[k]); in CalculateMCLK() 276 int powerup[4] = { 1,2,4,8 }; in TGUISetMCLK() local 309 ffreq = ((((n+8)*pTrident->frequency)/((m+2)*powerup[k]))*1000); in TGUISetMCLK()
|
/dports/games/redeclipse-data/redeclipse-data-v2.0.0/sounds/weapons/ |
H A D | package.cfg | 7 registersound "sounds/weapons/sword/power" 160 100 0 0 // claw primary powerup… 8 …rsound "sounds/weapons/sword/power" 160 100 0 0 // claw secondary powerup/cook 31 …rsound "sounds/weapons/rocket/power" 225 100 0 0 // pistol primary powerup/cook 32 …ound "sounds/weapons/rocket/power" 225 100 0 0 // pistol secondary powerup/cook 55 …ersound "sounds/weapons/sword/power" 160 100 0 0 // sword primary powerup/cook 56 …sound "sounds/weapons/sword/power" 160 100 0 0 // sword secondary powerup/cook 81 …sound "sounds/weapons/rocket/power" 225 100 0 0 // shotgun primary powerup/cook 107 registersound "sounds/weapons/rocket/power" 225 100 0 0 // smg primary powerup/… 108 …ersound "sounds/weapons/rocket/power" 225 100 0 0 // smg secondary powerup/cook 133 …rsound "sounds/weapons/flamer/power" 220 100 0 0 // flamer primary powerup/cook [all …]
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/ui/ |
H A D | GameBustOutWindow.cpp | 58 powerup = POWERUP_NONE; in BOEntity() 88 savefile->Write( &powerup, sizeof(powerup) ); in WriteToSaveGame() 113 savefile->Read( &powerup, sizeof(powerup) ); in ReadFromSaveGame() 204 powerup = POWERUP_NONE; in BOBrick() 214 powerup = POWERUP_NONE; in BOBrick() 240 savefile->Write( &powerup, sizeof(powerup) ); in WriteToSaveGame() 258 savefile->Read( &powerup, sizeof(powerup) ); in ReadFromSaveGame() 943 brick->powerup = POWERUP_BIGPADDLE; in SetCurrentBoard() 996 powerEnt->powerup = brick->powerup; in CreatePowerup() 998 switch( powerEnt->powerup ) { in CreatePowerup() [all …]
|
/dports/www/orangehrm/orangehrm-4.9/symfony/lib/vendor/respect/validation/tests/integration/ |
H A D | issue-690.phpt | 16 'powerup' => 'wdwdwf', 26 'powerup' => '1', 43 ->key('powerup', v::length(2, 50))
|
/dports/devel/allegro5/allegro5-5.2.7.0/demos/cosmic_protector/src/ |
H A D | Entity.cpp | 52 powerup = type; in setPowerUp() 174 if (powerup >= 0) { in spawn() 175 PowerUp *p = new PowerUp(x, y, powerup); in spawn() 183 powerup(-1), in Entity()
|
/dports/lang/clover/mesa-21.3.6/.gitlab-ci/bare-metal/ |
H A D | poe_run.py | 33 self.powerup = args.powerup 47 if self.logged_system(self.powerup) != 0:
|
/dports/graphics/libosmesa-gallium/mesa-21.3.6/.gitlab-ci/bare-metal/ |
H A D | poe_run.py | 33 self.powerup = args.powerup 47 if self.logged_system(self.powerup) != 0:
|
/dports/graphics/libosmesa/mesa-21.3.6/.gitlab-ci/bare-metal/ |
H A D | poe_run.py | 33 self.powerup = args.powerup 47 if self.logged_system(self.powerup) != 0:
|
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/.gitlab-ci/bare-metal/ |
H A D | poe_run.py | 33 self.powerup = args.powerup 47 if self.logged_system(self.powerup) != 0:
|
/dports/graphics/mesa-gallium-va/mesa-21.3.6/.gitlab-ci/bare-metal/ |
H A D | poe_run.py | 33 self.powerup = args.powerup 47 if self.logged_system(self.powerup) != 0:
|
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/.gitlab-ci/bare-metal/ |
H A D | poe_run.py | 33 self.powerup = args.powerup 47 if self.logged_system(self.powerup) != 0:
|
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/.gitlab-ci/bare-metal/ |
H A D | poe_run.py | 33 self.powerup = args.powerup 47 if self.logged_system(self.powerup) != 0:
|