/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | cl_pred.c | 353 cl.predicted_step = step * 0.125f; in CL_PredictMovement() 369 cl.predicted_step = step * 0.125f; in CL_PredictMovement() 398 cl.predicted_step = step * 0.125f; in CL_PredictMovement()
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H A D | client.h | 207 float predicted_step; // for stair up smoothing member
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | client.h | 92 float predicted_step; // for stair up smoothing member
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H A D | cl_pred.c | 250 cl.predicted_step = step * 0.125f; in CL_PredictMovement()
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H A D | cl_ents.c | 936 cl.viewdef.vieworg[2] -= cl.predicted_step * (100 - delta) * 0.01; in CL_CalcViewValues()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | cl_pred.c | 267 cl.predicted_step = step * 0.125; in CL_PredictMovement()
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H A D | client.h | 119 float predicted_step; // for stair up smoothing member
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H A D | cl_ents.c | 1985 cl.refdef.vieworg[2] -= cl.predicted_step * (100 - delta) * 0.01; in CL_CalcViewValues() 1986 cl.predicted_origin[2] -= cl.predicted_step * (100 - delta) * 0.01; in CL_CalcViewValues()
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_pred.c | 267 cl.predicted_step = step * 0.125; in CL_PredictMovement()
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H A D | client.h | 129 float predicted_step; // for stair up smoothing member
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_pred.c | 267 cl.predicted_step = step * 0.125; in CL_PredictMovement()
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H A D | client.h | 129 float predicted_step; // for stair up smoothing member
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/dports/games/q2pro/q2pro/source/ |
H A D | cl_pred.c | 310 cl.predicted_step = step * 0.125; in CL_PredictMovement()
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H A D | cl_ents.c | 829 vieworg[2] -= cl.predicted_step * ( 100 - delta ) * 0.01f; in CL_CalcCurrentState()
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_pred.c | 267 cl.predicted_step = step * 0.125; in CL_PredictMovement()
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H A D | cl_ents.c | 1565 cl.refdef.vieworg[2] -= cl.predicted_step * (100 - delta) * 0.01; in CL_CalcViewValues() 1566 cl.predicted_origin[2] -= cl.predicted_step * (100 - delta) * 0.01; in CL_CalcViewValues()
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H A D | client.h | 105 float predicted_step; // for stair up smoothing member
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_pred.c | 350 cl.predicted_step = step * 0.125; in CL_PredictMovement()
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H A D | client.h | 127 float predicted_step; /* for stair up smoothing */ member
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H A D | cl_ents.c | 1606 cl.refdef.vieworg[2] -= cl.predicted_step * (100 - delta) * 0.01; in CL_CalcViewValues() 1607 cl.predicted_origin[2] -= cl.predicted_step * (100 - delta) * 0.01; in CL_CalcViewValues()
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_pred.c | 299 cl.predicted_step = step * 0.125; in CL_PredictMovement()
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H A D | client.h | 121 float predicted_step; // for stair up smoothing member
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_pred.c | 299 cl.predicted_step = step * 0.125; in CL_PredictMovement()
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H A D | client.h | 121 float predicted_step; // for stair up smoothing member
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/dports/games/q2pro/q2pro/include/ |
H A D | client.h | 95 float predicted_step; // for stair up smoothing member
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