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Searched refs:put_ref_object (Results 1 – 11 of 11) sorted by relevance

/dports/games/ldmud/ldmud-3.3.720/src/
H A Dsvalue.h452 #define put_ref_object(sp,val,from) \ macro
459 ? (put_ref_object(sp,val,from), 0) : put_number(sp, 0))
497 ( (sp)++, put_ref_object(sp,val,from) )
H A Dcall_out.c752 put_ref_object( vv->item in get_all_call_outs()
756 put_ref_object(vv->item, ob, "get_all_call_outs"); in get_all_call_outs()
761 put_ref_object(vv->item, ob, "get_all_call_outs"); in get_all_call_outs()
H A Dactions.c2031 put_ref_object(p, sa->ob, "get_action"); in e_get_action()
2108 put_ref_object(p, sa->ob, "get_action"); in e_get_all_actions()
2436 put_ref_object(sp, error_obj, "query_notify_fail"); in f_query_notify_fail()
2714 put_ref_object(svp+CMD_ORIGIN, t_mplayer, "command_stack"); in f_command_stack()
2717 put_ref_object(svp+CMD_PLAYER, t_player, "command_stack"); in f_command_stack()
2723 put_ref_object(svp+CMD_FAILOBJ, t_errobj, "command_stack"); in f_command_stack()
H A Dobject.c3960 put_ref_object(svp, env, "all_environment"); in v_all_environment()
4097 put_ref_object(svp, ob, "deep_inventory"); in write_deep_inventory()
4152 put_ref_object(svp, ob, "deep_inventory"); in deep_inventory()
4258 put_ref_object(sp, ob, "environment"); in v_environment()
4299 put_ref_object(sp, ob, "first_inventory"); in f_first_inventory()
4328 put_ref_object(sp, ob->next_inv, "next_inventory"); in f_next_inventory()
4366 put_ref_object(sp-1, item, "move_object"); in f_move_object()
4376 put_ref_object(sp, dest, "move_object"); in f_move_object()
4613 put_ref_object(sp, ob, "present"); in v_present()
4681 put_ref_object(avoid->item, command_giver, "say"); in e_say()
[all …]
H A Dheartbeat.c555 put_ref_object(v, this->obj, "heart_beat_info"); in f_heart_beat_info()
H A Defuns.c4422 put_ref_object(svp, ores[found], "clones"); in v_clones()
4523 put_ref_object(svp+which, code, tag); \ in v_object_info()
4525 put_ref_object(svp, code, tag); \ in v_object_info()
4888 put_ref_object(sp, obj, "present_clone"); in v_present_clone()
6308 put_ref_object(sp, o, "to_object"); in f_to_object()
6868 put_ref_object(sp, ob, "get_type_info"); in v_get_type_info()
8635 put_ref_object(&res, ob, "debug_info"); in v_debug_info()
8655 put_ref_object(rc->item+len, ob, "debug_info"); in v_debug_info()
H A Dsimulate.c4382 put_ref_object(sp, ob, "F_CLONE_OBJECT"); in f_clone_object()
4445 put_ref_object(sp, ob, "find_object"); in f_find_object()
4473 put_ref_object(sp, ob, "F_LOAD_OBJECT"); in f_load_object()
4660 put_ref_object(sp, ob, "shadow"); in f_shadow()
H A Dcomm.c6565 put_ref_object(sp, ob, "query_snoop");
7962 put_ref_object( vv->item
7966 put_ref_object(vv->item, ob, "input_to_info");
7971 put_ref_object(vv->item, ob, "input_to_info");
8605 put_ref_object(svp, ob, "users");
H A Dparse.c1274 put_ref_object(&stmp, ob, "living_parse"); in living_parse()
H A Dinterpret.c7680 put_ref_object(sp, current_object, "default: this_object"); in put_default_argument()
7685 put_ref_object(sp, command_giver, "default: this_player"); in put_default_argument()
16622 put_ref_object(sp, master_ob, "master"); in eval_instruction()
17198 put_ref_object(argp+1, ob, "int_apply"); in int_apply()
19895 put_ref_object(svp, prev, "caller_stack"); in f_caller_stack()
19914 put_ref_object(svp, current_interactive, "caller_stack"); in f_caller_stack()
19977 put_ref_object(sp, prev_ob, "previous_object"); in f_previous_object()
H A Dclosure.c6181 put_ref_object(sp, ob, "symbol_function"); in f_symbol_function()